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Messages - miotatsu

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76
Computer Projects and Ideas / Re: Piworld PC Updates
« on: July 20, 2010, 04:50:32 am »
========================Piworld Progress Update #5========================
you may have noticed a slight lack in progress, this is because I was working towards getting my drivers
licence. Which I now have! also  I have been working on an idea of how I will do the state machine.
===================================================================

77
Computer Projects and Ideas / Re: Piworld PC
« on: July 20, 2010, 04:32:22 am »
yes, also I have been making my sprites 32x32 and enlarging them for the screenies but I think I may go with 96x96 instead, which means more detailed sprites :D
edit: update #5 posted

78
Computer Projects and Ideas / Re: Piworld PC
« on: July 19, 2010, 09:55:27 am »
all sprites that I am making are by hand as of now

79
Axe / Re: sprite/grayscale tutorial?
« on: July 18, 2010, 08:55:44 pm »
yeah I gave it a look and asked around, Tribal, Eeems, and I agreed that it should be stickied so Eeems went ahead and did so :D

80
Miscellaneous / Re: Silly things you did as a noob
« on: July 18, 2010, 08:03:39 pm »
easiest full black screen in basic:
1. draw a full black screen
2. store it in a pic
3. recall the pic
4. ???
5. PROFIT!

:P

81
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: July 18, 2010, 06:28:08 pm »
http://www.learncpp.com/ <- one more great C++ tutorial/reference.

[shameless plug]
http://s1.zetaboards.com/mionet/topic/3249388/1/ <- near complete lolcode tutorial
[/shameless plug]

82
Axe / sprite/grayscale tutorial?
« on: July 17, 2010, 06:03:41 pm »
I have been looking into Axe lately. Although I am not officially working on the calc version of piworld right now (I am working on the pc version) I do want to convert piworld to axe once I do work on it and I have some upgrades in mind. The first thing I want to do is get actual sprites instead of ascii art and the second thing is grayscale graphics.
So are there any good tutorials for Axe about those things? Or will I just have to study example code?

:{O

83
Miscellaneous / Re: Silly things you did as a noob
« on: July 17, 2010, 05:47:36 pm »
my first program:
Code: [Select]
::"FIREWORKS
:getKey
:ClrHome
:4→X
:8→Y
:4→Z
:Lbl A
:Output(1,1,"::::FIREWORK::::"
:Output(2,5,"{-}{-}{-}{-}{-}{-}{-}{-}"
:Output(4,5,"EXPLODE!"
:Output(5,5,"QUIT"
:Output(8,1,"................"
:Output(Z,4,"["
:Output(Z,13,"]"
:While 1
:getKey→B
:While B=0
:getKey→B
:End
:If B=25
:Goto UP
:If B=34
:Goto DN
:If B=105
:Goto EN
:If B=45
:Goto X
:If B≠25 or 34 or 105 or 45
:Goto A
:Lbl UP
:Output(Z,4," "
:Output(Z,13," "
:Z-1→Z
:If Z=3
:5→Z
:Goto A
:Lbl DN
:Output(Z,4," "
:Output(Z,13," "
:Z+1→Z
:If Z=6
:4→Z
:Goto A
:Lbl EN
:If Z=4
:Goto EX
:If Z=5
:Goto X
:End
:Lbl EX
:ClrHome
:For(A,0,100
:Output(X,Y,"{box}
:End
:8→V
:Lbl PI
:getKey
:Output(8,V,"π"
:While 1
:getKey→B
:While B=0
:getKey→B
:End
:If B=24
:Goto LT
:If B=26
:Goto RT
:If B=105
:Goto ST
:If B≠24 or 35 or 105
:Goto PI
:End
:Lbl LT
:Output(8,V," "
:V-1→V
:If V=1
:2→V
:Goto PI
:End
:Lbl RT
:Output(8,V," "
:V+1→V
:If V=16
:15→V
:Goto PI
:End
:Lbl ST
:If V=8
:Goto BO
:If V≠8
:For(A,0,20
:Output(7,V,"º
:End
:For(A,0,20
:Output(6,V,"º
:Output(7,V,"
:End
:For(A,0,20
:Output(5,V,"º
:Output(6,V,"
:End
:For(A,0,20
:Output(4,V,"º
:Output(5,V,"
:End
:For(A,0,20
:Output(3,V,"º
:Output(4,V,"
:End
:For(A,0,20
:Output(2,V,"º
:Output(3,V,"
:End
:For(A,0,20
:Output(1,V,"º
:Output(2,V,"
:End
:For(A,0,20
:Output(1,V,"
:End
:ClrHome
:Output(1,1,"
:Return
:Lbl BO
:For(A,0,20
:Output(7,8,"º
:End
:For(A,0,20
:Output(6,8,"º
:Output(7,8,"
:End
:For(A,0,20
:Output(5,8,"º
:Output(6,8,"
:End
:For(A,0,5
:Output(5,8,"
:Output(4,8,"
:Output(3,7,"*
:Output(5,9,"*
:Output(5,7,"*
:Output(3,9,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(2,6,"*
:Output(6,10,"*
:Output(6,6,"*
:Output(2,10,"*
:Output(1,8,"*
:Output(4,5,"*
:Output(4,11,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(3,5,"*
:Output(7,9,"*
:Output(7,7,"*
:Output(1,9,"*
:Output(2,7,"*
:Output(5,4,"*
:Output(5,12,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(4,7,"*
:Output(8,8,"*
:Output(8,6,"*
:Output(2,10,"*
:Output(3,8,"*
:Output(6,5,"*
:Output(6,11,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(5,8,"*
:Output(3,9,"*
:Output(4,9,"*
:Output(7,4,"*
:Output(7,6,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(6,9,"*
:Output(4,8,"*
:Output(5,10,"*
:Output(8,3,"*
:Output(8,9,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(7,8,"*
:Output(5,9,"*
:Output(6,9,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(8,9,"*
:Output(6,8,"*
:Output(7,10,"*
:End
:ClrHome
:For(A,0,5
:Output(8,V,"π
:Output(7,9,"*
:Output(8,11,"*
:End
:ClrHome
:For(A,0,9
:Output(8,V,"π
:Output(8,8,"*
:End
:For(A,0,10
:Output(8,8,"
:End
:Return
:Lbl X
:ClrHome
:Output(1,1,"
:
Generated by SourceCoder (http://sc.cemetech.net)
© 2005-2010 Cemetech (http://www.cemetech.net)

84
Miscellaneous / Re: Where Did Your Name Come From?
« on: July 16, 2010, 01:06:23 am »
my name means Erected Waterway.

actually thats not the full story:
back in the days of me deciding to try RuneScape I needed a Username. I snooped around and found mi (snake) and tatsu (dragon) and thought they sounded cool so I wanted my name to be mi or tatsu, I decided to combine them and stuck an o in the middle to get miotatsu. It is pronounced me oh tah tsu btw. I figured it would be pretty nice since it is original and sounds cool.
later on I joined the ITS community, and later still InvisibleMan decided to start learning Japanese. He decided to translate my name and ended up getting "Erected Waterway".
The End. :P

85
Computer Projects and Ideas / Re: Piworld PC
« on: July 15, 2010, 05:30:11 am »
update #4 posted

86
Computer Projects and Ideas / Re: Piworld PC Updates
« on: July 15, 2010, 05:21:29 am »
========================Piworld Progress Update #4========================
Total Progress: [..........] (<10%)
Screenshot/Demo: (attached)
Things finished: made a character sprite
Things being worked on:
still the timer
SPOILER!: n/a
===================================================================

87
Humour and Jokes / Re: Miotatsu little secret
« on: July 13, 2010, 05:15:59 pm »
:O

88
Computer Projects and Ideas / Re: Piworld PC
« on: July 13, 2010, 02:15:42 pm »
update #3 posted

89
Computer Projects and Ideas / Re: Piworld PC Updates
« on: July 13, 2010, 01:34:57 pm »
========================Piworld Progress Update #3========================

Total Progress: [..........] (<10%)
Screenshot/Demo: (attached)
Things finished: n/a
Things being worked on:
   ===SAO Progress Tracker Progress Update #2===
   - Total Progress: [++++++++..] (>80%)
   - Screenshot/Demo: n/a
   - Things finished: got a good set of fonts for the timer as well as any other text
   - Things being worked on:
   - I am still splitting the source into multiple files. I am also still adding support for Text with SDL_TTF.
   - SPOILER!: n/a
   ================================
SPOILER!: Three new music/sound tracks have been added at:
(dead link)
===================================================================

90
Computer Projects and Ideas / Re: Piworld PC Updates
« on: July 10, 2010, 05:47:00 am »
========================Piworld Progress Update #2========================

Total Progress: [..........] (<10%)
Screenshot/Demo: (attached)
Things finished: n/a
Things being worked on:
I did not work on the progress tracker these last two days, instead I have been reviewing C++ and learning about proper coding style. I feel that I should really get to know the language better before I jump into full scale development of piworld. However, in the name of progress I will be continuing with development of the progress tracker now, once it is finished I will break my time into working on the piworld storyline, the map editor, and learning more about C++.
SPOILER!: Todays screenie will be a hand drawn rough draft of the piworld overworld. note that it is a poor quality scan so you may not be able to make everything out, but Its better than nothing!
===================================================================

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