Author Topic: Super Mario Smash Dance  (Read 4507 times)

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Offline Ding_Programs

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Super Mario Smash Dance
« on: October 01, 2008, 04:47:36 pm »
lol, this is soooo cool! I have an entire calculator devoted to xlib games!

Offline DJ Omnimaga

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Super Mario Smash Dance
« Reply #1 on: October 01, 2008, 06:43:19 pm »
really? O.o I hope it's an SE XD

This game glitches in Celtic III though :(
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Offline Ding_Programs

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« Reply #2 on: October 01, 2008, 09:41:57 pm »
yea is an SE, I don't use Celtic that much, is it like xLib?

Offline DJ Omnimaga

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« Reply #3 on: October 02, 2008, 12:46:36 am »
it is a flash app with more functionality than xLIB but it runs all xLIB games and it also runs Omnicalc games that only uses the Omnicalc Sprite( and ExecAsm( functions. It's still unfinished though and will not be in a long while so there are still a lil bit of graphical glitches
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« Reply #4 on: October 02, 2008, 03:56:37 pm »
oh, have you ever heard of something called execlib? How do you work the arguments?

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« Reply #5 on: October 03, 2008, 01:54:17 am »
I never used it since it's not on the 83+/83+SE. I don't remember exactly how it works and for what it is used
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« Reply #6 on: October 03, 2008, 07:19:04 am »
ok that's fine.

Offline Iambian

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« Reply #7 on: October 08, 2008, 01:04:29 pm »
From what I gathered, "ExecLib" is a command that invokes a hook that calls a special FlashAPP. The thing you're supposed to use before that command is "OpenLib(" which contains the name of the application you want to open up for the ExecLib command. The problem with that is that the FlashAPP has to have something special in its header for that to work, so only applications written for that functionality will be able to use it.

More information on that is in the WikiTI.

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DJ Omnimaga: I've forgotten exactly what those problems were with Celtic III's xLIB emulation. Could you repost what problems you've experienced were? I lost that list of potential issues since the last time you told me about them >.<
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Offline DJ Omnimaga

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« Reply #8 on: October 08, 2008, 03:47:24 pm »


basically tiles from the last row in a pic don't appear to display correctly. Also during the star animation the 3x3 XORed squares won't show up

I didn't ran into any problem with either xLIB xLIB Revolution and Reuben Quest series but with other games I did, like this:


This is what was supposed to happen:


Basically clipping problems and some sprites locations seems slightly off
« Last Edit: October 08, 2008, 04:22:08 pm by DJ Omnimaga »
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« Reply #9 on: October 08, 2008, 04:10:59 pm »
ooo nice screenshots!