Author Topic: Project M Reboot  (Read 114371 times)

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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #90 on: March 16, 2010, 12:09:57 am »
True, altough since Mario is so popular (judging by how all local stores NSMBW shelves are always sold out) compared to any other game, I doubt anything else, as good as it may be, will stand a chance against a mario game, even if someone made a grayscale starcraft game for the 83+

Offline calc84maniac

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Re: Project M Reboot
« Reply #91 on: March 17, 2010, 10:50:44 am »
Updates:
More collision detection bugs fixed
Hitting a coin block plays a coin animation
Stompable goombas, running around at various speeds
A walking platform, which appears as an upside-down goomba (for test purposes)
Objects can be programmed to stop or turn around when they reach an edge

The screenshot framerate should be friendly to all browsers now:
« Last Edit: March 17, 2010, 10:52:19 am by calc84maniac »
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Offline trevmeister66

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Re: Project M Reboot
« Reply #92 on: March 17, 2010, 10:54:37 am »
Great work! That looks awesome, and I especially like the upside-down goomba. Heh.
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Offline Eeems

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Re: Project M Reboot
« Reply #93 on: March 17, 2010, 10:56:10 am »
wow! that's amazing! can't wait for the first release!
/e

Offline TsukasaZX

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Re: Project M Reboot
« Reply #94 on: March 17, 2010, 01:43:54 pm »
That is amazing! O_O This is going to be the best Mario game for TI-83+ EVER :D Kudos on this progress, Calc84
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Offline DJ Omnimaga

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Re: Project M Reboot
« Reply #95 on: March 17, 2010, 03:43:52 pm »
wow awesome! And darn these goombas runs fast :O

Offline ztrumpet

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Re: Project M Reboot
« Reply #96 on: March 17, 2010, 05:12:47 pm »
Wow, that's awesome!  Great job calc84! ;D

Offline calc84maniac

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Re: Project M Reboot
« Reply #97 on: March 18, 2010, 10:43:36 pm »
I added Paragoombas, Parakoopas, Koopas, and Koopa shells. :D The Koopa shells don't hurt anything other than Mario yet, though.

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Offline trevmeister66

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Re: Project M Reboot
« Reply #98 on: March 18, 2010, 10:49:31 pm »
Wow... Pure epicness. Great work.
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Re: Project M Reboot
« Reply #99 on: March 18, 2010, 10:59:40 pm »
wow really awesome!

You should try setting your lcd blurring slightly slower, though, because i notice it barely even blurs at all, and maybe this is why the gs looks crappy when moving. I wouldn't be surprised if on calc it actually looked nice.

But still, it's so epic

Offline Galandros

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Re: Project M Reboot
« Reply #100 on: March 19, 2010, 02:09:22 pm »
Epic physics and animations only rivaled by Digitan's Robot Wars.

But Mario graphics fills very well the screen but maintains it very pleasing.

Now we need a epic level editor.
Hobbing in calculator projects.

Offline ztrumpet

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Re: Project M Reboot
« Reply #101 on: March 19, 2010, 06:44:49 pm »
That is incredible!  Awesome job!  I really, really like it! ;D

Can you grab and hold on to the koopa shell?

Offline Builderboy

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Re: Project M Reboot
« Reply #102 on: March 19, 2010, 07:01:11 pm »
Nice!  Its tiles like these that i wish Chrome had faster GIF support :P

Offline Geekboy1011

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Re: Project M Reboot
« Reply #103 on: March 19, 2010, 08:05:51 pm »
very nice did you fix getting stuck on the slopes yet i forgot X.x
« Last Edit: March 19, 2010, 08:06:03 pm by Geekboy1011 »

Offline Snake X

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Re: Project M Reboot
« Reply #104 on: March 23, 2010, 11:01:10 pm »
Holy crap! I really need this in my geometry class.. lol
Nice work!
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