Author Topic: Illu13 Final dungeon underway  (Read 8350 times)

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Offline DJ Omnimaga

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Illu13 Final dungeon underway
« on: June 29, 2009, 03:54:34 am »
There wasn't a lot of progress on Illusiat 13 in the past week, except for about 30 minutes of work earlier this afternoon where the final dungeon saw a bit more progress and a boss added. I am currently trying to make up my mind about if I will re-add the evil wall battle in this dungeon like in Illusiat 9 (search Illusiat 9 on youtube to know what I am talking about)
« Last Edit: August 03, 2009, 08:35:47 am by DJ Omnimaga »
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Offline noahbaby94

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Re: Final dungeon underway
« Reply #1 on: June 29, 2009, 10:42:13 am »
Sweet how much longer do you think it will take to finish?
That's what she said!!!

Offline DJ Omnimaga

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Re: Final dungeon underway
« Reply #2 on: June 29, 2009, 01:00:11 pm »
772 years, 26 days, 14 hours, 29 minutes and 36 seconds
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Offline noahbaby94

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Re: Final dungeon underway
« Reply #3 on: June 29, 2009, 01:27:15 pm »
Kewl demo soon then?
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Offline Eeems

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Re: Final dungeon underway
« Reply #4 on: June 29, 2009, 03:40:14 pm »
lolz hmm, I wonder how old I'd be in 772 years, 26 days, 14 hours, 29 minutes and 36 seconds
/e

Offline noahbaby94

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Re: Final dungeon underway
« Reply #5 on: June 29, 2009, 03:40:59 pm »
About X+772 years, 26 days, 14 hours, 29 minutes and 36 seconds with X being your current age.
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Offline Eeems

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Re: Final dungeon underway
« Reply #6 on: June 29, 2009, 03:44:02 pm »
hmm, but then I'd have to actually use my calculator to solve this problem, that's blasphemy! you don't use calculators to solve problems!
/e

Offline noahbaby94

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Re: Final dungeon underway
« Reply #7 on: June 29, 2009, 03:46:27 pm »
Yes calculators are only used for games.
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Offline Eeems

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Re: Final dungeon underway
« Reply #8 on: June 29, 2009, 04:33:29 pm »
I know
/e

Offline Iambian

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Re: Final dungeon underway
« Reply #9 on: June 29, 2009, 07:27:16 pm »
What do you mean? Calculators, are, indeed, used to solve problems. The problem of not having any games readily available :P

But to keep on topic, the noted progress is amazing. Wished I could get something like that done in ASM. Why, then we'd have LL2 in a week or two more. But no. I'm stuck on teh FRAKKING TILEMAPPER!
Aaaanyway. Evil wall battles are fine by me. FF IV did this one and it was HARD to deal with the wall when it came right up to you. Made sure you were at a sufficiently high enough level, or had stuff that would do major damage in a hurry.
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Offline DJ Omnimaga

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Re: Final dungeon underway
« Reply #10 on: June 29, 2009, 07:31:01 pm »
well you have to think about the fact that I don't have school anymore, which increases progress rate when most ppl still have school here. Also I use ASCII graphics in 16x8 map forms. Because of that I can edit maps directly in the PRGM editor, which increase progress rate considerably. No spriting to do either. However, the game is extremly massive in hours of gameplay and amount of maps (700-ish at least) so that increases the amount of work to be done
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Offline DJ Omnimaga

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Re: Final dungeon underway
« Reply #11 on: July 01, 2009, 02:16:32 am »
Ok, so while still thinking about the evil wall thing, I've also added a monster called "Mime" which looks exactly like your character. This monster is unique in the game in some ways. First, this monster HP is always the exact same as your max HP. Secondly, the higher your stats are, the stronger the monster gets. His elemental weaknesses are similar to yours and he's completly immune to dark magic. He gives more experience and gold at higher level, but not THAT much, so don't expect to abuse fighting this monster to level up all the way to 255 without having to do the side quests. Also, as you can guess by his name, altough it might be unexpected due to the way the battle engine is done, this monster will keep doing the same actions as yours inside battles unless you cast PSY or CURE. For example, if you attack, the next turn he'll attacks too. If you use PYRO, he'll retaliate with PYRO at the exact same level. If, however, you cast PSY (dark magic that absorbs HP) or CURE, he'll do nothing at all. He's not that hard to beat but the way he behaves and the way his stats increases as fast as yours does in average can make him a bit harder to beat sometimes. Don't expect elemental protection or double defense bonuses to help you much, as he'll get these bonuses too, to a certain extent.
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Offline Eeems

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Re: Final dungeon underway
« Reply #12 on: July 01, 2009, 02:17:57 pm »
hmm, this enemy sounds interesting...but couldn't you just cast PSY over and over again to beat him?
/e

Offline DJ Omnimaga

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Re: Final dungeon underway
« Reply #13 on: July 01, 2009, 05:48:29 pm »
No, because he's immune to dark magic
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Offline SolusIpse

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Re: Final dungeon underway
« Reply #14 on: July 01, 2009, 07:10:15 pm »
so basically you can only attack and heal and repeat?  that's pretty tough.