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  1. Mat to hex
  2. matrix row and colum swap
  3. Binary collisions
  4. Optimization Help
  5. TI Basic Programming Tutorials
  6. Ti Basic on Computer
  7. Discuss
  8. BasicBuilder 2.0 Question
  9. Pic Help
  10. Rotation of a 3x3 matrix
  11. basicbuilder
  12. New Tricks For Pure Basic Coders.
  13. List help
  14. list detection?
  15. NPC dialogue?
  16. Hit detection with xlib
  17. white circle?
  18. tilemappers; what and how
  19. Strings>lists [BASIC variables]
  20. GAME: Optimize this! (83+BASIC)
  21. Is this possible?
  22. ERROR?
  23. Disabling keys
  24. Undocumented BASIC tricks (TI83/84 series)
  25. String/list compression in basic
  26. i need help
  27. storepic in xlib
  28. Programming help
  29. Sprite Masking
  30. Keeping Track of Things in an RPG
  31. xLIB pic help
  32. Is it possible to Goto a label in a loop?
  33. Pic 255
  34. String Array Subroutine
  35. Reversing the screen
  36. world map
  37. what is going on?
  38. Manipulating Pictures
  39. [83+ BASIC]How to use the % character?
  40. printing a white line
  41. A question
  42. Problem with xLib.
  43. Stopwatch program help
  44. Lbl-Goto vs If:Then...Else Question
  45. [83+ BASIC] Rotating matix data...
  46. [TI-83+ BASIC] routine help
  47. The List Thread
  48. [83+ Basic] Problem with "Input"
  49. Argh. TI-84 Help
  50. [83+ BASIC] Compressors