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Topics - LDStudios
17
« on: February 09, 2014, 09:40:29 am »
Another square based game: Dont Fall The gameplay is similar to doodle jump, except the platforms move diagonally down left, and you have to press a button to jump, not just touch the platform You recieve one point for every time you jump, and 5 points for collecting yellow boxes that come on screen Also, this really needs a better name, so let me know if you think of one Controls: Enter: Start new game Arrows/Numpad: Move and Jump Ctrl+Del: Reset Highscore  Download is below Enjoy!
18
« on: February 04, 2014, 09:14:44 pm »
Flappy Bird nspire is just about done. Right now it only runs on OS>=3.2 but give me a few days to fix that. A big thanks to ClrDraw for inspiration. Controls: Tab: Fly Enter: Start Game Esc: Go to Main Menu Ctrl+Del: Reset Highscores Screenshots:    Download is below Enjoy!
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« on: February 01, 2014, 07:39:39 pm »
Another rage game Watch out for the falling squares Move and jump with the arrows/number pad The different colored squares go at different speeds 
20
« on: February 01, 2014, 03:15:56 pm »
SATURN+ is a lightbike type game for nspire written in lua. 2 Player mode only for now Also, doesnt really work on student software, because the controls are designed for the ABC keyboard, not QWERTY Screenshots:    Download:
21
« on: January 29, 2014, 06:11:58 pm »
So today, i made a simple rage game for nspire. Its about 1 hours work, 83 lines of code, and 2KB, so nothing special, really just me practicing some varius techniques in lua. How to play: Move the curser around, and the blue square will follow it. The closer the square is to the cursor, the slower it will move. Avoid the red squares that spawn every .03 seconds. The Red squares move slower when they are near the blue square. Try not to die Screenshots here, and a download below    EDIT: Just a warning, this game runs incredibly fast on the student software, if you want me to change that I can, but I thought it was exciting that way, so for now, if you want to play it at a normal speed, do it on calc EDIT: Now compatable with OS 3.1
22
« on: January 16, 2014, 09:10:16 pm »
Today I was bored during my extra block at school. I didnt have access to my computer or any of my current projects, so i made this in Jens' Script Editor, and added the image when i got home.  Game: Click the cookie to get moar cookies Spend cookies on ovens, farms, factories, rocket ships, and time machines, to get more cookies Upgrade cookie in order to increase cookies gained per click Get lots of cookies and the background will change color! Controls: Mouse/Click to click the cookie Use corresponding numbers on the numpad to purchase item Anyways, this has only been tested in Jens' editor and student software, so there may be some bugs. At some point ill go through and test it out. (also, the code is really sloppy and no indents since it was all on calc)
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« on: January 14, 2014, 11:12:06 pm »
Lately Ive been working on a program, that is so smart, its probably smarter than you. You probably want to see it, so heres a screenshot:  I plan on improving UI later  Anyways, the algorithm is pretty complex, so itll be a while before its done. So far, it has an IQ of about 760, im trying to get it up to 10,000 before i release a version. That said, expect the first release sometime between Feb 1 2014 and April 25 2064
24
« on: January 14, 2014, 06:21:23 am »
Does anyone know why commands like \n (new line) and \b (backspace) work fine for me in student software, but on calc, they just display a rectangle
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« on: December 18, 2013, 05:52:00 pm »
Today I made a very simple (but very fun) pong game in lua. It is not done yet, but progress will be slow because I am mainly focusing on other projects. Every 5 points, the paddle slides up, and the game speeds up  (the physics are pretty terrible because I really rushed them, hopefully later I will fix them up) EDIT: press enter to restart, press tab to change colors, use 4 and 6 or left and right to move
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« on: December 10, 2013, 09:16:43 pm »
Someone please help explain this to me because I cant decide whether or not .9 repeating = 1 Here is my reasoning for why it should: 1) Fraction Approach.3 repeating = 1/3 1/3*3=1 .3 repeating*3=.9 repeating 2) Algebraic ApproachI will write .999 to represent .9 repeating to simplify things .999=.999 x=x (substitute x for .999) 10x=10x 10x-x=9x 10(.999)-.999=9x 9.999-.999=9x 9=9x 1=x .999=1 Here is my reasoning why it does not equal 1: 1) It does not make any sense! It should not equal 1!  2) You could argue that 1 as a value for x in the algebraic approach is extraneous because when plugged back in, it comes out to .999=1 So thats my reasoning so far. Can someone please help to explain to me whether or not it does equal 1? Thank you
27
« on: December 06, 2013, 06:41:40 pm »
This week, i began work on a sequel to jumping squares. Jumping Squares 2, is primarily a puzzle/platformer, but I will probably include another game mode that will be more similar to the original. Features: Jumping Squares! (duh) Trampolines Spikes Buttons Doors Much, much more!   I will attatch a video of gameplay as soon as I can!
28
« on: November 10, 2013, 09:54:20 am »
A while back I made a version of the Impossible Quiz for nSpire. This morning I went back, finished it, and decided to put it here. Hopefully soon, Ill make another version that is a bit longer. I hope you like it  (scrnsht in the attatched .zip)
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« on: November 08, 2013, 06:00:43 pm »
CHAOS v1.0 is finally available! CHAOS is a rage game set in a mystical world that is (almost) impossible. Guide your square to the flashing door, but evade the hidden spikes that will split you to pieces! Game includes over 20 challenging levels, multiple game modes, beautiful graphics, as well as an easy to use level editor. Screenshots:    Controls:Up/8: Jump Down/5: Small jump 2: Very small jump Left/4: Left sprint Right/6: Right sprint 1: Left walk 3: Right Walk Enter: Restart Escape: Pause Tab/=: Show/Hide gridlines !Download Below!
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« on: October 13, 2013, 05:38:03 pm »
Dont actually plan on making this, but it was fun to design the homescreen anyways.
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