Author Topic: FFR3 pic  (Read 5766 times)

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CDI

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FFR3 pic
« on: January 14, 2006, 11:46:00 am »
which is better?
and can you make any improvements on the non-rounded arrow?

user posted image

Offline Spellshaper

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FFR3 pic
« Reply #1 on: January 14, 2006, 11:59:00 am »
these look nice...

Offline tifreak

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FFR3 pic
« Reply #2 on: January 14, 2006, 12:08:00 pm »
I like the rounded ones. :Dbiggrin.gif
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dragon__lance

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FFR3 pic
« Reply #3 on: January 14, 2006, 12:24:00 pm »
me too :Dbiggrin.gif if this means ur planning for FFR3, will it be completely smoothscrolling?

Offline kalan_vod

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FFR3 pic
« Reply #4 on: January 14, 2006, 12:34:00 pm »
QuoteBegin-dragon__lance+14 January 2006, 18:24-->
QUOTE (dragon__lance @ 14 January 2006, 18:24)
me too :Dbiggrin.gif if this means ur planning for FFR3, will it be completely smoothscrolling?

Looks nice but I don't thing ss can be done without being really slow......PROVE ME WRONG PLEASE! I like the rounded ones best.

BCTurk

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FFR3 pic
« Reply #5 on: January 14, 2006, 03:37:00 pm »
The rounded ones almost seem too round... I like the pointed one, but maybe just round up the very tip.

Liazon

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FFR3 pic
« Reply #6 on: January 14, 2006, 05:02:00 pm »
I like round ones, but it's your game.  I've never played DDR before, just watched, so I don't know about any other game play details.

CDI

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FFR3 pic
« Reply #7 on: January 15, 2006, 03:00:00 am »
Hehe, FFR3 will be "Kinda Smooth Scrolling" meaning that it'll move by 8, 12, and 16 pixels at a time (for now, I might make I acual smooth scrolling, but prolly not

Liazon

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FFR3 pic
« Reply #8 on: January 15, 2006, 07:52:00 am »
So real smooth scrolling is pixel by pixel?  or tile by tile?

tenniskid493

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FFR3 pic
« Reply #9 on: January 15, 2006, 08:05:00 am »
true smooth scrolling goes pixel by pixel but that can be extremly slow on calculators so many people choose to go by 2 pxls or 4 pxls.

CDI

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FFR3 pic
« Reply #10 on: January 15, 2006, 10:09:00 am »
4 looks weird, I might do it though (it kills timing :(sad.gif so I might have 8 as the smallest, but it "looks" good)

Liazon

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FFR3 pic
« Reply #11 on: January 15, 2006, 10:38:00 am »
tile by tile (8) would be kinda pathetic in ASM right?

I think the arrows look good so far though.

CDI

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FFR3 pic
« Reply #12 on: January 15, 2006, 11:45:00 am »
You DO know this is in BASIC riiight?

Liazon

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FFR3 pic
« Reply #13 on: January 17, 2006, 12:08:00 pm »
Sorry for going off topic.

No I didn't know it was basic because that makes it even more impressive.

CDI

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FFR3 pic
« Reply #14 on: January 17, 2006, 12:12:00 pm »
Well it's offically been deemed a copy of XXR (alas... I can't excape that... BUT! I have the 3 other FFR games I've done so...)