This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Eeems
Pages: 1 ... 354 355 [356] 357 358 ... 370
5326
« on: June 05, 2009, 07:40:41 pm »
ok, another update... I have almost finished the first world, and I think there will be enough RAM for the map data, but if not I'll think of something. I will then add in the events, which I already planned out
5327
« on: June 05, 2009, 07:30:16 pm »
yeah I know...we all had a good laugh, but after a while it got really annoying
5328
« on: June 05, 2009, 07:18:07 pm »
5329
« on: June 04, 2009, 11:05:17 pm »
yeah I know, but I was just thinking for future projects
5330
« on: June 04, 2009, 11:04:39 pm »
I'll talk to Keith about it, thanks
5331
« on: June 04, 2009, 09:32:38 pm »
I was thinking of how much bigger your maps could be with it
5332
« on: June 04, 2009, 08:36:15 pm »
well, sorry for the double post, but I thought that this deserved a post of it's own: I am over halfway done the first world and then I will work on events for it. I haven't really been doing anything with the engine lately, because I think I am pretty much done it. I actually was thinking about dual layer text sprites with smaller text, how would that work? anybody played around with that yet?
5333
« on: June 04, 2009, 06:03:34 pm »
it wasn't a virus, if you went to the site and then clicked the link and you were using IE it would just crash your browser because of either one of these codes <input type crash>
--or--
<script>for(x in document.write){document.write(x);}</script> any other browser other then IE can handle it, but IE can't seem too Ha! My IE didn't crash.. What do you say to that?! No matter how you look at it, IE is still a horrible browser.
5334
« on: June 04, 2009, 06:01:06 pm »
I know, we are thinking of that, and we did extend it by a few hours...if we get another entry we will judge them
5335
« on: June 04, 2009, 04:29:09 pm »
check out *link removed* page if you use IE
5336
« on: June 04, 2009, 04:09:43 pm »
yep it's because it doesn't test everything, only until it comes to a true statement
5337
« on: June 04, 2009, 04:01:37 pm »
so the results are in, Builderboy has won by default....what happened to all the other entries?
5338
« on: June 04, 2009, 03:47:20 pm »
but that slows it down a bit, so I leave the last bracket on it, and the other programs just grab the maps so I'm leaving them off because I don't want to show everybody the maps... I will say that it takes a 8*15 map in Str1 that has 15 characters at the start and end that are extra...
5339
« on: June 03, 2009, 10:53:22 pm »
ok, hold on I will
:ClrDraw:ClrHome:AxesOff :Input "World: ",W :Text(57,0,"World ",W :For(A,1,7) :For(B,1,6) :{A,B,W→L3 :L3(3→W :If W=1:Then :prgmZW1 :Else :If W=2:Then :prgmZW2 :Else :If W=3:Then :prgmZW3 :Else :If W=4:Then :prgmZW4 :Else :If W=5:Then :prgmZW5 :Else :If W=6:Then :prgmZW6 :Else :If W=7:Then :prgmZW7 :Else :If W=8:Then :prgmZW8 :Else :If W=9:Then :prgmZW9 :Else :".ER:NO:MP→Str1 :End:End:End:End:End:End:End:End:End :For(Y,1,8) :For(X,1,15) :If 9=length(Str1 :Then :Pxl-On(Y+8A-9,X+15B-16 :Else :If "#"=sub(Str1,15Y+X,1 :Then :Pxl-On(Y+8A-9,X+B15-16 :End :End :End :End :End :End
5340
« on: June 03, 2009, 10:49:16 pm »
lol, Kllrnohj is still kind of like that...
Pages: 1 ... 354 355 [356] 357 358 ... 370
|