Author Topic: TI-Npsire CX: The Analysis!  (Read 11091 times)

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Offline coolrudski

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Re: TI-Npsire CX: The Analysis!
« Reply #15 on: March 02, 2011, 05:21:22 pm »
is it really that much? though i imagine they will come out with a more personal wifi attachment eventually. and the nspire can be overclocked just as easily... and the rendering memory on the nspire is a lot higher than the prizm. the nspire can handle gbc games, which is pretty impressive. i dont think the prizm could handle that

Offline z80man

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Re: TI-Npsire CX: The Analysis!
« Reply #16 on: March 02, 2011, 05:24:37 pm »
Who says we need support from Casio. All they did was make the calc. We though will write all the games, functions, routines, and an sdk. We certainly don't need Casio to provide all this support for us, we will just do it ourselves. And if you really need calculus I will code an app just for you   ;)

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline DJ Omnimaga

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Re: TI-Npsire CX: The Analysis!
« Reply #17 on: March 02, 2011, 05:25:02 pm »
I doubt it, but I know the 10-calc Nspire navigator thing costed in the high thousands. Judging by the price, I bet the single calc one was in the hundreds.
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Offline z80man

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Re: TI-Npsire CX: The Analysis!
« Reply #18 on: March 02, 2011, 05:27:47 pm »
And about the what the Prizm can handle. We are only limited in what we are able to code. If I want to code a gbc emulator then I will make one and I'm sure the Prizm could easily handle that.

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Ashbad

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Re: TI-Npsire CX: The Analysis!
« Reply #19 on: March 02, 2011, 05:38:06 pm »
I doubt it, but I know the 10-calc Nspire navigator thing costed in the high thousands. Judging by the price, I bet the single calc one was in the hundreds.

thing is, how many people besides programmers even really USE the Nspire?  I can only think of one or two in my 2000 student high school.  And that's pushing the numbers, guessing there might be more than the one I know.

Thing is, the Nspire is the teacher's dream, but what school is gonna pay $500 more for a 30 pack of Nspires when they can save money on a 30 pack of 83+'s or even 89's?  I doubt TI made much money at ALL with the original Nspire series, and lost even more with the touchpad.

With that negativity being said, how many students even know how to download games anyways?  when I described how to use TI-Connect, everyone gets confused after I say 'plug in a cable'.  And Ndless is 10x harder to install/use, there's a lot of people who join omnimaga every day just to ask a question on how to install it.

So, who cares if we have support from teachers?  Or interest for students?  WE can be the ones to enjoy and cherish the fun experience of programming on the Prizm or CX (though the prizm, z80man makes it sound quite convincing that C development will be possible soon for that platform) while THEY can be the morons left in the dust.

Programming power!



EDIT: okay that last thing was a bad joke but it was funny :P
« Last Edit: March 02, 2011, 05:39:20 pm by Ashbad »

Offline DJ Omnimaga

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Re: TI-Npsire CX: The Analysis!
« Reply #20 on: March 02, 2011, 05:42:43 pm »
Yeah I bet the Nspire userbase is much smaller than the 84+ one. After all, when it initially came out, it sold so poorly that TI dropped prices a lot the year after. For a year, I could buy a TI-Nspire for cheaper than a TI-84+ Silver Edition, even if the TI-Nspire included an actual TI-84+ Silver Edition keypad.

Anyway Ashbad could you check your PMs? :/
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Ashbad

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Re: TI-Npsire CX: The Analysis!
« Reply #21 on: March 02, 2011, 05:44:39 pm »
I did ;)

sorry I couldn't respond, had a 103 degree temperature all week, was asleep in bed most of the time, couldn't check the forums :(

Offline DJ Omnimaga

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Re: TI-Npsire CX: The Analysis!
« Reply #22 on: March 02, 2011, 05:45:28 pm »
Ok I see, I get worried because you rarely answers my PMs and 3 weeks ago you didn't do 103 temperature I guess. Sorry to hear you're sick, tho. X.x
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Offline calc84maniac

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Re: TI-Npsire CX: The Analysis!
« Reply #23 on: March 02, 2011, 06:19:37 pm »
The arm proc the nspire uses has a higher frequency than the Prizm's SH3, but the clock cycles for instructions are greater which causes slow downs.
How so? Most instructions on both are 1 cycle each. Of course there are exceptions, but with those, both processor types have their own advantages and disadvantages. One thing about the ARM processor, though, is that its instructions usually have much more customization (including conditional execution, heck yes)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline Yeong

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Re: TI-Npsire CX: The Analysis!
« Reply #24 on: March 02, 2011, 07:12:02 pm »
Wait. So are CX's processor good enought to run gba games, or is it just not yet?
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Offline ztrumpet

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Re: TI-Npsire CX: The Analysis!
« Reply #25 on: March 02, 2011, 07:13:40 pm »
Nice reporting, Snake.  Thanks! ;D

Offline DJ Omnimaga

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Re: TI-Npsire CX: The Analysis!
« Reply #26 on: March 02, 2011, 07:19:25 pm »
Wait. So are CX's processor good enought to run gba games, or is it just not yet?
We don't know yet. GBA emulation was attempted on the regular 150 MHz Nspire (max speed), and it only supported a few games and few special effects, in addition to running at slow speed. It was when the coder was still pretty new to ARM ASM, though, and if the new Nspire got a more powerful CPU, then maybe it could be possible.
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Offline AngelFish

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Re: TI-Npsire CX: The Analysis!
« Reply #27 on: March 02, 2011, 07:22:40 pm »

So, who cares if we have support from teachers?  Or interest for students?  WE can be the ones to enjoy and cherish the fun experience of programming on the Prizm or CX (though the prizm, z80man makes it sound quite convincing that C development will be possible soon for that platform) while THEY can be the morons left in the dust.

We've had C programming on the Prizm for about a week :P
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Offline DJ Omnimaga

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Re: TI-Npsire CX: The Analysis!
« Reply #28 on: March 02, 2011, 07:28:02 pm »
It is not public yet, right, Qwerty? (How to program in C for it) I know how, though. And yeah it's awesome we got the Prizm hacked so fast compared to the old Nspire.

On a side note, for the sake of our non-english native users, would a mod/staff/Snake_X mind correcting some of the spelling mistakes in the first post so it is easier to read, especially that it contains some useful info? It will also avoid possible misinterpretations.
« Last Edit: March 02, 2011, 07:30:35 pm by DJ_O »
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Ashbad

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Re: TI-Npsire CX: The Analysis!
« Reply #29 on: March 02, 2011, 07:33:06 pm »

So, who cares if we have support from teachers?  Or interest for students?  WE can be the ones to enjoy and cherish the fun experience of programming on the Prizm or CX (though the prizm, z80man makes it sound quite convincing that C development will be possible soon for that platform) while THEY can be the morons left in the dust.

We've had C programming on the Prizm for about a week :P

Tell me when it is finished, I'll buy a prism and make a language similar to Java and a virtual machine to go with it ;)