5431
TI Z80 / Re: [Contest Project] Blockage
« on: May 19, 2009, 11:03:32 pm »
ok sounds great, can't wait
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5431
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 11:03:32 pm »
ok sounds great, can't wait
5432
TI-BASIC / Re: Celtic III Scrolling Background Tutorial« on: May 19, 2009, 11:01:12 pm »
onto UnSS I see
5433
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:56:44 pm »
sweet! can't wait for Omnimaga's contest to finish so I can play this. by the way love to see more screenies!
5434
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:39:45 pm »
Keith and I have agreed to the 2 conditions so your good to go {AP}
5435
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:07:32 pm »
I can say that we will not release it and I will confirm this with the other judge. I will also make sure that I do not see the entry until after the Omnimaga contest is over (so that means the other judge judges it) so that I can't steal anything from his idea.
5436
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:44:42 pm »
well you wouldn't actually be releasing it I think...ask Noah if it's ok with them I guess...
5437
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:31:22 pm »
oh right, just to remind you though, as of tomorrow we have 2 weeks left
5438
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:26:13 pm »![]() 5439
The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 08:55:25 pm »
ok screenshot time!
...hmm they don't seem to work right on wabbit 5440
Miscellaneous / Re: the REAL theory of evolution« on: May 19, 2009, 08:25:34 pm »
it's just about right
5441
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 08:00:25 pm »
no prob, I'm not disqualified now that I started from scratch (I asked noah on IRC if It would work)
5442
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 06:57:46 pm »
nice Skuller
@{AP}: thanks I won't give up yet because mine is pure basic, yours isn't so, I still have a chance to do well ^^ 5443
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 06:51:23 pm »
wow that looks sweet! completely blows my platformer out of the water....
5444
The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 06:34:41 pm »
I'm going to stick to what I have because the enemy has to keep moving too. I use booleans to change my vars and such and I skip stuff if there isn't a keypress, I would post my code, but since I've started from new I have to just post progress from here on because I want to enter this into the contest
5445
The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 11:35:09 am »
ok, I have almost finished coding the new engine, it runs a bit faster then the other one, but it feels a bit less responsive...the new one is more versatile. it also handles moving off the edge of the map better, and the physics engine is much smaller, and better.
|
|