Author Topic: CaDan: CD  (Read 52041 times)

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Offline shmibs

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Re: CaDan: CD
« Reply #120 on: February 20, 2011, 10:58:00 pm »
i'm not too late, am i?
this is Balrog, a boss from cavestory.

Offline Geekboy1011

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Re: CaDan: CD
« Reply #121 on: February 20, 2011, 11:57:12 pm »
lol i like it we shall see for now its dev time with iambian to get a few more features i want added in added in (mostly hacked in but same difference xD)

Offline Geekboy1011

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Re: CaDan: CD
« Reply #122 on: February 21, 2011, 06:09:04 pm »



some random eyecandy iambian got the lines working better today 2 changes

i can now limit the length of a line and they don't flash on verticle positions

Offline ztrumpet

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Re: CaDan: CD
« Reply #123 on: February 21, 2011, 06:24:17 pm »
Cool.  Looks great! ;D

Offline Geekboy1011

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Re: CaDan: CD
« Reply #124 on: February 22, 2011, 08:39:06 pm »
Crosspost from cemetech Kerm was wondering what the icons meant so here you go:

Quote from: Iambian
It's funny that you should ask what all those icons are for. The game isn't anywhere near "complete" as far as I wanted it to be, so about half of them aren't being used for anything. The screen shot above doesn't actually show what the ones that are being used are used for. So I guess it's up to me?

Edit: Made an image for explanation. This screenshot is using the "official" build for CaDan

Offline ztrumpet

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Re: CaDan: CD
« Reply #125 on: February 22, 2011, 09:58:58 pm »
Thanks for clarifying that.  I was wondering what those "extra" two were.  I can't wait for shops! ^-^

Offline DJ Omnimaga

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Re: CaDan: CD
« Reply #126 on: February 24, 2011, 02:46:48 am »
Nice explanation geek, also it looks nice. Also I noticed you got the grayscale right in WabbitEmu too so screenshots looks better. :D

Offline Madskillz

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Re: CaDan: CD
« Reply #127 on: February 24, 2011, 03:00:40 am »
I could never figure out what was going on at the side of the screen. I just knew what I was playing was fun ha.

Offline Geekboy1011

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Re: CaDan: CD
« Reply #128 on: February 28, 2011, 02:17:17 pm »
lol thank iambian guys and also this is on kinda hole for a few weeks as i got grounded....so dont expect any updates till march tenth at the earliest sorry ;.;

Offline Eeems

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Re: CaDan: CD
« Reply #129 on: February 28, 2011, 03:02:53 pm »
That's too bad :/
Waiting anxiously for the update.
/e

Offline DJ Omnimaga

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Re: CaDan: CD
« Reply #130 on: March 02, 2011, 01:49:56 am »
Sorry to hear Geekboy1011. I hope you get ungrounded then.

Offline Geekboy1011

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Re: CaDan: CD
« Reply #131 on: March 10, 2011, 08:53:53 pm »
ok finnaly ungrounded

so what should i start working on first more sprite conversions or more POC for the bullet engines as i struggle to figure out cool looking patterns xD

Offline DJ Omnimaga

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Re: CaDan: CD
« Reply #132 on: March 11, 2011, 02:56:51 am »
I'm glad to hear, I hope you don't get grounded again or something.

Offline leafy

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Re: CaDan: CD
« Reply #133 on: March 11, 2011, 02:57:39 am »
MOAR POC EPICNESS :)
I like this bullet hell.
In-progress: Graviter (...)

Offline ztrumpet

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Re: CaDan: CD
« Reply #134 on: March 11, 2011, 07:25:44 pm »
So, which "entries" made it in?