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Messages - Happybobjr

Pages: 1 ... 161 162 [163] 164 165 166
2431
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:35:19 pm »
ok.

2432
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:34:16 pm »
i love you man.
anything you need ( within reason )  i'll try to help you with

2433
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:33:07 pm »
thanks, is this the unadjusted one?

2434
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:32:20 pm »
thanks have you sent it?
if so i want to delete my email off here... :P

2435
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:28:52 pm »
could you send me the good 3.0?
my email is [email protected]

2436
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 01:27:04 pm »
good job man, byt where did you get 3.0?

2437
The Axe Parser Project / Re: Bug Reports
« on: June 16, 2010, 08:11:28 pm »
lol i thought it was supposed to be blue!
i really did.
right when i started to learn axe i made a prog the displayed "hello world"
I had it go from 0 to the max contrast and back again. over and over again.
i don't think i need to mention it turned blue.
 thought that was supposed to do that.

2438
TI Z80 / Re: Project... i'll need help
« on: June 16, 2010, 04:23:14 pm »
ok good to know about the double posting.
It won't be hard to edit the code to have a button clear the screen.
just find the spot in the code you want and add.

:if getkey(??) and (G=??)
:clrdraw
:end

if you don't have the and G=??  part, strange errors occur.
earlier befog i did these when i held down - it increased the speed and moved the courser or whatever right !?!?!?!??!

2439
TI Z80 / Re: Project... i'll need help
« on: June 16, 2010, 11:32:35 am »
As for the program, does it absolutely requires that mod, though? Or can we play normally with keypad?

To clear the screen you will need the mod.
but, you can edit the code to have a button clear the screen.

EDIT: btw on Omnimaga, the double-posting limit is 6 hours, so you would have been allowed to bump your topic with your edit :P

wait what?

Oh I meant the Snake game he posted
i didn't post a snake game. that is just the name i am using right now XD
it is really the etch-e-sketch
it is easyer for me to remember it by that name. I started this project with just a snake game in mind ( w/o a mod ).


2440
Gaming Discussion / Re: Nintendo 3DS
« on: June 15, 2010, 03:59:38 pm »
Yeah that sucked. I think for the DSi you can buy special flash carts and put NES, SNES, GB, GBC and GBA games on them, though. I don't know if it requires to jailbreak the DS, though...

what you are referring to is called homebrew.
for the most part you can do those things except for the gba, which requires a ds lite or a special card.

a good and cheep card can be found for about $14 ( us dollars )
buy the acekard2i on the shop page of this site http://www.gbatemp.net/

this also had info in 3ds

2441
TI Z80 / Re: Project... i'll need help
« on: June 14, 2010, 09:23:49 pm »
I couldn't have done it without KermMartian or Quigibo.
____________________
Edit:

price to make.
3.50 for two mono 2.5 mm jacks at radio shack.
$0.10 for the needle/pin
$0.62 for spring   ( used either a 140  or a 142. this might just be the hardware stores numbering though. )
cost comes to about $4.50 or $5.00  ( with the glue and solder included )

you should have
a soldering iron and solder ( find a friend with one if not )
a hot glue gun and a glue stick

______________________________________
TELL ME OF IMPROVEMENTS I CAN MAKE FOR MY PROGRAM please.
thank you. it is still very sloppy.  just like my grammar and spelling today.

link one = uncompiled
........_theta_axsnake
two: compiled
........axsnake3

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
( decreases # off pixels deleted at shake

) increases # off pixels deleted at shake

+ and - adjust speed.

^ inverses all pixels

X and / are store picture and recall picture

clear closes the program.
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/

2442
TI Z80 / Re: Project... i'll need help
« on: June 12, 2010, 08:27:38 pm »
you going to make one?

2443
TI Z80 / Re: Project... i'll need help
« on: June 12, 2010, 06:32:41 pm »
as i say on th other forum.. i'm working on giving you credit.. and sleeping at the same time. i had a long day.
edit: got some creds worked in

2444
TI Z80 / Re: Project... i'll need help
« on: June 12, 2010, 05:59:46 pm »
100% complete


is this good enough to post to downloads and stuff?

attachments are on 3rd page

2445
TI Z80 / Re: Project... i'll need help
« on: June 12, 2010, 05:05:51 pm »
i need your help

i finished the program implementing the shake detection onto the etch-e-sketch
its not realistic enough for me

how can i do the basic command  "randint(1,95) sto A"  into axe?
that would be the x axis
i want it to find 20 random locations and have pxl-off or point off, whichever, to clear the screen having more shaking

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