Author Topic: Silence (and 2)  (Read 15884 times)

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Offline TIfanx1999

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Re: Silence
« Reply #15 on: September 16, 2011, 11:23:01 am »
Looks pretty cool and unique as well. I really like the concept. I don't remember seeing anything like this for the Z80 before (although there may be one or two that are old that I am unaware of.)

Offline Yeong

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Re: Silence
« Reply #16 on: September 16, 2011, 11:24:42 am »
Looks pretty cool and unique as well. I really like the concept. I don't remember seeing anything like this for the Z80 before (although there may be one or two that are old that I am unaware of.)
Z80? Mine is axe/basic, not z80 asm.
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Offline Wellen

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Re: Silence
« Reply #17 on: September 16, 2011, 12:10:39 pm »
I think he meant z80 calculators ^_^
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I'm french, so please feel free to correct my bad english, it'd help me a lot ;)
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Offline Yeong

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Re: Silence
« Reply #18 on: September 16, 2011, 12:12:52 pm »
oh XD that works then
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Offline LincolnB

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Re: Silence
« Reply #19 on: September 16, 2011, 05:09:15 pm »
Yeah, you could consider using PaintPad (one of my current projs) to load screens into appvars and have a story-maker program. That would motivate me to work on PaintPad (I'm currently not motivated at all)
Can it load from a appvar to display picture? If it's smaller than 1800 bytes, I'll take it. :P

Well, the way PaintPad is going to work is that for every picture you make, it exports a 768 byte appvar that can be later loaded as a buffer.
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Offline Yeong

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Re: Silence
« Reply #20 on: September 16, 2011, 10:22:55 pm »
Yeah, you could consider using PaintPad (one of my current projs) to load screens into appvars and have a story-maker program. That would motivate me to work on PaintPad (I'm currently not motivated at all)
Can it load from a appvar to display picture? If it's smaller than 1800 bytes, I'll take it. :P

Well, the way PaintPad is going to work is that for every picture you make, it exports a 768 byte appvar that can be later loaded as a buffer.
Oh BTW, how does the story-maker works?
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Offline LincolnB

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Re: Silence
« Reply #21 on: September 16, 2011, 10:24:42 pm »
Oh, um, I don't have a story maker program. What I suggested above was just an idea. You or I could make one, tho...
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Offline Yeong

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Re: Silence
« Reply #22 on: September 16, 2011, 10:31:02 pm »
*DAILY UPDATE*
w00t 75% of the program done XD
probably done by tomorrow or Sunday!
That's a promise. <_<
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Offline ztrumpet

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Re: Silence
« Reply #23 on: September 16, 2011, 11:15:32 pm »
That looks awesome.  I'm really looking forward to this. ;D

Offline Yeong

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Re: Silence
« Reply #24 on: September 16, 2011, 11:51:04 pm »
for anyone: how many seconds will be good for the quick button press sequence?
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Offline Yeong

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Re: Silence
« Reply #25 on: September 17, 2011, 08:24:48 pm »
Now silence is uploaded!
link at first post
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Offline Spyro543

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Re: Silence
« Reply #26 on: September 17, 2011, 08:26:22 pm »
for anyone: how many seconds will be good for the quick button press sequence?

1-3 seconds.

Offline Yeong

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Re: Silence
« Reply #27 on: September 17, 2011, 08:27:00 pm »
for anyone: how many seconds will be good for the quick button press sequence?

1-3 seconds.
I already uploaded it as 1.3 seconds but thanks for replying XD
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Offline Yeong

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Re: Silence
« Reply #28 on: September 18, 2011, 10:38:58 pm »
OK, so I decided to go for sequel.
Thinking of Silence 1, I thought that I have to improve it a lot to make it to good PoC game(like more puzzles, GRAMMER(XP), more features...)
However, fixing things after finishing is kinda boring..So I decided to make another one.
The sequel will include-
-Inventory
-More puzzles
-more suprises
-more mirror jokes(you'll know if you play it :P )

It's on a storyline plotting stage, so don't expect to see screenshots soon.
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Offline LincolnB

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Re: Silence
« Reply #29 on: September 19, 2011, 10:00:42 am »
Sounds cool. :)
Completed Projects:
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My Current Projects:

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