Author Topic: MIDI To Axe Music Converter  (Read 60370 times)

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Offline Happybobjr

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Re: MIDI To Axe Music Converter
« Reply #105 on: September 28, 2010, 07:58:12 pm »
meany..  i was gonna help... ;)
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Offline ztrumpet

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Re: MIDI To Axe Music Converter
« Reply #106 on: September 28, 2010, 08:20:33 pm »
That's awesome!  I could listen to this all day. ;D  Thanks Quigibo, Sir, and Finale. :D

* ZTrumpet wonders what Sir is planning?

Offline FinaleTI

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Re: MIDI To Axe Music Converter
« Reply #107 on: September 28, 2010, 08:41:24 pm »
Me likes this song too.
Especially this version of it.
Sword-chucks yo! ;)


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SirCmpwn

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Re: MIDI To Axe Music Converter
« Reply #108 on: September 28, 2010, 10:11:38 pm »
Okay, props to Quigibo.  This is awesome.  Utter win.  By the way, Falldown was part of a series of projects I'm working on during free time in class. Tetris is the one I'm working on now.  It has music.  That's right.  WIN.
I require the Zelda theme, as well as music that plays while browsing the map in 8xv form, if anyone is willing to help out.

Offline ztrumpet

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Re: MIDI To Axe Music Converter
« Reply #109 on: September 28, 2010, 10:13:24 pm »
Tetris is the one I'm working on now.  It has music.  That's right.  WIN.
What?  EPIC WIN! * ZTrumpet waits patiently and promises not to go off on a psychotic rampage or anything. ^-^

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Re: MIDI To Axe Music Converter
« Reply #110 on: September 28, 2010, 10:16:23 pm »
It's really awesome.  I also converted Quigibo's program to a library, so that I can use it in more programs.  Tetris also has support for playing the music even when it's archived, but it unarchives it to achieve this, and re-archives it when it's done.  I was hoping perhaps Quigibo could write a version that can read from archive?  And if there is not enough free RAM to hold the music file, or if it's missing, music will just not play, rather than crash your calc :P.
Also, when I added sound to the game, there was much rejoicing.  It is really, really awesome.
So I'm still having trouble converting them myself, but I did get a collection of music I need converted (It's only 5 songs) and I would really appreciate it if someone would be so kind as to help me out.
Thanks!
« Last Edit: September 28, 2010, 10:52:58 pm by SirCmpwn »

Offline meishe91

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Re: MIDI To Axe Music Converter
« Reply #111 on: September 28, 2010, 10:52:21 pm »
Here you go :) They should all work, tested them in Wabbit.
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Re: MIDI To Axe Music Converter
« Reply #112 on: September 28, 2010, 10:53:19 pm »
Thank you meishe, you are amazing.  I removed the double post.

Offline DJ Omnimaga

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Re: MIDI To Axe Music Converter
« Reply #113 on: September 28, 2010, 10:55:18 pm »
Nice stuff and nice to see you are working on a Tetris game. Are you planning to work on a Zelda clone, too? o.o (noticing your request about a Zelda song)
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Re: MIDI To Axe Music Converter
« Reply #114 on: September 28, 2010, 10:58:51 pm »
Shhhhh!
Also, do the 8xp versions play themselves, or are they the same as the 8xv versions?

Offline DJ Omnimaga

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Re: MIDI To Axe Music Converter
« Reply #115 on: September 28, 2010, 11:04:49 pm »
Lol ok :P

Try to not take on too much projects, though, lol. *cough*Calc84maniac*cough*
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Re: MIDI To Axe Music Converter
« Reply #116 on: September 28, 2010, 11:05:42 pm »
I will do them in succession, not at once.

Offline DJ Omnimaga

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Re: MIDI To Axe Music Converter
« Reply #117 on: September 28, 2010, 11:14:25 pm »
Ah ok. I was just worried you would stop working on everything else, start Tetris, stop working on tetris to start a new project, stop it, go back to KOS, stop KOS,  etc, only to have all your projects finished in 2-3 years x.x
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Offline calc84maniac

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Re: MIDI To Axe Music Converter
« Reply #118 on: September 28, 2010, 11:32:42 pm »
* calc84maniac coughs
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Offline Builderboy

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Re: MIDI To Axe Music Converter
« Reply #119 on: September 29, 2010, 01:03:11 am »
Don't worry calc84!  Im right there with you :D

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