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TI Z80 / Re: Portal 3 - Exile [Alpha]
« on: December 31, 2015, 06:14:08 pm »
It is dead, I exchanged emails with him. Sad because it looked good. If someone wanted to continue it he might give you the existing source code.
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TI Z80 / Re: Portal 3 - Exile [Alpha]« on: December 31, 2015, 06:14:08 pm »
It is dead, I exchanged emails with him. Sad because it looked good. If someone wanted to continue it he might give you the existing source code.
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Escheron: Twilight over Ragnoth / Re: "Escheron: Twilight over Ragnoth" — progress updates and discussion« on: August 29, 2015, 05:06:52 pm »
Wow this looks really really nice. I can't wait for this to get finished (I've been waiting for like 3+ years). Don't rush though because this is starting to look sweet.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 13, 2015, 10:36:00 pm »
Mine works for an indefinite number of keypresses but only runs for about a minute. Otherwise I get 43.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 13, 2015, 10:28:39 pm »
Mine might not count because of the poor getKey and a memory leak but if it does I'm proud of it.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 12, 2015, 02:17:30 pm »
I think I know how you did it now. I bet that if I tried it it would end up being bigger than my current setup. I'll try though.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 12, 2015, 02:06:23 pm »
@lirtosiast that is rediculous. My entire getKey is larger than that. I guess I could cheat with a 1 pxl window and have it throw err. Domain on a keypress but that's not exactly fair.
Also thanks pimath for updating it. I guess I'll submit because I'm in second place. 7
Community Contests / Re: Code Golf - The Reboot #2« on: June 12, 2015, 01:59:09 pm »
41 bytes in ti basic. If only I could lower the size of my getKey stuffs.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 11, 2015, 10:29:11 pm »
Can't wait! I'll submit mine if there's any chance of it winning. Maybe I'll find some way to cut it down some more.
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Community Contests / Re: Code Golf - The Reboot #2« on: June 11, 2015, 10:23:14 pm »
OK. I wasn't sure if placement was enough. Also since the op hasn't been updated in a while what's the winning number so far?
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Community Contests / Re: Code Golf - The Reboot #2« on: June 11, 2015, 10:09:59 pm »
Yes I am sure key repeat doesn't work. 10^70 just because of placement?
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Community Contests / Re: Code Golf - The Reboot #2« on: June 11, 2015, 09:31:15 pm »
Actually I got mine down to 43 without the header and name. I used a bit of an annoying way to remove key repeat though. It still follows all of the rules.
Also 1030 12
Community Contests / Re: Code Golf - The Reboot #2« on: June 11, 2015, 08:48:42 pm »
Well me and ben_g must have the same program because that is exactly what I got in ti basic.
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TI Z80 / Re: My first game« on: June 11, 2015, 07:46:24 pm »
Hopefully it'll be worth the wait. Have fun on your vacation.
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TI Z80 / Re: My first game« on: June 11, 2015, 07:03:49 pm »
Good luck. The ti 83+/84+ really needs that kind of game so I will eagerly be waiting for updates.
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TI Z80 / Re: My first game« on: March 18, 2015, 10:27:46 am »
Oh whoops didn't even see that. I fixed it so that no damages will happen ( hopefully ).
To omega: You should move the characters and maps into an appvar. I have no experience with them but hopefully someone else can help you. |
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