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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #30 on: February 26, 2015, 10:34:11 pm »
More NPC work. For those following the series: Top left first two rows are Reuben, top right first two rows are Laf. The rest are assorted NPCs. The guy with the hat came about as a mistake, but I like the way he looked. I decided to further develop him and keep him in the sheet regardless of if he gets used or not. :P

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #31 on: March 26, 2015, 10:08:11 am »
uho just noticed that those sprites are 9pxl high but i can only make reuben/NPCs 8 high

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Offline jamesguessis

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Re: Reuben 3 teasers
« Reply #32 on: March 27, 2015, 11:16:16 am »
Is that a problem?
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Offline Sorunome

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Re: Reuben 3 teasers
« Reply #33 on: March 27, 2015, 11:17:23 am »
yes he must be 8pxl high :P

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Offline jamesguessis

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Re: Reuben 3 teasers
« Reply #34 on: March 27, 2015, 11:34:49 am »
Is this easily fixable?
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Offline Runer112

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Re: Reuben 3 teasers
« Reply #35 on: March 27, 2015, 01:03:45 pm »
Why can't they be 9 pixels high? It's not much harder to draw an 8x9 sprite than an 8x8 sprite.

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #36 on: March 27, 2015, 01:06:54 pm »
Maybe it would be ok-ish to make reuben 9pxl high, it would require me adding clipping though due to the topmost layer possibly being off-screen.

And as the NPCs would be added as tiles they have to be 8x8

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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #37 on: March 27, 2015, 04:12:54 pm »
Well, that sucks. :/ If you can't figure something out I'll see if I can rework them, or just make some new sprites.

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #38 on: March 27, 2015, 04:13:24 pm »
You made reuben 8x8 sprites before o.o

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Offline TIfanx1999

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Re: Reuben 3 teasers
« Reply #39 on: March 27, 2015, 04:14:30 pm »
Yes, and his head was moving back and forth when he walked. :blah:

Offline jamesguessis

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Re: Reuben 3 teasers
« Reply #40 on: March 27, 2015, 05:05:15 pm »
I liked how his head moved back and forth
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Re: Reuben 3 teasers
« Reply #41 on: March 30, 2015, 12:52:27 pm »
Oh look, it's a battle!


Yes both parties just attack each other whenever they can, somewhat breaking the turn-based engine! :D

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Re: Reuben 3 teasers
« Reply #42 on: March 30, 2015, 01:00:07 pm »
niiiceeeee!
I'm sorry if i might make some mistakes, I'm German so English isn't my first language. Please correct me :)

Offline Sorunome

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Re: Reuben 3 teasers
« Reply #43 on: March 30, 2015, 01:25:35 pm »
Also I made it now so that it erases the frame of the progress bar if the enemy attacks. Silly me

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Offline ben_g

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Re: Reuben 3 teasers
« Reply #44 on: March 30, 2015, 01:54:30 pm »
Will all attacks fully drain the progress bar, or will each attack drain it by a different amount so that you have to think about which attack you'll use?
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