Author Topic: [Project] Sniper 101.  (Read 34736 times)

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Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #165 on: October 25, 2010, 08:35:29 pm »
There's sound in the game?
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Offline ztrumpet

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Re: [Project] Sniper 101.
« Reply #166 on: October 25, 2010, 08:40:36 pm »
Wonderful game!  Great job on it HBJ! ;D

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #167 on: October 25, 2010, 09:37:47 pm »
There's sound in the game?
No, I am asking someone to make a sound that i can insert in it ;)

Wonderful game!  Great job on it HBJ! ;D
thanks.
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Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #168 on: October 25, 2010, 10:03:34 pm »
Lol ok :P
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Offline Darl181

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Re: [Project] Sniper 101.
« Reply #169 on: October 26, 2010, 01:28:59 am »
Wow, this game is coming along great!
*Darl181 wonders if it might get featured
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Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #170 on: October 26, 2010, 07:16:57 am »
Wow, this game is coming along great!
*Darl181 wonders if it might get featured

would it really be good enough?
I does take over 5000 bytes.
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Offline Munchor

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Re: [Project] Sniper 101.
« Reply #171 on: October 26, 2010, 07:49:52 am »
I have Sniper101.zip and want to put it in my calculator (ti nspire with 84+ keypad). I have the keypad and used TI Connect to connect to it. HOW DO I put sniper101 in calculator? what folder? how? Please help me a lot.

Offline Aichi

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Re: [Project] Sniper 101.
« Reply #172 on: October 26, 2010, 07:54:44 am »
I noticed there are guys walking across the interface in the attached screenies of reply 148.
Seems to be a bug.

I does take over 5000 bytes.
While your program wont be larger than 20KB you dont need to be worry about the memory size.

And thanks for the linking on ticalc. :)

Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #173 on: October 26, 2010, 12:52:28 pm »
I have Sniper101.zip and want to put it in my calculator (ti nspire with 84+ keypad). I have the keypad and used TI Connect to connect to it. HOW DO I put sniper101 in calculator? what folder? how? Please help me a lot.

Ok open sniper101.zip.

Take The game and drag it to the desktop.
Open ti-connect.
Have it loaded.
Drag the game from the desktop onto ti-connect.
It should work.


I noticed there are guys walking across the interface in the attached screenies of reply 148.
Seems to be a bug.

I does take over 5000 bytes.
While your program wont be larger than 20KB you dont need to be worry about the memory size.

And thanks for the linking on ticalc. :)


That is the old version ;)
I have fixed that, added HEADSHOT, and made the characters move left as well as right.
School: East Central High School
 
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Offline Munchor

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Re: [Project] Sniper 101.
« Reply #174 on: October 26, 2010, 02:40:02 pm »
"Ok open sniper101.zip.

Take The game and drag it to the desktop.
Open ti-connect.
Have it loaded.
Drag the game from the desktop onto ti-connect.
It should work."


The Game? I have AXSNIPE6.8, Read me if you don't want to.txt, screenyofsniper6.gif and this is the compiledsniper.8xp.

WHICH ONE?, thx

Offline DJ Omnimaga

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Re: [Project] Sniper 101.
« Reply #175 on: October 26, 2010, 02:45:14 pm »
Wow, this game is coming along great!
*Darl181 wonders if it might get featured

would it really be good enough?
I does take over 5000 bytes.
We don't judge a game based on its size. Many featured games are in the 100 KBs. However if it has signifiant amounts of features and maybe a few game modes it will most likely have a big chance.

"Ok open sniper101.zip.

Take The game and drag it to the desktop.
Open ti-connect.
Have it loaded.
Drag the game from the desktop onto ti-connect.
It should work."


The Game? I have AXSNIPE6.8, Read me if you don't want to.txt, screenyofsniper6.gif and this is the compiledsniper.8xp.

WHICH ONE?, thx
You need to right-click the 8xp file and select Send to TI Device. A list will appear and then you click send. You can drag more files there too.

Do you have OS 1.1, by the way? Because TI-Connect will not work with it.
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Offline Happybobjr

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Re: [Project] Sniper 101.
« Reply #176 on: October 26, 2010, 03:46:53 pm »
Well, i will be updating Today, and then one more time.  Then i will be done with this.

After this update i will
*Finish the upgrades
*Make it 83+ friendly
*You win!  after lvl 50
*Rewrite how the score is done.
*add/remove high-scores.
*Change the timer ratio between lvls.
*Bonus lvl after 50 where you have to shoot lobsters to eat them >:D
*Headshot minigame
/\/\/\/\/\/\/\/\/\/\/\//\/\/\

Current project i am working on, when i am bored with this.
Deathmatch of http://www.crazymonkeygames.com/Boxhead-2Play-Rooms.html
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline Munchor

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Re: [Project] Sniper 101.
« Reply #177 on: October 26, 2010, 03:47:28 pm »
Well, i will be updating Today, and then one more time.  Then i will be done with this.

After this update i will
*Finish the upgrades
*Make it 83+ friendly
*You win!  after lvl 50
*Rewrite how the score is done.
*add/remove high-scores.
*Change the timer ratio between lvls.
*Bonus lvl after 50 where you have to shoot lobsters to eat them >:D
*Headshot minigame
/\/\/\/\/\/\/\/\/\/\/\//\/\/\

Current project i am working on, when i am bored with this.
Deathmatch of http://www.crazymonkeygames.com/Boxhead-2Play-Rooms.html


Great, it's a great end :)

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Re: [Project] Sniper 101.
« Reply #178 on: October 26, 2010, 04:32:06 pm »
Nice game :)

One suggestion I have is to have a key lag after exiting the shop screens and when pressing a key after a hit so that you don't accidentally shoot when trying to advance the screen. This can be done with a simple Pause XXXX (I recommend around 1500).

Also you can make the text (Sniped....Miss) inverted colors to match the background with a simple Fix 2 (or 3) before the text command and a Fix 3 (or 2) afterwards

Offline Munchor

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Re: [Project] Sniper 101.
« Reply #179 on: October 26, 2010, 04:57:15 pm »
Just tried Sniper101, as I promised happybojr. Installed Doors CS7 and then Sniper 101.

It's great. Maybe enlarge the sight? quite small :S

Already got 300points :)