Author Topic: Doors CS 7.1 Released!  (Read 9254 times)

0 Members and 1 Guest are viewing this topic.

Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: Doors CS 7.1 Released!
« Reply #15 on: December 17, 2010, 10:02:10 pm »
This is very nice, cool to see a new update so quickly, Kerm :)
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline qazz42

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1130
  • Rating: +30/-12
  • hiiiiiiiii
    • View Profile
Re: Doors CS 7.1 Released!
« Reply #16 on: December 18, 2010, 09:18:57 am »
heheh, just my ESCAS problem and everything is set. I should probably use some DCS libs again :/

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7.1 Released!
« Reply #17 on: December 18, 2010, 03:44:37 pm »
What does ESCAS stands for? Is it a computer/calc project you're working on?
Dream of Omnimaga

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Doors CS 7.1 Released!
« Reply #18 on: December 18, 2010, 04:58:27 pm »
No, it's a DCS glitch.  It's a program accidentally left behind on occasion.  It happens rarely, so Kerm is having trouble determining what's happening. :)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7.1 Released!
« Reply #19 on: December 18, 2010, 06:55:42 pm »
Oh ok, I see now. Seems like a bug that will be annoying to fix. I hate bugs that are hard to re-create. X.x
Dream of Omnimaga

Offline KermMartian

  • Editor
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 500
  • Rating: +233/-20
    • View Profile
    • Cemetech
Re: Doors CS 7.1 Released!
« Reply #20 on: December 18, 2010, 07:08:45 pm »
heheh, just my ESCAS problem and everything is set. I should probably use some DCS libs again :/
More specifically, it happens with prgmCSTLE (Castlevania), which is so huge that you have to delete almost everything else on the calculator to shrink the VAT enough to fit it in RAM.  In case people missed it, Doors CS 7.1 and CALCnet2.2 were mentioned on Hackaday and Slashdot this past Thursday. :)



Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7.1 Released!
« Reply #21 on: December 18, 2010, 07:13:23 pm »
Wow great! I didn't knew they featured it. This is nice! Congrats. :)

Also is it a Castlevania-specific bug? Or does it happen with other files too? Castlevania and Gemini can be problematic due to their single file sizes. I know Reuben Quest also had this VAT problem, but it was split in multiple files and was mostly in BASIC, so I guess it's different.
Dream of Omnimaga

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Doors CS 7.1 Released!
« Reply #22 on: December 18, 2010, 09:39:43 pm »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7.1 Released!
« Reply #23 on: December 18, 2010, 10:54:44 pm »
Really? Weird, that one isn't even that large. This looks like a cool game by the way. Is it some sort of helicopter game clone?
Dream of Omnimaga

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Doors CS 7.1 Released!
« Reply #24 on: December 19, 2010, 02:52:40 am »
Really? Weird, that one isn't even that large.
It can even happen on WFRNG... ;_; Although that's a different issue, I think.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7.1 Released!
« Reply #25 on: December 19, 2010, 05:17:21 am »
Oh that's from where your issue about getting WFRNG to crash comes from X.x. I think I remember you mentionned that before, or maybe it was someone else.
Dream of Omnimaga