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Messages - noahbaby94

Pages: 1 ... 33 34 [35] 36 37
511
TI Z80 / Re: Real-time fighting
« on: January 22, 2009, 02:11:02 pm »
Yeah I'm gonna have to write a good readme for this file considering that half the time I have trouble remebering what stuff does.

512
F-Zero 83+ / Re: F-Zero Progress Thread
« on: January 21, 2009, 10:44:52 pm »
Wow all I can say is wow.

513
TI Z80 / Re: Real-time fighting
« on: January 21, 2009, 08:38:42 pm »
I've come to a cross-roads making the menu should I abbreviate the items or have it clear the screen and display everything normally.
Here's a picture of what I have now.

514
F-Zero 83+ / Re: F-Zero Progress Thread
« on: January 21, 2009, 06:05:03 pm »
Dang do you think you'll add some stuff in the background like trees and such.

515
Other Calculators / Re: I got a TI-81
« on: January 20, 2009, 03:54:03 pm »
In a few weeks I will have just one calc less than tifreak8x :P

As for now (warning huge pic):

http://xlib.mtv-music-generator.com/calcs3.jpg

4 of them are Casios right now though and there's 2 more coming. I kinda like that color screen calc at the bottom. Altough you can't really manipulate the colors how you would like inside programs you can do it fine inside pictures (altough pics takes 4096 bytes of RAM each) and there are some tricks to display certain colors anywhere due to the way the LCD was made.
Nice now try to beat brandonw.

516
TI Z80 / Re: Real-time fighting
« on: January 20, 2009, 03:50:41 pm »
I have finnally decided on a name.
Plotless the rpg
Mainly do to the fact that there isn't any plot in the game.In other news I've started working on a ff based menu for saving looking at stats and items.

517
F-Zero 83+ / Re: F-Zero Progress Thread
« on: January 20, 2009, 01:51:55 pm »
Glad to see your still working on it I'm pumped to see new screenies.

518
TI Z80 / Re: Chip's Challenge
« on: January 20, 2009, 09:15:37 am »
Quote
This project isn't dead, and as soon as I finish that Asm program (I'm almost done) I'll resume working on the main project  (if for some reason I'm not back to work by next week, please feel free to hit me, kick me, send PMs to remind me, etc...)
I'll send the Shamwow guy after you... lol. =P
I'll add a spider monkey

519
TI Z80 / Re: Real-time fighting
« on: January 18, 2009, 06:14:28 pm »
Yeah!! I fixed it there were numbers all over the place that were wrong.

520
I'm telling you calculator+real sound=rickroll on calculator.

521
TI Z80 / Re: Real-time fighting
« on: January 15, 2009, 10:29:29 pm »
Now were in glitch land look at latest screenie.
http://noah.wikidot.com/blog:7

522
TI Z80 / Re: Chip's Challenge
« on: January 14, 2009, 06:42:41 pm »
Yeah long breaks often make the person lose interest, especially when it's a really long break. But users have to focus on school and real life first. Real life is the second most important thing after Runescape and WoW
Don't forget calculators!!!

523
TI Z80 / Re: Real-time fighting
« on: January 13, 2009, 08:00:21 pm »
I like that look I'll probably add that after I get the current system properly working.

524
TI Z80 / Re: Real-time fighting
« on: January 13, 2009, 07:46:35 pm »
I'm not totally familiar with the ff series what do they look like?

525
TI Z80 / Re: Real-time fighting
« on: January 13, 2009, 07:34:23 pm »
Check out the start of an inventory system.
http://noah.wikidot.com/arena-rpg

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