Author Topic: My First Quantum Translocator  (Read 40497 times)

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Offline Yeong

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Re: My First Quantum Translocator
« Reply #60 on: October 18, 2010, 08:55:47 am »
is the quantum translocator the game from newgrounds?
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Offline JustCause

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Re: My First Quantum Translocator
« Reply #61 on: October 18, 2010, 09:25:50 am »
is the quantum translocator the game from newgrounds?
Yup. I'm pretty sure I posted the link in the first post.
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Offline Yeong

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Re: My First Quantum Translocator
« Reply #62 on: October 18, 2010, 09:26:25 am »
oh. excuse my lack of information finding skill..
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Offline JustCause

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Re: My First Quantum Translocator
« Reply #63 on: October 18, 2010, 09:39:32 am »
oh. excuse my lack of information finding skill..
NP. Sorry if that last post came off badly, I was sick. I just threw up a couple times, actually, which means I'm going home from school and the update will be delayed until tomorrow. Sorry guys.

*retch* anyone feel like getting me a healing spell?
« Last Edit: October 18, 2010, 09:40:27 am by JustCause »
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Offline Runer112

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Re: My First Quantum Translocator
« Reply #64 on: October 18, 2010, 09:48:06 am »

Offline DJ Omnimaga

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Re: My First Quantum Translocator
« Reply #65 on: October 18, 2010, 01:51:23 pm »
That sucks, I hope you feel better soon X.x
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Offline JustCause

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Re: My First Quantum Translocator
« Reply #66 on: October 19, 2010, 08:57:00 am »
Hmm. Topic move. Okay. Whatever works.

* JustCause is no longer nauseated

Update should go up by 4:10 PM CST today. You guys are in luck: instead of 3 crappy test levels, you get 9 levels, a few of which will actually appear in the final game, and most of which include humorous jabs at the engine's lack of features!

Only moving platforms and saving to go! *anime arm flap*
See you, space cowboy...

Offline Yeong

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Re: My First Quantum Translocator
« Reply #67 on: October 19, 2010, 09:03:49 am »
I believe I couldn't pass lvl 2... lol
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Offline DJ Omnimaga

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Re: My First Quantum Translocator
« Reply #68 on: October 19, 2010, 02:14:33 pm »
Nice to hear JustCause, I can't wait for update :D
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Offline shmibs

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Re: My First Quantum Translocator
« Reply #69 on: October 19, 2010, 04:38:36 pm »
ooh, spiffy! /\dittoed

ASHBAD_ALVIN

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Re: My First Quantum Translocator
« Reply #70 on: October 19, 2010, 04:49:36 pm »
ooh, looks nice so far!  good luck on the game :D
« Last Edit: October 19, 2010, 04:49:47 pm by ASHBAD_ALVIN »

Offline JustCause

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Re: My First Quantum Translocator
« Reply #71 on: October 19, 2010, 05:07:19 pm »
forgot usb cable

school closing

no update

lowercase letters
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Offline ztrumpet

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Re: My First Quantum Translocator
« Reply #72 on: October 19, 2010, 06:06:20 pm »
sadface :(

Oh well, good luck on it. :)

Offline DJ Omnimaga

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Re: My First Quantum Translocator
« Reply #73 on: October 20, 2010, 01:49:01 am »
:(

Well I hope you can get it tomorrow X.x
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Offline JustCause

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Re: My First Quantum Translocator
« Reply #74 on: October 20, 2010, 08:50:23 am »
REMOVED. BETTER UPDATE IS BETTER.
Sorry. This needs to stop happening. Our assistant principal keeps kicking me out of the school early. I have managed to scavenge the appropriate (I think) cable from a camera. I'll give it another shot today. No promises, but you'll know by 4:10 PM CST.

Update is up! Core .75S includes
-a redesigned splash screen
-level loading
-a jump fix: basically, you can't land while you're moving upward anymore (fixes jump weirdness you might have noticed)
-various optimizations
-removed bluescale
-humorous barbs at the engine's lack of features

If you want to compile from source, you need both "S" programs. Go crazy.

(also, if I could get a screenshot that would be awesome.)

ooh, looks nice so far!  good luck on the game :D
You die first. :)[/s]
« Last Edit: November 01, 2010, 10:32:50 am by JustCause »
See you, space cowboy...