Author Topic: FATE RPG  (Read 15245 times)

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JFISH

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FATE RPG
« on: April 12, 2006, 09:03:00 pm »
Aight, im workin' on a Basic/ASM rpg called 'FATE'. (its an original rpg... partly based on Norse Mythology........woord..) Right now its far from complete... I've been adding lil snippets of code/data... its taking a lotta time but i havent lost interest in it AHA... check it foo..
so... tell me wat ya think... peace....gotta crash...

Features(that it has or will have):

-16*16 Sprites
-16*16 Tilemaps (courtesy of Xlib yoooo)
-lotsa NPCS
-many different environments
-interactive objects
-sweet battle engine
-items/spells/weapons armor
-shops.....
-Linking for item trade
-maintain the phat speed/fps it has right now
-more stuff....its late.....cant think...

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Offline Spellshaper

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FATE RPG
« Reply #1 on: April 13, 2006, 12:06:00 am »
QuoteBegin-Spellshaper(Tifreakware)+-->
QUOTE (Spellshaper(Tifreakware))
wow... really nice graphics!

Looks promising, keep it up! user posted image



BTW: A hearty welcome!

Offline DJ Omnimaga

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FATE RPG
« Reply #2 on: April 13, 2006, 01:08:00 am »
:blink:blink.gif:blink:blink.gif wow thats amazing graphics keep the good work, I hope to see this finished :)smile.gif
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Radical Pi

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FATE RPG
« Reply #3 on: April 13, 2006, 08:42:00 am »
That is beautiful!
*Radical Pi
One of these days I'll get a sig I'm really proud of.

tenniskid493

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FATE RPG
« Reply #4 on: April 13, 2006, 08:42:00 am »
Very nice.

Welcome to the forums as well  :)smile.gif

Dragon__lance

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FATE RPG
« Reply #5 on: April 16, 2006, 10:07:00 am »
looks awesome! I'm wondering how you're managing the 16*16 sprites/tilemaps though? That was one major problem i've run into..

katmaster

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FATE RPG
« Reply #6 on: April 16, 2006, 11:01:00 am »
Looks great so far and welcome to the coolest calc forums ever :)smile.gif

g28401

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FATE RPG
« Reply #7 on: April 16, 2006, 11:04:00 am »
lookin' good...I hope to be able to downoad it in the near future...

Offline Radical Pi

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FATE RPG
« Reply #8 on: April 16, 2006, 11:10:00 am »
I hope you take enough time perfecting this.
One of these days I'll get a sig I'm really proud of.

JFISH

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FATE RPG
« Reply #9 on: April 19, 2006, 04:26:00 pm »
AHA nice... well check it yo, some animated screenies.....eh... man these 83+ shots....are a kick to the 'nads yo...    :blink:blink.gif    it owns on an SE cuz...datz wut i programmed it on...agh ive added so much to it.... (o by the way....PindurTI rocks da house....word)

**Things to ignore at the moment (u will notice  somethings...)

-AHA the text formattin'... das an easy fix
-The speed on a black calc....hmm i need to revamp some code...
-umm...anything dat looks weird to u...AHA it will be tweaked...word..

Enjoy!  :Dbiggrin.gif

*First Area no. 1
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*First Area no. 2
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*Menu
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*Intro/Title
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*Grayscale titlescreen By: Spellshaper
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tenniskid493

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FATE RPG
« Reply #10 on: April 19, 2006, 05:05:00 pm »
user posted imageAwesome Screeniesuser posted image

This game looks really cool.  The graphics are amazing!user posted imageuser posted image  I can't wait for a demo! :Dbiggrin.gif

Offline kalan_vod

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FATE RPG
« Reply #11 on: April 19, 2006, 05:56:00 pm »
Yes, this looks very promising. I also wish for a demo :Ptongue.gif.

Offline Spellshaper

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FATE RPG
« Reply #12 on: April 19, 2006, 10:26:00 pm »
u rock dude... :)smile.gif
Is this is the speed on an TI83+?? *gapes*

btw: how long have you been working on this? :curious:

Offline DJ Omnimaga

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FATE RPG
« Reply #13 on: April 20, 2006, 01:40:00 am »
Wow that look insane, this is almost like ASM, I cant wait for playing this, nice to see you back on the forums btw I was sure it died. Keep up the good work!

Should I make a forum for this project?
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tenniskid493

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FATE RPG
« Reply #14 on: April 20, 2006, 03:46:00 am »
QuoteBegin-Spellshaper+Apr 20 2006, 09:26 AM-->
QUOTE (Spellshaper @ Apr 20 2006, 09:26 AM)
Is this is the speed on an TI83+?? *gapes*


If it is...It'd be amazing!!!!

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