Author Topic: PapiJump  (Read 22395 times)

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Offline DJ Omnimaga

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Re: PapiJump
« Reply #60 on: December 13, 2010, 04:18:11 pm »
Awesome Deep! It looks great too! By the way it runs much smoother on calc or emulator than it does in the screenshot. :)
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Offline FinaleTI

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Re: PapiJump
« Reply #61 on: December 13, 2010, 04:22:24 pm »
Sooo Addicting...

Anyway, this was a pretty fun game. Actually, I got bored at one point and tried to go up as far as I could only holding the right key.
I got a score of 5420 doing so, and I've scored >9000! a few times as well (playing normally).
« Last Edit: December 13, 2010, 04:22:44 pm by FinaleTI »


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Offline ztrumpet

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Re: PapiJump
« Reply #62 on: December 13, 2010, 05:15:46 pm »
Wow, it's quite floaty.  I need to may mine that floaty! >:D

Offline Deep Toaster

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Re: PapiJump
« Reply #63 on: December 13, 2010, 06:18:37 pm »
Thanks!

* Deep Thought made something fun! :D

Wow, it's quite floaty.  I need to may mine that floaty! >:D

Floaty? How?

Sooo Addicting...

Anyway, this was a pretty fun game. Actually, I got bored at one point and tried to go up as far as I could only holding the right key.
I got a score of 5420 doing so, and I've scored >9000! a few times as well (playing normally).

Darn, still gotta take that out.




Offline ztrumpet

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Re: PapiJump
« Reply #64 on: December 13, 2010, 06:19:16 pm »
Wow, it's quite floaty.  I need to may mine that floaty! >:D
Floaty? How?
Left to Right. :)  I like it. ;D

Offline Mohammad

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Re: PapiJump
« Reply #65 on: December 15, 2010, 08:39:27 pm »
this looks promising. :) uploading to calc. nice job

Offline Deep Toaster

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Re: PapiJump
« Reply #66 on: January 20, 2011, 07:58:34 pm »
Blump.

Did a lot of updates: it actually has a menu now (and even has the Game Over menu, exactly like in the iPhone game :D). Also did some sprite work and other stuff, including high score writeback, so here it is.

By the way, I have two copies of it, one with a gray-on-white background (white.gif) and one with a white-on-gray background (black.gif). Which one do you like better? I'll post a poll.

EDIT: The white-on-gray background screenie (the one on top) looks kinda flickery. It really isn't so flickery on-calc, and the entire game is much faster. I just suck at making screenshots, so try it for yourself :-\
« Last Edit: January 21, 2011, 09:20:43 am by Deep Thought »




Offline DJ Omnimaga

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Re: PapiJump
« Reply #67 on: January 20, 2011, 09:42:17 pm »
Great! I prefer the white on gray background one and I love the game over screen. Both looks nice actually. Glad to see an update on this :)
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Offline ztrumpet

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Re: PapiJump
« Reply #68 on: January 20, 2011, 09:47:48 pm »
Can we use [Alpha] or something on the main menu to flip in between? ;D

Looks excellent! :D

Offline Deep Toaster

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Re: PapiJump
« Reply #69 on: January 20, 2011, 10:00:21 pm »
That's a good idea...

But the background's hard-coded as a 96x48 pic that I copy over using Copy( when it scrolls. How would I copy the negative over?

* Deep Thought just remembered something: the newest version of Axe supports not(!

I'll try that :D
« Last Edit: January 20, 2011, 10:00:29 pm by Deep Thought »




Offline qazwsx988

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Re: PapiJump
« Reply #70 on: January 20, 2011, 11:40:42 pm »
You should save the score in an avar, writeback doesn't work well for those of us who keep games in groups.
Or am I the only one who does that?

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Re: PapiJump
« Reply #71 on: January 21, 2011, 09:20:14 am »
You should save the score in an avar, writeback doesn't work well for those of us who keep games in groups.
Or am I the only one who does that?

But then you're leaving the appvar in RAM, and it's just as risky as leaving the entire program there :) I've always liked to pack everything in a single program, so users don't have to figure out which vars go with which game.




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Re: PapiJump
« Reply #72 on: February 01, 2011, 04:01:39 pm »
Update (probably last one): I've submitted it to ticalc, so this is pretty much the final version unless some bug appears (or if I decide to add the other modes). Enjoy!

And a sidenote: I had a four-level grayscale version on my calc that allowed you to switch between white-on-black and black-on-white modes, but I gave that up. Didn't work too well. And seeing as the vote is tied, I decided to stick with the white-on-black background :D




Offline Ranman

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Re: PapiJump
« Reply #73 on: February 02, 2011, 12:34:53 am »
Very impressive game Deep Thought.

Ranman amazed once again!
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Offline DJ Omnimaga

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Re: PapiJump
« Reply #74 on: February 02, 2011, 06:00:03 pm »
Awesome Deep thought! Are you planning to put it here too eventually? (In the staff downloads) I need to try this new version eventually. :)
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