Author Topic: Omnimaga now hiring new Coders of Tomorrow (programming team)  (Read 14119 times)

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Offline DJ Omnimaga

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In the past year, the forum programming team members were pretty active for the most part and made a lot of releases together. As a result, we did not actively seek for new Coders of Tomorrow members for months, only adding a few here and there, when we received some applications or promoted anti-riot squad members to the team. However, in the last few weeks, activity from the Omnimaga team in general went lower and we lost an admin, in addition to another one going less active. We added two new ones beforehand, but they are in charge of the website for the most part.

As the TI community seems to be going through a period of transition in terms of departing and arriving calculator fans, the Omnimaga Coders of Tomorrow programming team is now starting to renew its team.
In other words, we're hiring new programmers for the position on Omnimaga.

Like last year, we will only accept calculator programmers, although in a few months, positions for computer game programmers might open too.

If anyone is interested in joining the programming team, you only have to meet the following conditions before you get hired:
-Have 100 posts
-Have been active posting for at least one month
-Have a good forum/IRC behaviour during that period
-Be involved in at least one of the following:
 *TI or Casio game programming
 *TI or Casio game development tools (on calc or on the computer)
-Have a project under development (screenshots or topic needed).
-The language used to program games and tools doesn't matter.

As Omnimaga staff you get the following:
-The ability to upload your TI/Casio games/utility, PC games or own music in our staff downloads section. (ZIP files for calc/computer uploads, MP3/MIDI for music)
-You get sub-forums for each of your calculator game/utility, PC game/software or ROM hack projects.
-Global moderator priviledges (in case of an invasion or something)
-If you ever quit calculator programming (which we don't hope :P), you can still remain in the team as either PC game programmer or musician (providing you make your own music), providing you remain active on the forums.

Here are the responsibities as Omnimaga staff (to ensure they remain active):
-Have an active project (or releases) going on under the themes specified above.
-Keep a minimum of at least 10 posts within the last 30 days from September 1st to June 30st and 5 posts within the last 30 days from July 1st to August 31st.
-Checking your forum inbox, the staff/moderation section (which appears in red in the New Posts section) and your e-mail prior checking new posts, in case you get anything important.
-Moderation is on a volunteer basis, although it's recommended to help when those naughty spambots flock in. We recommend our regular members to use the Report to moderator links on each post if you find anything suspicious. :P

If you are willing to join the team, please PM one of the managers on the forums. Your staff application will then be queued then processed (possibly after the first programming contest).
« Last Edit: November 09, 2011, 09:14:03 pm by Netham45 »
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Offline Stefan Bauwens

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #1 on: June 28, 2011, 06:18:14 am »
I don't think I'll volunteer. :P 
But I do want to wish goof luck to those who will. :)


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Offline ben_g

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #2 on: June 28, 2011, 06:39:17 am »
if this is enough to be a game project under developement

then i'll join if you haven't got enough people joining. If there are enough, then I like to stay a 'normal' member.
My projects
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- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
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Offline Stefan Bauwens

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #3 on: June 28, 2011, 06:41:40 am »
if this is enough to be a game project under developement

then i'll join if you haven't got enough people joining. If there are enough, then I like to stay a 'normal' member.
Is that going to become a 3d game? Looks awesome.


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Offline ben_g

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #4 on: June 28, 2011, 06:43:51 am »
Yup, If everything will work, that will become a first person shooter, and it's polygon based so it has more possibilities than raycasters (looking up, down...)

I'm just not sure if that will count becouse it's in very early development.

but anyway, i would only do this if there aren't enough people joining the team. If there are enough people joining, then older members with better projects should get the 'coder of tomorrow' title.
« Last Edit: June 28, 2011, 07:13:47 am by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline MPoupe

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #5 on: June 28, 2011, 08:49:29 am »

Offline FinaleTI

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #6 on: June 28, 2011, 09:12:19 am »
I'm thinking I might apply this time around. I believe I can keep up a 10 post a month spree during school and a 5 post a month spree during the summer. Now that I have my Droid, that should be much easier.

Is there a deadline for applications, because I can really only be active in the evenings while I'm on vacation.


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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #7 on: June 28, 2011, 09:18:55 am »
I think I'll apply.  I can usually get >100 posts a month (hopefully later in summer >200 per month) and I have 3 major projects I'm working on at the moment, and I've been a good boy the past month ;D (good thing it's only a month, though...)  And I have just above 100 posts.

Offline pianoman

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #8 on: June 28, 2011, 09:29:00 am »
I think I'm going to apply too. No harm in trying!

Offline ruler501

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #9 on: June 28, 2011, 10:08:35 am »
Can the project be comp related? I'll apply I just only have comp projects atm

EDIT:nvm I saw where it said in the first post. Too bad maybe I'll apply when they want comp programmers
« Last Edit: June 28, 2011, 10:10:41 am by ruler501 »
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Offline Darl181

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #10 on: June 28, 2011, 10:19:13 am »
Hmm I think I'll go for it this time.  I'm assuming that a contest entry counts a project.

I know ahead of time I'll have an inactive period starting mid-July lasting anywhere from a week to a month (road trip with family) but I'll be back from it eventually ;D
« Last Edit: June 28, 2011, 10:19:24 am by Darl181 »
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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #11 on: June 28, 2011, 10:21:13 am »
I would reapply if I knew for sure that I'll have time for this during school, unfortunately I don't think so. :(
But I do have some projects in store for this summer, might post about them soon.
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Offline yunhua98

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #12 on: June 28, 2011, 10:48:09 am »
Cool to see so many people thinking about joining.  Last time there was almost no one thinking they had time.  XD

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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #13 on: June 28, 2011, 11:00:18 am »
I think that I don't will volunteer, because of school and other things (I'm also too new in this community and have only < 100 posts). The other thing is, that I'm German and don't understand everything so fast, maybe next year.


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Re: Omnimaga now hiring new Coders of Tomorrow (programming team)
« Reply #14 on: June 28, 2011, 12:00:46 pm »
I'll definitely apply when comp programming comes up. Lol. But I don't have any calc stuff going atm, so no Coder Of Tomorrow for me, yet.   ;)
« Last Edit: June 28, 2011, 12:02:23 pm by Binder News »
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