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Messages - kindermoumoute

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61
Axe / Re: Isn't the 'input' function rather useless?
« on: April 14, 2012, 06:12:01 pm »
 *.*

That's so usefull, why Axe haven't this feature ?

Here a screen of runer'code.


EDIT : how to know when tokens exceed screen to jump to the next line ?

62
In Axe Pic1Ptr is a static pointer, like Pic114 or Str1.

63
Up. No update ?

If you don't know what you can change : in Axe, "words->Pic1Ptr is converted as a string "words->Pic1Ptr". In fact it should convert "words"→Pic1Ptr.

Another problem : "Pic1"->Ptr When the program is converted, the token Pic1 is converted as a string of 4 letters..

Is it possible to use a token syntaxe as used for |v| or |u| ?

I thought it could solve much problems |^2|, |Pic1|, |Str1|...

64
TI Z80 / Re: Axe Parser Developer's Kit 1.0
« on: April 09, 2012, 04:27:59 am »
It could be a TI-Concours's project, I think he want just suspense before announcing it. ;)

65
Axe Parser version 1.1.2, OS 2.41, sur 84+SE émulé, mais ça marche sur ma 83+ aussi.

66
J'ai testé ça vite fais :
Code: [Select]
input->A
5->{A-1}
GetCalc(,20)
Cela a très bien marché sauf quand il a fallut quitter le programme après édition de celui ci (ram cleared). Donc il peut-être en stockant l'octet de la manière suivante :
Code: [Select]
input->A
{A-1}->T
5->{A-1}
GetCalc(,20)
T->{A-1}
A voir. ;)

67
Dac, je vois. Du coup ton programme marche ou pas ?

68
TI Z80 / Re: Zombie Gun
« on: April 08, 2012, 05:02:07 am »
Woow !

Where can I download it ?

69
"Fill(L1,0" Ce code ne sert à rien.

"{5 -> L1" je sais pas comment tu compile ça ???

"0 -> {L1+P" c'est une très mauvaise idée, il faut faire "length(P)->P" au préalable.

For(A,0,3
disp {A*2+L1}>Dec,{A*2+L1+1}>DEC,i
End


Privilégie cette écriture :
L1-1->A
For(8 )
Disp sub(A),sub(A),i
End

.Optimisation

Lbl A
{A++}>Dec
Return


Pour tes bugs, c'est parce que tu t'y prend mal. Je n'ai pas testé mais essaye :
input->P
!If getCalc(P)
Return!If GetCalc(P,20)
End
->P

Et P point la variable créée.

Après je n'ai pas compris, le token 'prgm' doit être ajouté lors de la saisie du nom du programme, est ce que c'est ce que tu cherche à faire ?

70
Actually Axe Parser rating is finished, I don't know how are others category, but I think we don't need to post everything in same time.


EDIT : Hurry up ! deadline in 40 min. :w00t:

71
One more day before the end of the second turn, do not forget to check that there is no bug before sending your program. ;)

72
*kindermoumoute can't wait... ;D

73
[FR] Programmation Axe Parser / Re: [Axe Parser] Projet Space Invaders
« on: March 30, 2012, 05:54:12 pm »
Moi j'aime bien le mode freestyle, ça permettrait de corser un peu le jeu (genre des météorites sur les cotés, etc). Si tu as besoin d'aide pour quoi que ce soit, n'hésite pas à demander ici. ;)

74
I think use an axiom is exactly the same thing as using an uptated version of Axe Parser. The aim is to show that you master the Axe Parser, so if you use some commands in an axiom you can't be penalized.

However, you have to comment your code and explain what those commands made. That's the same rules than opcode :
- You can use them but you have to comment how it act.
- You will not be rated above it.
- The aim is not to create one.
Else you risk penalities.

75
I already noticed to noelthebest that he used the wrong word : librairy = "bibliothèque" =! "librairie". Rules allow you to use Axioms (like advanced graphics ;) ), don't forget you have to include axiom.8xv in your zip.

@Eiyeron : don't worry, you don't violated any rules. x)

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