Author Topic: Dino Puzzle Lua  (Read 1941 times)

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Offline LDStudios

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Dino Puzzle Lua
« on: November 02, 2014, 02:33:22 pm »
Lately I've been working on a version of the classic dino puzzle game for nspire in lua!
It starts out very similar to the original, but as the game progresses, new tile types start dropping!
Have fun and good luck!




Download: http://www.cemetech.net/programs/index.php?mode=file&id=1186



Offline DJ Omnimaga

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Re: Dino Puzzle Lua
« Reply #1 on: November 02, 2014, 02:40:12 pm »
Glad to see you posting this finally :D, but more importantly I'm glad to see a TI-Nspire version of this come out now. I actually like the new colors and the graphics came out pretty nicely. I was worried at first that you would use plain squares due to OS 3.1 speed and stuff (btw is OS 3.1 supported?). Also the interface is very nice. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline LDStudios

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Re: Dino Puzzle Lua
« Reply #2 on: November 02, 2014, 02:46:28 pm »
Glad to see you posting this finally :D, but more importantly I'm glad to see a TI-Nspire version of this come out now. I actually like the new colors and the graphics came out pretty nicely. I was worried at first that you would use plain squares due to OS 3.1 speed and stuff (btw is OS 3.1 supported?). Also the interface is very nice. :)

Yes it is OS 3.1 supported. It's never been tested on 3.1 so it might be a bit slow, but I'd be surprised since it never draws more than 28 images, and the calculations aren't very extensive.



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Re: Dino Puzzle Lua
« Reply #3 on: November 03, 2014, 06:17:57 pm »
Cool to hear. I'll definitively have to check this out. :)

Also you should really continue posting about your stuff here, it would be sad to see you go. I know that the TI-Nspire projects scene on Omni is almost dead in terms of traffic but that will most likely come back once people get less busy.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline aeTIos

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Re: Dino Puzzle Lua
« Reply #4 on: November 08, 2014, 06:27:52 pm »
Cool! I played this game a lot on my 84+. I'll check it out and report back on 3.1 speed.
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Offline DJ Omnimaga

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Re: Dino Puzzle Lua
« Reply #5 on: November 11, 2014, 10:07:29 pm »
Bug report (OS 3.1):

-On the title screen, pressing arrows doesn't move the selection rectangle. It does move selection fine because when I press Enter it selects the right choice, but it doesn't refresh the screen. D:
-Also objects coming at you moves at an incredibly slow pace compared to the original game. Unless I manually move them closer, they can take about 1 minute to move 32 pixels to the left.

Otherwise it looks very nice and responsive. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline LDStudios

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Re: Dino Puzzle Lua
« Reply #6 on: November 12, 2014, 06:34:02 am »
All stated bugs have been fixed and the newest version is in the download link above (as soon as download is approved by cemetech) ^^



Offline aeTIos

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Re: Dino Puzzle Lua
« Reply #7 on: November 12, 2014, 06:35:29 am »
Awesome. I plan to try this today or tomorrow ^^
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