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Messages - Eeems
Pages: 1 ... 352 353 [354] 355 356 ... 370
5296
« on: June 08, 2009, 10:57:41 pm »
ah...well I might try this too DJ: I know so I'm not going to ask too much, just enough so that I might be able to figure it out myself
5297
« on: June 08, 2009, 10:46:56 pm »
ah, so how do you use your pxl-test( then?
5298
« on: June 08, 2009, 10:38:58 pm »
that would be hard because I use a lot of different sprites...
5299
« on: June 08, 2009, 10:25:34 pm »
hmm, true, or the map could load as it changes it to the matrix
5300
« on: June 08, 2009, 10:06:38 pm »
hmm, I could store a matrix as a string in a archived program and then just convert it to a matrix....
5301
« on: June 08, 2009, 09:34:19 pm »
ok, I have run into the memory issue....I know of how to use Celtic III to get rid of the problem, but that would put me in the ASM/Hybrid category, so I am either just going to use Celtic III to grab the maps from a archived program or store maps differently and use Celtic III to display my maps with my previous mapmaker project I was working on before starting this one...that would make map storage much easier but then I'll use matrices, which is smaller then 2 strings of course....this may speed up my game enough for the 83+ because access times on matrices are 75% faster then strings...but this will mean I have to completely rework the engine and maps....again...
5302
« on: June 08, 2009, 09:09:48 pm »
nice grovelling there ti-newb
5303
« on: June 08, 2009, 04:40:49 pm »
YAY! there is still hope!
5304
« on: June 08, 2009, 04:38:18 pm »
sorry I ate the cookie....
5306
« on: June 08, 2009, 10:57:06 am »
wow that is amazing!, I can't wait for you to finish it so I can play it, good job calc84maniac
5307
« on: June 07, 2009, 05:48:47 pm »
more of upload issues
5308
« on: June 07, 2009, 04:39:21 pm »
ah well I kind of gave up on this....if anybody wants it though I can send it to you via e-mail
5309
« on: June 07, 2009, 04:37:09 pm »
and it has amazing graphics for ASCII anyways, TI-newb, just use an emulator at first to try it out, the graphics may look kind of bad, but when you get into the game you will see that it isn't as bad as you think
5310
« on: June 06, 2009, 10:34:21 pm »
ah well that defeats the purpose of having then, so I'll stick with pure basic
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