Author Topic: TI84+C Bundle  (Read 20516 times)

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Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #60 on: September 22, 2013, 10:17:18 pm »
Ah ok. I actually remember you PM'ed me on Facebook (under a different account) about Wi-Mobblin, but back then, since it was the first time in a year that you msg'ed me and that it was about testing some random phone app I never heard about before, I thought that your Facebook account got hacked and I didn't click the link, in case it would be a scam or virus that was automatically sent to all your friends by some random software/bot (like those MSN viruses that steals your passwords).

I hope you don't plan to quit calc stuff anytime soon, though D:
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Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #61 on: September 22, 2013, 11:06:04 pm »
I quit using my real facebook account a while ago, I only keep up my developer account because it's necessary. But, I'm not going to quit programming the +C until I get a lot more games finished! I'm always programming stuff on the side though, just going to charge a small fee for custom work.

Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #62 on: September 22, 2013, 11:32:51 pm »
Ok that's good to hear :)

EDIT: On a side note I almost beat your Tunnel highscore  :devil: (I got 2688)
« Last Edit: September 23, 2013, 01:58:38 am by DJ Omnimaga »
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Offline Dapianokid

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Re: TI84+C Bundle
« Reply #63 on: September 23, 2013, 04:11:25 pm »
I'm going to be a real jerk, here, and be that noob who..well, you'll get the idea when you read this.

How viable would it be to write a Rubik's Cube sim with a free-flying camera for this color screen 8x series calculator?
Keep trying.

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #64 on: September 23, 2013, 04:23:22 pm »
DJ: I was just playing around when I got that score, but I can't beat it now when I put some effort in! I don't think I've topped my top score in Frogger either :(

Dapianokid: Check out tr1p1ea's xLib topic, he has a 3d cube demo, it's probably possible, if a little slow!

Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #65 on: September 24, 2013, 12:27:28 am »
Just as long as it's not just fake 3D like the Basic 83+ one. It looked kinda cool but I would like to see things pushed further. :P
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Offline Sorunome

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Re: TI84+C Bundle
« Reply #66 on: September 24, 2013, 04:03:44 am »
ooooh, rubiks cube would be so awesome!

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Offline TIfanx1999

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Re: TI84+C Bundle
« Reply #67 on: September 24, 2013, 05:56:35 am »
The third game:



Download the demo: http://briandm82.com/wp-content/uploads/delightful-downloads/2013/09/PacManDemo.zip

Hmm.. I missed this program. Separate topics would definitely help. This looks really nice, a bit slow though. I'm sure that will change in time though. :) Pac-man is another great choice for this calc, since it doesn't need scrolling. :)
« Last Edit: September 24, 2013, 05:57:25 am by Art_of_camelot »

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #68 on: September 24, 2013, 05:34:53 pm »
I added a delay to simulate the ghost sprite drawing and AI, the speed is worst case scenario (I'm hoping), otherwise without the delay, he gets across the screen before you can press a button ;)

Offline Sorunome

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Re: TI84+C Bundle
« Reply #69 on: September 25, 2013, 02:07:28 am »
wow, that's fast O.O

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Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #70 on: September 27, 2013, 01:06:54 am »
Lol nice. I can't wait to see a video with the dots being eatable and moving ghosts. :)

On an unrelated note, I wonder if a Supersonic Ball clone for the 84+CSE would be possible if it used the Buttonz method of drawing blocks?



This would allow you to preserve the scrolling in all 4 directions. Else, if you want better graphics or if it's too slow even with the Buttonz method, maybe the game could just remove vertical scrolling and limit levels to 15 tiles height instead of about 30?
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Offline tr1p1ea

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Re: TI84+C Bundle
« Reply #71 on: September 27, 2013, 02:30:28 am »
It would be possible with lines instead of blocks maybe?
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Offline Sorunome

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Re: TI84+C Bundle
« Reply #72 on: September 27, 2013, 04:49:55 am »
wha, awesome idea!

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Offline DJ Omnimaga

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Re: Re: Re: TI84+C Bundle
« Reply #73 on: September 27, 2013, 12:24:11 pm »
It would be possible with lines instead of blocks maybe?
yeah my idea uses lines rather than filled sprites.
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Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #74 on: September 28, 2013, 12:49:04 am »
I think it is possible ;) I would draw the blocks, use red and black lines to shift it up and down in 160 mode. Buttonz was done in 320 mode, that shouldn't be a problem. I'll make a demo for you DJ to see how fast it can go!

(It's a great game by the way!)
« Last Edit: September 28, 2013, 01:51:33 am by AssemblyBandit »