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Messages - CalebHansberry

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91
Miscellaneous / Re: Skylites Products 2013
« on: March 10, 2014, 06:24:53 pm »
Listings pulled.

92
TI-Nspire / Re: Minecraft 2D for TI-Nspire
« on: March 07, 2014, 07:55:25 pm »
You'll need to really keep on your toes with updates to stay ahead of the nGL Minecraft (was it CrafTI?). :P Just kidding.

93
General Calculator Help / Re: TI84+ Mobiletunes 3.2 conversion?
« on: February 21, 2014, 07:19:45 pm »
Oh, hmm. You certainly can compile that, but I'm not sure presicely how anymore, though I have done it before.  I used TASM and some assorted... include files or something. I think it is explained in the MT3 manual.

94
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: February 18, 2014, 12:32:57 am »
Oh man, that looks so amazing, it's beyond words! I'm a huge Minecraft fan.  Make a Minecraft! :D Anyway, it looks soooo great!

95
That's excellent news!

96
News / Re: Contest 2013 - Results (finally)
« on: February 10, 2014, 12:09:30 pm »
Pokety poke... it's been weeks since I poked about the prizes last, and it's been nearly 2 months since the announcment of the winners...

97
Web Programming and Design / Re: Prefered Browser
« on: February 04, 2014, 12:23:31 pm »
DJ: O.O I think you're right! The NSA is tracking our calculators!

I am an avid IE user, so shoot me :P IE6 is the one I use most; I'm posting this from it. I use both IE6 and IE6Mobile. It's just great - groovy interface, fast loading, super-low memory consumption. When I need to load a picky webpage I do use FX17 though.

98
News / Re: Contest 2013 - Results (finally)
« on: January 27, 2014, 07:23:14 pm »
Thanks! and sorry I didn't like your entry, Sorunome, I really am.  :-\

99
News / Re: Contest 2013 - Results (finally)
« on: January 20, 2014, 11:58:21 pm »
Ah, I see. Well, thanks and you're welcome! Hope it turns into something for you!

100
News / Re: Contest 2013 - Results (finally)
« on: January 20, 2014, 08:49:51 pm »
Here are my thoughts on the entries, on order of how much I liked them:
ASM Programs:
1. Jezzball
I love Jezzball!  This is a faithful enough rendition, much closer to the original than the other Jezzball that has been made. It was quite enjoyable to play.  Though yes, it is troubled by a lack of originality. This one will definitely be a keeper one my calc!
2. Tip Over
I thought this was a pretty clever game, though I've never played the computer version. I (being rather bad at games) did not make it through all the levels, which is a good thing. It is quite enjoyable to play, and would deserve a place among PuzzPack.  Kudos for having so many levels!  A keeper on my calc.
3. Omniblade
Found this to be pretty fun. It was very similar to Phoenix (amusingly the exact same charge that was leveled at my program Adropod - but we all like Phoenix, for all that!).  Mainly I have to say I liked the minigames!  This one will be a keeper on my calc.*
4. Furious Pong
This... was weird.  The graphics were impressive: the most impressive of the whole contest, in fact.  And I must say, the Normal mode was the best calculator pong I've played yet!  But the "furious" part was, frankly, lost on me.  I always beat the AI anyways. Mostly just 1:Found the animations of like 100 balls flying around amusing and 2:Found the massive management of balls, paddles, scores, and shaking the screen very impressive. A good game of pong with a few balls, and a good demo for Axe!
5. Piko Piko
Sadly I must say (as this whole review set is based on my own opinions, nonobjective) that the premise of this game isn't my cup of tea.  Good graphics, of course, and good gameplay for what it does.
6. Advanced Powder Toy
This game could show some promise.  As everyone knows, it'll need more specks; just the way it is. And active mechanisms (like fans) would change it quite a bit. So really, I think it's interesting - very cool as far as it goes - but would need to go even farther to win.  It is pretty fun to mess around with anyway.
7. Digger
...what? :P  Sadly, not only was there not enough of it in place for me to grasp the concept (that or it just moved too fast), but after running it twice, it refused to run anymore, even after clearing the RAM.  So I dunno. I didn't get a good look at it.

TI-Basic Entries:
1. Plot+
Thought I wouldn't be so base as to like my own program better than everyone else's? Too bad. Waluigi time.
2. Toy Wars
I had a pleasant surprise with this one, imagining it would be "just a stupid Basic game". (I need to browse the TI-Basic section more!) It was fairly enjoyable though! I was happy to see an AI (or 5), and the game mechanics are well thought out. Of course it ran pretty slow, but I'm used to it.  Saly, it threw a memory error due to too many nested loops whenever I was about to conquer a foe!  Also, as with many extensive TI-Basic programs, it required a huge slew of variables like Matrices, Pics, Subprograms, Lists, etc.
3. Breakout
Like ToyWars, I had low expectations. I thought it probably would be text-based!  But, it actually ran surprisingly smooth.  While it isn't possible for it to compete with ASM, for Basic it is good! It was crippled by a lack of originality, though. And it would be nice to use less subprograms. But, congrats to the maker for making it as smooth-running, phisicswise, as it is!
4. Binary Puzzle
Sadly, Binary Puzzles are also really not my cup of tea. It was a decent (binary puzzles are pretty basic) implementation though, with obviously a ton of effort put into it!
5. War Games
Yeah, totally. I had fun with this one changing the response statement to 'Too bad. Waluigi time.'  Is it based off an actual computer program like that?
*What in the world is my calculator like?! Yeah, I'm a game packrat. I keep anything I think I might ever want to play - a total of about 50 programs by now.  DoorsCS 7, with its folders and AutoRunFromArchive, is what makes it possible, though even it staggers often under the load.

101
Miscellaneous / Re: Skylites Products 2013
« on: January 08, 2014, 12:06:25 pm »
Ah, alright. I certainly don't mind shipping to more expensive locations! It's just that the profit margin in real low, so I'd be unable to if the cost was noticably higher. :( If one was willing to pay more, then that would of course not matter, the confusion being due to the fact that as a business practice I almost never charge shipping, only flat rate.

Bear in mind that I intent to design an Omnimaga one eventually.

It would mean a lot to me if I actually sold one :)

102
Miscellaneous / Re: Skylites Products 2013
« on: January 07, 2014, 06:25:41 pm »
Um, heh, I wasn't planning on sending to Canada. :sheepish: I've heard, though never tried, that the shipping is higher.  But I certainly would try shipping it there.
And I can, after the eBay listings have ended, have the buyer pay via PayPal and I send them sans-eBay.

103
TI-Nspire / Re: Minecraft 2D for TI-Nspire
« on: January 06, 2014, 10:00:37 pm »
Congratulations Jens! :D

104
Forum Arcade Games / Re: Tetris
« on: January 06, 2014, 09:12:45 pm »
IKR :) Cool, huh? The only problem is I developed an addiction to Hold, due to playing some crazy *new* version. Ima need to break that.

105
TI Z80 / Re: Plot+ CalebHansberry's Contest Entry
« on: January 06, 2014, 09:10:17 pm »
Thank you Xeda, I appreciate it very much!

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