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Messages - Spyro543

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I'm trying to make music again! I'm using GarageBand now instead of Auxy.

Here's something I just finished: I might make a tiny album with this in it.

Any feedback would be appreciated ;D

I just got a TRS-80 last week and I've been programming for it. This program displays 3D wireframes using polygons! The camera can also move and zoom, which helps show that there is actually depth.

Here are some pictures:
Here is a cube rendered by the program.

Here is the same cube, with the camera manipuated so that the cube can be seen better.

Here are the coordinates of the cube. Each data statement holds coords for one polygon, and they are structured like this:
DATA x1,y1,z1,x2,y2,z2,x3,y3,z3

I'll be posting source code soon.

Other / Tiny LED Matrix Clock
« on: March 23, 2015, 07:50:22 pm »
This thing is a clock that runs on my Arduino Uno and uses a really small 8x8 LED matrix to show the time. It has 2 buttons for input: one to change values and one to change modes. That's about all I can say with text, so here's a totally-professional-quality high-budget film masterpiece for your viewing pleasure: (Please don't make fun of my voice :P)

And here's the code: (Please don't make fun of my code :P)

Other / Re: Arduino Computer - FrostAPC328
« on: March 05, 2015, 08:17:16 pm »
Just something to consider. The Millis() function on the arduino platform resets after around 50 days or so. Make sure you have a case for that so the clock doesn't randomly barf :P
I'm now using one of the hardware timers for the clock, so no worries there :D

Computer Projects and Ideas / Re: Ping meter
« on: March 04, 2015, 05:54:19 pm »
I just added a new "settings" window with the features that Eeems and Sorunome requested:

Download is attached to this post.

Computer Projects and Ideas / Re: Ping meter
« on: March 04, 2015, 04:46:38 pm »
This is quite useful actually, may I suggest allowing the user to choose what host to ping?
And the delay? And yes, it could be quite useful! ^.^
I could definitely add these features. I probably will soon.

Computer Projects and Ideas / Ping meter
« on: March 04, 2015, 10:25:01 am »
This is a little program I wrote just for my own use, but I'll share it because why not. It pings Google every 5 seconds and reports the time back and shows a graph of the ping. It's still a very buggy and beta-y program. Python file is attached to this post.

Features and stuff:
  • Color-coded graph (1 hour wide, 8 seconds tall when pinging; 1 day wide when reading logs)
  • Records and logs the pings
  • Plays back previous logs
  • Shows detailed info about the line at the current mouse position when reading a log
  • Made in Python! Because that's important, I guess

Screenshots that also showcase my wonderful internet connection:

So yeh, this is my first attempt at a Windows Phone app.

It's called FrostByte, and it's a calculator for bitwise operations (AND, OR, XOR, NOT, shifts). It supports hexadecimal, decimal, binary, and octal for inputs and output.

Here are some screenshots:

Link to the Windows Phone Store page: Link

Miscellaneous / Re: Post Your Cave
« on: March 01, 2015, 01:15:00 pm »
I hope one of those five games is the original Zelda game :P

Noop. :( I need to get it (and way too many other games) though :P

I have Super Mario Bros 1, 2, and 3, Tetris, and some weird Tengen Ms. Pacman cart.

Miscellaneous / Re: Post Your Cave
« on: March 01, 2015, 01:11:15 pm »
I only have 5 games for it though.

pls give me more

Miscellaneous / Re: Post Your Cave
« on: March 01, 2015, 01:02:12 pm »
I changed up the placement of my computer and my TV.

Here's my computer, on my boring desk:

Here's my TV. I usually just use it as a second monitor and for Youtube.

Game systems!

Other / Re: Light detecting oscilloscope-like device
« on: February 04, 2015, 05:03:32 pm »
I did some more stuff.

The interface is changed up a bit now. The RUN/HOLD function is now always at the lower left corner of the screen. The delay function has been moved to the settings menu at the bottom right.

I also added a function to change the refresh rate of the screen. A rate of 1 means the screen is refreshed after every reading, a rate of 2 means the screen is refreshed after every 2 readings, and so on.

Other / Re: Light detecting oscilloscope-like device
« on: February 03, 2015, 08:36:32 am »
I changed up some stuff.

-The line separating the graph and text is now dotted (I think it looks better)
-"RES" is now "ZOOM", and bigger number now means better resolution

-I also added a run/hold function. When it's activated, the graph will pause, and a cursor can be moved. The brightness at that point on the graph is displayed at the bottom of the screen.

Other / Light detecting oscilloscope-like device
« on: February 01, 2015, 06:56:03 pm »
So this is a thing that detects light and graphs the amount of light over time, similar to how an oscilloscope graphs voltage over time. Right now, it runs on my PIC18F4XK20 starter kit board, which has a PIC18F46K20 processor, a 128*64 OLED display, and a few buttons.

Here's a picture of the whole thing: (The jumps in the graph on the screen are from my camera flash!)

And a picture of the sensor: (It's just a photoresistor)

Here's some pictures of the thing in action.
This is the screen when it's first turned on. The "VISIBLE" means it's detecting visible light, which is all it can do right now. It will be able to detect other types of light like infrared soonTM. The lower-left corner shows if any delay is added to its refresh rate, the center shows how bright the light is its detecting, and the lower-right corner shows settings and information.

Here is one of those things the lower-right corner shows. The value that is actually coming from the analog to digital converter. Useful for debugging.

Here's another feature: resolution. Because the screen is small, the graph can only be 54 pixels tall. The resolution feature can zoom in on the bottom part of the graph, increasing the detail the graph can display.

Lower resolution is better. Here's that same line as above in resolution 0:

For some more contrast, here's a graph of me poking the sensor in resolution 2:

And in resolution 0:

It's definitely not finished, but I think it's gotten a good start so far.

Other / Re: Pokemon Red won't start
« on: January 31, 2015, 07:49:00 pm »
Did you clean the game really well with contact spray and/or rubbing alcohol? I noticed that even though contacts look clean they might still not make good contact.
I cleaned them quite a lot with rubbing alcohol. I'm mostly convinced that the problem lies in the bottom half of the contacts being really scraped up.

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