Author Topic: Multi-Level Grayscale Kit for xLIB - The screenshot thread  (Read 9232 times)

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Offline DJ Omnimaga

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Re: The screenshot thread
« Reply #15 on: September 17, 2008, 05:30:21 pm »
You can disable smileys when posting, right? (unless SMF doesn,t have this option?) IIRC you had to click additional options, which open the file upload form and another set of options

Offline DJ Omnimaga

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Re: The screenshot thread
« Reply #16 on: September 18, 2008, 05:44:34 am »
tilemapper done, altough I need to do further testing to make sure it works. I might include a full screen version and a split screen version (with HUD)

Offline bfr

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Re: The screenshot thread
« Reply #17 on: September 18, 2008, 05:14:02 pm »
Those screenshots look really nice...I feel like making a game in TI-83+ basic now

Offline DJ Omnimaga

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Re: The screenshot thread
« Reply #18 on: September 19, 2008, 06:39:25 pm »
I am unsure if I should post the screenshot of what I have now yet, I might wait a bit. For sure the next tiles will be avaliable for use by everyone, as long as they give me credits. If I make a new game I will most likely use them myself too so you might end up with a game looking the same than mine :P


EDIT: Btw, the tilemapper I got might be too slow for BE models, because it support character sprite facing 4 directions with walking animation, the program checks if you enter a door or exit a building/dungeon and check if some keys are pressed of if you exit the map. Right now it runs a bit more than 1 FPS on a regular 83+, but the grayscale while not walking is practically flickerless, so I might be able to drop the quality a bit more, making it faster. On SE it should be very good, altough I did not tested the grayscale on them since I don't have a working one
« Last Edit: September 19, 2008, 06:42:27 pm by DJ Omnimaga »

Offline Ding_Programs

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Re: The screenshot thread
« Reply #19 on: September 23, 2008, 07:51:22 pm »
wow the grayscale graphics look flawless! I'm still learning how to make flickerless grayscale. It's really hard...

Offline kalan_vod

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Re: The screenshot thread
« Reply #20 on: September 23, 2008, 10:28:27 pm »
I really need to see these kevin! I love the progress you have made!

Offline DJ Omnimaga

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Re: The screenshot thread
« Reply #21 on: September 23, 2008, 11:12:13 pm »
Thanks a lot, nitacku is going to come with a small tutorial on how it works when the project is finished I think. That will help people doing grayscale properly and maybe even expand to further possibilities that we didn't thought about