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Super Star Hero, A Futuristic Action-RPG For Windows
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Topic: Super Star Hero, A Futuristic Action-RPG For Windows (Read 3895 times)
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DJ Omnimaga
Now active at https://codewalr.us
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CodeWalrus founder & retired Omnimaga founder
Super Star Hero, A Futuristic Action-RPG For Windows
«
on:
October 22, 2008, 04:13:21 am »
It has been common for Omnimaga to share projects with other communities, such as MLC. This time it is happening again with my first action-RPG ever made using RPG Maker 2003: Super Star Hero.
As some people might have noticed a week ago, I uploaded a song called "Superstar Hero" in the archives and that song was a drastic change in musical genre compared to other music on this website. It was in fact intended to be used inside a game and my plan was to make one using RPG Maker 2003 using either a custom battle system or real-time action. However, since I needed to make sure such project was feasible in RPG Maker 2003, this is why I haven't been as active on the forums and IRC in the past week. Finally I opted for an ARPG, due to it being slightly easier to do and requiring less pixel art skills, as a random battle system would have forced me to draw much bigger enemy sprites.
This project will be a co-Omnimaga-
TIMGUL (The International Music Generator Users Lounge)
production. The game is currently being developped by me. Most graphics are also by myself, but there are others by Necro (a lot which have been modified) and a smaller amount from the RPG Maker presets (all modified too). The entire soundtrack will be created using MTV Music Generator (which was released as Music 2000 outside North America) for the Playstation. Sound effects are being created with that software as well as another software to generate 8-bit sounds. Music will all be contributed by me and members from TIMGUL. As of now, my tracks as well as
Beoulve
's are used.
Here are some screenshots:
Here is a Youtube video showing the game intro:
&fmt=18
As you might guess from the title and the logo the game is intended to be a little cheesy and cliché. The main character is in fact a super hero and he must save the world, going through hordes of enemies, altough, as you can see in the intro, he's in a little bit of a trouble since he has nothing to defend himself with. When the game starts the first thing you will want to do after the mountain part you're on collapses is to find a weapon upgrade so your attack power is no longer 0. In this game the leveling up system will be upgrade-based. You will be able to raise 3 stats: attack, defense and speed. Attack and defense goes from LV 0 to LV 10 and speed from LV 0 to LV 5. To raise them you must gain gold from enemies and buy upgrades at shops. The game will be a mix of Zelda, Megaman, Ys and such popular titles, far away in the future in a semi middle age and futuristic environment. Check out for more updates soon!
Oh and happy belated birthday Netham45!
«
Last Edit: October 22, 2008, 09:46:23 am by DJ Omnimaga
»
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
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Speler
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #1 on:
October 22, 2008, 12:05:57 pm »
That looks so awesome!
I especially like the hills in the last screenshot.
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DJ Omnimaga
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CodeWalrus founder & retired Omnimaga founder
Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #2 on:
October 22, 2008, 06:27:01 pm »
Thanks. The hills tiles are actually the one tile set that is from the RTPs but were modified so I can use them for hills, not just caverns. I used these ones in my previous RPG Maker game MCOG. If I remember the only tiles besides that that are not from RPG Maker 2003 are the ceiling tiles in one of the test map
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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Speler
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #3 on:
October 22, 2008, 08:26:24 pm »
Ah, cool.
I need to install windows for one of my classes so I'll actually be able to play this one
.
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Ding_Programs
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
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Reply #4 on:
October 22, 2008, 09:58:07 pm »
wow! looks nice!
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necro
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
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Reply #5 on:
October 24, 2008, 01:39:00 pm »
looks great kevin
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Art_of_camelot
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #6 on:
October 27, 2008, 08:38:44 pm »
So far so good. Also, I'm on vaction this week so I won't be around alot.
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DJ Omnimaga
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #7 on:
October 28, 2008, 04:19:38 am »
Well you were rarely around lately anyway
I hope you return regulary again soon ^^
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
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DJ Omnimaga
Now active at https://codewalr.us
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55812
Rating: +3149/-232
CodeWalrus founder & retired Omnimaga founder
Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #8 on:
October 08, 2018, 11:33:25 pm »
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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Jonson26
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Re: Super Star Hero, A Futuristic Action-RPG For Windows
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Reply #9 on:
October 13, 2018, 02:12:37 pm »
Looks nice! Where's the anachronistic stuff?
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DJ Omnimaga
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CodeWalrus founder & retired Omnimaga founder
Re: Super Star Hero, A Futuristic Action-RPG For Windows
«
Reply #10 on:
October 13, 2018, 03:13:06 pm »
Finally, only the southern part of the game ended up being that way, sort-of (eg the ruins and village). Half of the game occurs in Quebec City and the rest on the South shore of St-Laurent river, where a nuclear attack wiped out Lévis several thousands of years earlier (which is why there are monsters around, now). One other anachronistic thing (hopefully!) is that in the year 9108, Quebec hospitals still use fax machines to send paper documents (as they still do in 2018) because shortly after separating from Canada, Canada merged with United States and this ruined Quebec's economy to that level of disaster.
(which reminds me, I need to update my sig here. I haven't done calc stuff in over 2 years now >.<)
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
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