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Messages - willrandship

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1966
News / Re: UTI, Revsoft & MaxCoderz Spring Programming Contest
« on: March 12, 2011, 04:17:28 pm »
So, am I right that anything using correlation (a font replacer, like Omnicalc's) would fall under hybrid BASIC, or would it be under BASIC?

1967
News / Re: UTI, Revsoft & MaxCoderz Spring Programming Contest
« on: March 11, 2011, 10:25:24 pm »
Yes, in fact BASIC is very difficult to run in axe. It's basically an asm compiler that uses the TI-BASIC editor, and fairly high level commands. When a program is compiled it's indistingushable from an asm program.

1968
News / Re: UTI, Revsoft & MaxCoderz Spring Programming Contest
« on: March 11, 2011, 10:22:06 pm »
So, Axe falls under hybrid basic...that's nice! I bet correlation would fall there too. I wish it was a different genre, though. I'm not exactly super creative at such a game style, but who knows?

1969
Ash: Phoenix / Re: Ash: Phoenix
« on: March 11, 2011, 12:28:30 am »
How about customizing your ship's looks? Also, maybe have a One-hit failure mode, so you have to be perfect.

1970
News / Re: Obliterate Scorched Earth clone released
« on: March 11, 2011, 12:22:19 am »
Umm, you have to buy it for the CX too, but it's back compatible, since it runs through the usb. The CX is actually hooked up very similarly to the nspire with such things.

1971
ASM / Re: Getting around the 8000 limit without using apps
« on: March 11, 2011, 12:18:58 am »
Yep, but they made it free, along with an app signing key.

1972
TI Z80 / Re: Four Level Grayscale Video
« on: March 11, 2011, 12:02:33 am »
USB8X has a vid player. They demonstrated it with a cutscene from the matrix :P but it's monochrome

1973
UberGraphX / Re: Project Paradise - Ubercalculator
« on: March 11, 2011, 12:01:31 am »
BTW HOMER, don't expect native Axe on anything without a complete rewrite. The infeasibility of getting axe on a V200 is the same as on this. Its code wouldn't be compatible. An 84+ Emu would be easier. Much easier. And faster :P

I was hoping to get a pandora, but this is cheaper! and it's essentially the same, looks like the same CPU, does it have 3D accelleration?

Of course, money is an issue for all us high school kids :P me included.

1974
TI Z80 / Re: Calculator menus.
« on: March 10, 2011, 11:41:32 pm »
Mine is being designed for easy modularness, and to be small. so far, though, very little progress :P I can move the cursor, but it glitches sometimes.

1975
ASM / Getting around the 8000 limit without using apps
« on: March 10, 2011, 11:40:11 pm »
The 8000-byte limit in asm-based prgs is a pain, and the only way I've heard so far to get around it is to make an app. However, there are certain things you can't do inside of apps. An easy way to make a program that gets around this would be basic + a hex code to allow Archiving/Unarchiving, but the cool way would be to have your program run inside of another asm program, that copies the code to and from, say, an appvar, as you run it.

Example:
asm(prgmGAME
[Begin Pseudocode]
Copy 1-8000 bytes AppvGAME To an asm PRGM
Run asm prgm
(AsmPrgm throws an interrupt back at line 7999)
Copy lines 7999~15999 over 1-8000
repeat until return statement, when it quits

This would theoretically allow for 1.5 MB apps outside of Apps, just archived, variable size, read/write, anything you want. Of course, the BASIC one is much easier :P but you can't share variables across the prgms unless you copy them to TIOS, which would be slower than just using one asm brick.

What do you think?

1976
TI Z80 / Re: Calculator menus.
« on: March 10, 2011, 11:31:17 pm »
Hmm, I should finish my menu lib and put it in. It will support custom sprite-based cursors, and will have inverted titles.

1977
Web Programming and Design / Re: jBasic OS
« on: March 09, 2011, 08:53:50 pm »
Yay! now with the web browser I can pretend it has a few games :P

1978
General Calculator Help / Re: Guys, I got a problem...
« on: March 09, 2011, 08:37:31 pm »
ctrl +

Edit: NVM.....

Did you take it out in the cold, while running? or vice versa?

1979
Humour and Jokes / Re: The Bauwen Brothers
« on: March 09, 2011, 08:21:55 pm »
DJ, I know a family in this area with 15, and 2 with 12 kids, so.....probably. It's not exactly impossible :P

And don't bring up polygamy :P it's not why. just because I live in Utah....

1980
Portal X / Re: Portal X
« on: March 09, 2011, 08:18:52 pm »
ah, ok then :P both problems solved?

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