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Messages - noahbaby94

Pages: 1 ... 32 33 [34] 35 36 37
496
Miscellaneous / Re: Greatest Thing Ever
« on: January 30, 2009, 10:49:30 pm »
Lol dancing hedgehogs.

497
TI Z80 / Re: Real-time fighting
« on: January 30, 2009, 07:27:43 pm »
Demo out yeah!!
Download here http://noah.wikidot.com/local--files/blog:11/Plotless.zip
Sorry if the readme sucks I wrote it in kinda of a hurry if you don't get anything pm me post here.

498
TI Z80 / Re: Real-time fighting
« on: January 30, 2009, 09:26:11 am »
Right now I've become side tracked with school but now I've got less work so I can get back to it. Right now fix the load stuff.Then I'll release a demo.

499
Wow that's like the limit of ascii art.

500
TI-BASIC / Grayscale
« on: January 29, 2009, 05:40:05 pm »
Does someone care to explain grayscale with xlib to me? I mean real slow so that someone can easily get it.

501
Art / Re: Sprites
« on: January 26, 2009, 10:34:57 pm »
Is this better. ;D

502
Art / Re: Sprites
« on: January 26, 2009, 10:25:11 pm »

I don't have a fire punch all the ones I made sucked.

503
Art / Sprites
« on: January 26, 2009, 05:39:08 pm »
I'm in need of new sprites for my game I need 8*8 sprites for a
fire punch
bow and arrow
standing with sword
attacking with sword
If you've seen the sprites I've got you can see why I need new ones.Of course you will recieve full credit for the sprites.

504
I've got a project going....

I winked at the lady, and proceeded to walk out of the room. I knew what she was thinking. Damn I'm good. She said not a word as I left into that cold, dark, rainy night, but there was a vast conversation spoken. I knew what had to be done, and there was no stopping me. As I got to my car, I lit up a fine cuban cigar with a wooden match, and cast the match behind me into the shadows. I slipped into the car, and removed my hat, tossing it aside into the passenger seat, that was empty as always, like christmas morning for a naughty child; nothing was ever there. With a deep drag of the cigar, I relaxed for a moment, and looked up out the window to the apartment where she was. As expected, I saw her looking from her window, down at me. Smoothly, I turned on my car, and took off, leaving her to ponder whether or not that would be the last time she sees me. Maybe it would be. Maybe not. Like all things, maybe its just a roll of the dice; lady luck decides whether we live or lose...

wait... what? anyway yeah I've got a project going and I can has a spotlight.
lol I should make a game with that as the start of the plot.

505
Wait does this mean zelda's gonna take 16 years noooo!!! :( :( :(
(we need more emotes.)

506
Which two of three rpgs need to show progress is there anyone we can annoy to get it started?

507
CaDan SHMUP / Re: Yet another shooter
« on: January 23, 2009, 01:21:13 pm »
I smell a feature...
Really because I smell bacon.

508
TI Z80 / Re: Real-time fighting
« on: January 23, 2009, 09:35:51 am »
I do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledge ;)
It's inverted if it's equiped.The next hurdle is how should I display the power of the items?

509
CaDan SHMUP / Re: Yet another shooter
« on: January 23, 2009, 09:32:15 am »

510
TI Z80 / Re: Real-time fighting
« on: January 22, 2009, 09:34:12 pm »
New screenies the I still need to tweak it some though.

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