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### Topics - aeTIos

Pages: 1 ... 5 6 [7]
91
##### Axe / Level creating?
« on: November 10, 2010, 07:38:15 am »
Hello omnicommunity,

As most of you know, I am working on a side-scroller game. It is progressing nicely, but I have issues level creating.
I currently have this code:

Code: [Select]
0=>C0=>AA=timeC=Position in string of next object)  data(1,10)=>Str1   (when to occur)data(1,52)=>Str2   (Where to occur (ypos)Lbl1If A={Str1+C}{Str2+C}=>{L1+2+(2*{L1+0})}      Ypos    {L1+0}= how many objects now?95=>{L1+1+(2*{L1+0})}       Xpos{L1+0}+1=>{L1+0}       amount of objects +1C+1=>CEnd(move object)For(B,0,({L1+0}*2)!If {L1+1+B}=0Pt-Off({L1+1+B},{L1+2+B},[object]Pt-Off(({L1+1+B}+1),({L1+2+B}),[same object]{L1+1+B}-1=>{L1+1+B}{L1+2+B}=>{L1+2+B}      [included for optional vertical moving]Pt-On({L1+1+B},{L1+2+B},[object]EndIf {L1+2+B}<3(Now, I dont know how to let the objects dissapear)
Plz help me with the rest of the code... else I cant continue my project

Thanx,
aeTIos

P.S. Optimization is welcome too.

92
##### TI Z80 / Space Impact
« on: November 06, 2010, 05:12:09 am »
hello omnimagicans,
im now working on a slightly modified port of an old Nokia game, called Space Impact. at this time, I only have the title screen, but im working hard.
the language is Axe.

screenshot:

at a calc, it looks much better btw
the game:You lost it You are an astronaut from earth, and aliens are attacking earth. you have defeat them. i'll include some mini games, such as an tunnel game, and a kind of falldown.
the big game is a side scroller
-----------------------------
I am experiencing some issues with level creating. I want to make an level program with data about when an object should appear and where. object appearing works, but how do I rmove the object at the end, so that it not appears again? this happened to me while building meteorite engine.
now, its random, but I dont want random
code is posted, RPG is the game, METEOR is the meteorite generating engine. the first meteorite is generated by a routine described above, take a look at it
Plz take a look at the topic 'Level creating' (axe parser help)

93
##### TI Z80 / My first game-Cannonball
« on: October 21, 2010, 02:39:12 pm »
aeTIos productions presents...
Cannonball The Game (you lost it)
I'm very proud at it because its my first game.
thanks and have fun!
------------------------------------------
v1.3.0
------------------------------------------
Update:
new features:
-made ball going faster
-hard is really hard now
-made the whole thing look better
------------------------------------------
v1.4.0
------------------------------------------
Update and bugfix:
Bug fixed: Collision detection in normal mode
-made a kind of progress in the game

Known issue:
Sometimes the ball bounces back just after launch. I don't know what this causes, but I'll try to fix it in v1.5.0

94
##### The Axe Parser Project / Axe freezes when compiling an application
« on: October 15, 2010, 09:41:53 am »
hello guys,

ive a problem with axe.
if i compile an application,  it works if i have no other apps compiled (so thats only 1 time)
the 2nd (and up) time, axe freezes at the point it says: Writing app.....
i tried waiting, but that does not work and i have to pull a battery.
someone who has this problem too and whats the solution for this???

95
##### Axe / how to make an appvar????
« on: October 02, 2010, 07:07:08 am »
hi
im currently programming an chemistry program and I was wondering how to make an appvar.
does anyone know how to do this???
it would help me out a lot

96
##### Introduce Yourself! / yay didnt get my peanuts.....:D
« on: September 30, 2010, 02:09:20 pm »
Hello everyone,
I'm aeTIos and im addicted to Axe programming. My first program is nearly a fact and suddenly I realized I hadn't introduced myselve.
so i do now.
I think Omnimaga is the best forum ever and i hope I will stay here forever!
so that was it guys

97
##### General Calculator Help / wabbitemu crashes frequently
« on: September 23, 2010, 02:45:43 pm »
i have a question
i've just downloaded wabbitemu, but when I start it up, it crashes after 1-2 minutes.
does anyone have this problem too and how can i solve it