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Art / Re: Star Trek sprites
« on: December 21, 2013, 08:24:26 pm »
I ended up with this:
1. Federation Ship:
2. Klingon Ship:
Dont know if i got the size right though...
1. Federation Ship:
Spoiler For Spoiler:
Spoiler For Spoiler:
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Art / Re: Star Trek sprites« on: December 21, 2013, 08:24:26 pm »
I ended up with this:
1. Federation Ship: Spoiler For Spoiler: Spoiler For Spoiler: 2
[DE] Andere TI- und Casio-Diskussionen / Re: Grafik-TRs in verschiedenen Bundesländern« on: December 15, 2012, 07:50:32 am »
Müsst ihr die GTRs dann kaufen oder kriegt ihr die nur für eure Schulzeit "geliehen"?
Ich muss meinen Ti-83+ nach dem Abi zurückgeben, hab aber auch nichts dafür gezahlt 3
[DE] Andere TI- und Casio-Diskussionen / Re: Grafik-TRs in verschiedenen Bundesländern« on: December 15, 2012, 07:29:29 am »Quote Es gab ein 20-seitiges Heft als AnleitungJaja, das kenn ich noch Am Ende hab ich einfach so lange mit der komischen Kurswahlsoftware rumprobiert, bis die gesagt hat, dass es funktioniert (aber Politik war immer mit dabei... ) 4
[DE] Andere TI- und Casio-Diskussionen / Re: Grafik-TRs in verschiedenen Bundesländern« on: December 15, 2012, 07:11:06 am »Bei uns an der Schule(FDG) in Bayern müssen wir in der 9. wählen, ob wir ab der 10. mit TI nspire's mit CAS arbeiten wollen,Woha... Bei euch an der Schule gibt es sowas wie Entscheidungsfreiheit? Ich konnte bei meiner Kurswahl noch nicht mal Gemeinschaftskunde (Politik) abwählen 5
Gaming Discussion / Re: 100 Games that is hard to 100%« on: December 14, 2012, 06:12:26 pm »Is Conker's related in any way to Conker's Bad Fur Day?Jop, it's conker the squirrel i think "Pocket Tales" was released two years before "Bad Fur Day" (Although i never played Bad Fur Day ) 6
Gaming Discussion / Re: 100 Games that is hard to 100%« on: December 14, 2012, 05:46:16 pm »
-Conker's Pocket Tales (i never found all the presents)
-Mickey's Dangerous Chase, both for Gameboy-Color 7
Axe / Re: Using Files (Y0 - Y9) in Axe« on: December 14, 2012, 02:50:17 pm »Copy works with files but Equ>String doesn't Thanks! That is helping me a lot 8
Axe / Using Files (Y0 - Y9) in Axe« on: December 14, 2012, 02:31:31 pm »
I have an appVar in Archive and want to compare its first bytes with a string:
Code: [Select] :.APPARCH When i try to compile that i get an "Invalid File Use" error. Is what i am trying even possible without unarchiving the appVar? Or would i have to loop through each byte and compare those individually? 9
News / Re: Ticalc.org launches POTY 2012« on: December 11, 2012, 09:19:36 am »There's one from 2000: Bomberkids. I remember playing that in class for hours 10
Other Calc-Related Projects and Ideas / Re: OmniRPG - Sprites« on: December 06, 2012, 01:51:21 pm »
I would give spriting a try
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Axe / Re: copy to Pic0 - Pic9« on: December 06, 2012, 11:00:09 am »
Yes, that should work... But i would only get a pointer to Pic1 and not based on a variable, for example the user's input
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Axe / Re: copy to Pic0 - Pic9« on: December 04, 2012, 12:01:13 pm »
Thank you very much, this is exactly what was looking for
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Axe / Re: copy to Pic0 - Pic9« on: December 03, 2012, 05:36:48 pm »
Sorry, but i didn't really get that...
What do these lines of code do? Code: [Select] :[0760]->°Pic And is "Pic" a token?14
Axe / Re: copy to Pic0 - Pic9« on: December 03, 2012, 05:09:15 pm »hm hang on I have the code somewhere let me find itwouldn't that just "absorb" Pic1 into my program? 15
Axe / copy to Pic0 - Pic9« on: December 03, 2012, 05:03:43 pm »
I want to copy the frontbuffer to a OS Pic-variable, like this:
Code: [Select] :If GetCalc("Pic1",768)->P But let's say i have a variable V (from 0 - 9) and want to get a pointer to "PicV"...How would i do that? Edit: So that for example the user can pick the picture to copy the frontbuffer to |
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