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Messages - darkfire

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1
TI 68K / Re: FFTOM 89 Port
« on: December 30, 2011, 12:32:06 am »
Ah right I forgot about those screenshots. However the Earthforge zip file was actually a demo of FFTOM and I wish i had it backed up :(

As for the artworks, did you find another copy of that one 500+ KB zip file? O.O

I found it doing a search for fftom.zip http://www.calc.org/program/3319

2
TI 68K / Re: FFTOM 89 Port
« on: December 29, 2011, 12:41:39 am »
Sadly nope. The only copy I had was on Earthforge until late 2005. As for FFTOM1 and 2 the source is available with the games themselves, though, since, after all, they're editable directly in the program editor. FFTOM3 was never finished, though, and I don't think there exists anymore copies of the artwork anywhere online.

A long while ago, there was an extra copy of FFTOM1 on ticalc.org that was uploaded in the wrong section (TI-83 instead of 83+), but its zip file was over 500 KB large and it contained plenty of extra artwork that other versions of the game didn't have. I wish that was still available.

Also welcome back :)

Here are some screens from fftom3 http://web.archive.org/web/20041106173552/www.kingmastate.nl/maxcoderz/?section=Plan+Files&sectionID=7


Also from the zip file you mentioned.


3
TI 68K / Re: FFTOM 89 Port
« on: December 28, 2011, 07:44:34 pm »
Wow, I'm kind of surprised to see you back here. When most people disappear for that long they don't come back! O.O I was curious about the source myself, it's a shame that the links are broken. D:
Thats me on and off since 2001

I want the source mostly for story and some artwork. I am writing a full script for all 3 games. Getting all the dialogue in order cleaning up loose story ends. Additional playing areas. NPC dialogue less movies more playing out of story. I want the game plan done before i start coding. That's why i'm interested in fftom3 because it will give me insight on what things to add in the first 2 games, to make it more complete and flow with the third game.

4
TI 68K / Re: FFTOM 89 Port
« on: December 28, 2011, 02:22:49 pm »
Lol old topic is old. As many may not believe this project has not been totally abandoned. I just changed my approach and real life hit. Did someone download that source from hitoshi before the link died. I will try to keep here updated once I get my start. I still plan on a 89 port... but I aiming for phones really.

5
Someone should start putting ASM games for the 83 and 89 up on youtube to bring in some developers.

6
F-Zero 83+ / Re: F-Zero Screenshots
« on: August 14, 2009, 06:13:17 pm »
It was the blue line bug. It sends so much electricity to the screen. The lcd appears blue.

Quote
Necro
I wish there was like, a TI calc with 3 color screen like that Casio one
knowing what TI programmers have already accomplished, I think they'd even be able to get like 12 colors out of that with ease

Omni:
But no there were no TI calc with color. Only the Casio FX-9850G/9950G

I believe you honestly read his sentence wrong. But he never said there was a TI with color, just that he wished there was.  (I am assuming this was an unedited post. Otherwise ignore me"

7
Web Programming and Design / Re: Text based irc
« on: June 10, 2009, 11:51:54 pm »
mibbit is a good example of what your trying to do. It uses ajax with a database backend. but you can embed it in any site so you dont need to host the software.

8
Site Feedback and Questions / Re: Banned from #Omnimaga IRC room
« on: June 10, 2009, 11:47:36 pm »
Hmm, then if you want to keep that user banned i will be out of luck, since this is my only way of connecting to the internet over my phone, sigh...

9
Site Feedback and Questions / Re: Banned from #Omnimaga IRC room
« on: June 10, 2009, 11:43:23 pm »
He must be using a T-mobile phone as a modem like I am. T-mobile rotates their ip addresses so that may be the reason. i landed on the a banned ip. Was the ip itself banned. Or the whole host domain cause that can lend to  problems.

10
TI Z80 / Re: Midnight: A Thief's Tale
« on: June 10, 2009, 11:38:53 pm »
What an epic title. Midnight... Makes me think its an action game. But it hits you on the head and says no Im a simulator. But simulators do quite well, look at mafia.

11
TI Z80 / Re: HARRY POTTER
« on: June 10, 2009, 11:34:52 pm »
You should use the potter puppet pals as the main characters for the game. Ron should have battered wife syndrome. And harry potter should be a douche ^_^.

12
News / Re: Contest
« on: June 10, 2009, 11:33:35 pm »
If I had batterys in my calculator I would join in a heartbeat and win

13
Site Feedback and Questions / Banned from #Omnimaga IRC room
« on: June 10, 2009, 11:24:58 pm »
Hello Guys I decided because with this contest I should join the irc room to ask some question. But when I clicked on the irc link on the top of the page and entered the room I was automatically banned. I didn't even have the chance to say hello. It was Celtic III that banned me.  It just happend a few minutes a go 10:24 CST -6 GMT. Can that ban be removed thankyou

14
TI 68K / Re: FFTOM 89 Port
« on: November 07, 2008, 09:38:54 pm »
I started playing ti games in my freshman year of highschool so. I member fftom being released.  Helped me fall in love with the platform enough to stay in for almost 8 years.  I hope to have 1 and 2 done by fftom's 10 year anniversary maybe I will have 3 done to based on the short snippets hitoshi released.  I wish  I could get contact with past alienhead members. I failed at google stalking them down.

15
TI 68K / FFTOM 89 Port
« on: November 07, 2008, 04:29:32 pm »
Time to do something epic. I am planning on porting Final Fantasy: Tales of magic, to the 89. I was debating with myself to use C or to do it in basic.  I decided on basic + flib, cause that would keep in the spirit of the original game.

Alot of the graphics will get updating to match the power the 89 has. I will try to keep in the same drawing style that Hitoshi has.  This is game will be more of a remake then a direct port. So don't expect it to play the same as the 83 version goes.  As I start to get some visual results I will post them here.

I will be using Daisuke-Edit to write the game.  If anyone wants to help out or wants more info just holla. I have here on watch.

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