Author Topic: Hello Omnimagians!  (Read 8264 times)

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Offline InternetCliche

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Re: Hello Omnimagians!
« Reply #15 on: November 15, 2011, 05:50:26 pm »
Update? or upload?
Quite possibly both.
i just remembered I had an account. And I just found this board.
Which implies you had an account before discovering Omni? O.O

J/k welcome here :). As suggestion for your old games, if you ever get a cable but don't want to update them all, all Axe versions from 0.0.1 to 1.0.5 are still available on the forums here in the Axe section. :) I of course recommend updating them games, though, since some optimizations were added in later Axe versions. :)

Ah, by board I meant the introduction board. Not accidentally dividing by 0. Which I have done before. And i may update all of my games, but there are many. About one for every week I have been in school.
Yeah I understand the feeling. I still need to convert my two Reuben Quest games to xLIB one day. They run in Doors CS7, but they would still be much smaller in true xLIB format (while still running in DCS7), plus I remember when I translated others into English. It was so long X.x
At one point I started to change all of my BASIC to Axe. Then I saw how many there are. Then I sat in a corner, became overly emotional for a minute, then had some ice cream. A good use of time.
Sometimes, things happen. With explosions.

Especially with explosions.

Offline Juju

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Re: Hello Omnimagians!
« Reply #16 on: November 15, 2011, 05:54:53 pm »
Welcome here, and be sure to not divide by 0 in my face :)

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline BalancedFury

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Re: Hello Omnimagians!
« Reply #17 on: November 15, 2011, 05:55:23 pm »
100/0 :D
Hmmm.... ???
Undefined? ???
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline saintrunner

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Re: Hello Omnimagians!
« Reply #18 on: November 15, 2011, 05:55:26 pm »
HA HA! anyways, my reason for asking was cause I need game Ideas! and no I don't mean to still yours, but there is inspiration everywhere! (and if you haven't seen my last project Mario Shotgun, you should check it out http://ourl.ca/13967 )
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline InternetCliche

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Re: Hello Omnimagians!
« Reply #19 on: November 15, 2011, 05:55:47 pm »
Welcome here, and be sure to not divide by 0 in my face :)
I'll try not to, but y/0u never know.
Sometimes, things happen. With explosions.

Especially with explosions.

Offline Juju

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Re: Hello Omnimagians!
« Reply #20 on: November 15, 2011, 05:56:44 pm »
Oh great, you just exploded this lobster again.
« Last Edit: November 15, 2011, 05:57:25 pm by Juju »

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline InternetCliche

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Re: Hello Omnimagians!
« Reply #21 on: November 15, 2011, 05:58:00 pm »
Oh great, you just explosed this lobster again.
You shall see no lobsters. Du to your recent loss of eyes. And other facial features.
Sometimes, things happen. With explosions.

Especially with explosions.

Offline BalancedFury

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Re: Hello Omnimagians!
« Reply #22 on: November 15, 2011, 05:58:46 pm »
Oh great, you just exploded this lobster again.
He must be in a critical condition! I wonder who blew him up the first time? >:D
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline mushmoom

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Re: Hello Omnimagians!
« Reply #23 on: November 15, 2011, 05:59:22 pm »
Okay, I did it.
the inner machinations of my mind are an enigma...


Offline InternetCliche

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Re: Hello Omnimagians!
« Reply #24 on: November 15, 2011, 06:01:21 pm »
Okay, I did it.
Did what? Now I am scared about what you did and if it is creeping up behind me. I CAN SEE YOU.
Sometimes, things happen. With explosions.

Especially with explosions.

Offline ztrumpet

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Re: Hello Omnimagians!
« Reply #25 on: November 15, 2011, 06:23:50 pm »
Welcome to Omnimaga, InternetCliche.  I hope you have a great time here.

Offline DJ Omnimaga

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Re: Hello Omnimagians!
« Reply #26 on: November 16, 2011, 03:30:37 am »
Update? or upload?
Quite possibly both.
i just remembered I had an account. And I just found this board.
Which implies you had an account before discovering Omni? O.O

J/k welcome here :). As suggestion for your old games, if you ever get a cable but don't want to update them all, all Axe versions from 0.0.1 to 1.0.5 are still available on the forums here in the Axe section. :) I of course recommend updating them games, though, since some optimizations were added in later Axe versions. :)

Ah, by board I meant the introduction board. Not accidentally dividing by 0. Which I have done before. And i may update all of my games, but there are many. About one for every week I have been in school.
Yeah I understand the feeling. I still need to convert my two Reuben Quest games to xLIB one day. They run in Doors CS7, but they would still be much smaller in true xLIB format (while still running in DCS7), plus I remember when I translated others into English. It was so long X.x
At one point I started to change all of my BASIC to Axe. Then I saw how many there are. Then I sat in a corner, became overly emotional for a minute, then had some ice cream. A good use of time.
Ouch yeah BASIC to Axe, despite the similarities, is definitively much more work than Omnicalc to xLIB. X.x I would never want to have to convert every game I made to Axe. x.x
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline epic7

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Re: Hello Omnimagians!
« Reply #27 on: November 17, 2011, 09:30:57 pm »
Update? or upload?
Quite possibly both.
i just remembered I had an account. And I just found this board.
Which implies you had an account before discovering Omni? O.O

J/k welcome here :). As suggestion for your old games, if you ever get a cable but don't want to update them all, all Axe versions from 0.0.1 to 1.0.5 are still available on the forums here in the Axe section. :) I of course recommend updating them games, though, since some optimizations were added in later Axe versions. :)

Ah, by board I meant the introduction board. Not accidentally dividing by 0. Which I have done before. And i may update all of my games, but there are many. About one for every week I have been in school.
Yeah I understand the feeling. I still need to convert my two Reuben Quest games to xLIB one day. They run in Doors CS7, but they would still be much smaller in true xLIB format (while still running in DCS7), plus I remember when I translated others into English. It was so long X.x
At one point I started to change all of my BASIC to Axe. Then I saw how many there are. Then I sat in a corner, became overly emotional for a minute, then had some ice cream. A good use of time.
Ouch yeah BASIC to Axe, despite the similarities, is definitively much more work than Omnicalc to xLIB. X.x I would never want to have to convert every game I made to Axe. x.x
Some pyramid :P

* epic7 looks at internet cliche's location
* epic7 slowly turns around....

AAH!
« Last Edit: November 17, 2011, 09:31:19 pm by epic7 »

Offline Yeong

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Re: Hello Omnimagians!
« Reply #28 on: November 18, 2011, 11:40:47 am »
I would never want to have to convert every game I made to Axe. x.x
Now that you said that, go convert ROL3 to Axe :P
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Offline DJ Omnimaga

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Re: Hello Omnimagians!
« Reply #29 on: November 19, 2011, 01:56:40 pm »
O.O

No way D:

I did have an Omnicalc version in the works in late 2004 but I gave up on it.
« Last Edit: November 19, 2011, 01:57:08 pm by DJ_O »
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