Author Topic: TI-Boy SE Beta pre-release  (Read 139365 times)

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Offline ralphdspam

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Re: TI-Boy SE Beta pre-release
« Reply #90 on: April 18, 2011, 11:15:03 pm »
Yay! Now I have 3 different Tetris games on my calculator. :D
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Offline leafy

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Re: TI-Boy SE Beta pre-release
« Reply #91 on: April 19, 2011, 03:24:51 am »
I'm going to try reloading my OS and trying Zelda one more time ^^

EDIT: Didn't work. I've restored my entire OS multiple times, clean wipes, the works, and it still gives me an OS modification error. What could be the reason?
« Last Edit: April 19, 2011, 03:36:21 am by leafiness0 »
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Offline jnesselr

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Re: TI-Boy SE Beta pre-release
« Reply #92 on: April 19, 2011, 07:44:25 am »
Just tested with 2.43 OS and sad to say it doesn't work either.  The problem is that the device literally stops sending an ACK, so ti-connect tries sending again, and when that fails, they just disconnect the device.  The interesting part comes from what the device does next.  Normally, it should pop back up and say "hey, I'm here".  But in this case, it's not.  Quite Interesting actually.  It's currently sitting on my desk saying it's validating the app.  Interesting stuff here.  I'm gonna let it continue for about a half hour, and if no progress is made, I'll d/c it.

Offline Darl181

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Re: TI-Boy SE Beta pre-release
« Reply #93 on: April 19, 2011, 10:35:04 am »
I'm not sure if you're talking about zelda specifically, but I have multiple games working in 2.43...
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Offline aeTIos

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Re: TI-Boy SE Beta pre-release
« Reply #94 on: April 19, 2011, 10:36:50 am »
Just tested with 2.43 OS and sad to say it doesn't work either.  The problem is that the device literally stops sending an ACK, so ti-connect tries sending again, and when that fails, they just disconnect the device.  The interesting part comes from what the device does next.  Normally, it should pop back up and say "hey, I'm here".  But in this case, it's not.  Quite Interesting actually.  It's currently sitting on my desk saying it's validating the app.  Interesting stuff here.  I'm gonna let it continue for about a half hour, and if no progress is made, I'll d/c it.
Yup, I cant send it with TiLP too.
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Offline alexvire

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Re: TI-Boy SE Beta pre-release
« Reply #95 on: April 19, 2011, 01:10:44 pm »
Very good job !
Now I can play it on my TI-84+.

But I have a problem to send the 8xk file into my calculator with TI-Connect and when I try with WabbitEmu I have this:

(Super Mario Land)
(Sorry for my bad english.)

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Offline DJ Omnimaga

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Re: TI-Boy SE Beta pre-release
« Reply #96 on: April 19, 2011, 01:31:20 pm »
I personally had no transfer issues, but I only tried Kirby so far.

Also

Norton
O.O

If possible, could you try to get rid of Norton? (Although trying to do so makes Norton retaliate against your computer most of the time) Norton is usually terrible as anti-virus and often do all sort of weird stuff to your computer. If you absolutely want to use an anti-virus it might be best to use something else like Avast or AVG.
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Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #97 on: April 19, 2011, 01:46:06 pm »
Very good job !
Now I can play it on my TI-84+.

But I have a problem to send the 8xk file into my calculator with TI-Connect and when I try with WabbitEmu I have this:

(Super Mario Land)
How old is your version of WabbitEmu? I know TI-Boy uses a hardware feature that wasn't in Wabbit at some point (which I got Spencer to add for the older version of TI-Boy, I think)
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Offline annoyingcalc

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Re: TI-Boy SE Beta pre-release
« Reply #98 on: April 19, 2011, 05:26:02 pm »
Very good job !
Now I can play it on my TI-84+.

But I have a problem to send the 8xk file into my calculator with TI-Connect and when I try with WabbitEmu I have this:

(Super Mario Land)
How old is your version of WabbitEmu? I know TI-Boy uses a hardware feature that wasn't in Wabbit at some point (which I got Spencer to add for the older version of TI-Boy, I think)


help calc84maniac it won't work for me!!!
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Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #99 on: April 19, 2011, 06:00:48 pm »
Does your ROM filename have spaces in it? I can see how that might be a problem, actually.
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Offline Darl181

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Re: TI-Boy SE Beta pre-release
« Reply #100 on: April 19, 2011, 06:56:34 pm »
@annoyingorange what won't work for you?  Is it still on the PC side, making a ROM an app, or is it sending it, or the app itself on-calc?
If it's on the PC side, making the ROM, did you try the other method, not the drag-and-drop one?  That drag-and-drop's kind of hit-and-miss for me, but going in the folder using command prompt manually always works.  Another way I found was to double-click makeapp.exe, then type the stuff in.

Also, what's the ROM name you're trying to compile (is that the right word for it?), it might be too long or as calc84 said, might have spaces.

Some specifics might make it easier for people to help, just saying ;)
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Offline jnesselr

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Re: TI-Boy SE Beta pre-release
« Reply #101 on: April 19, 2011, 07:38:08 pm »
For the record, I tested the same rom with TI-boy alpha and it worked there.  I still can't figure out why the calc randomly doesn't ack at some point.  It seems to be that it doesn't like digesting some part of the app.

Offline Twerty

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Re: TI-Boy SE Beta pre-release
« Reply #102 on: April 19, 2011, 07:49:38 pm »
With the reworking of TI-Boy SE with this version, does this mean that pre-H and post-H revision calculators are entirely equal in respects to running this program? I wasn't even aware that that was physically achievable with the sizable "misplacement" of ROM space.

Offline Runer112

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Re: TI-Boy SE Beta pre-release
« Reply #103 on: April 19, 2011, 07:55:05 pm »
After some testing, it appears to me that application sending issues might have something to do with USB linking. Sending Pokemon to both 2.43 and 2.53MP over USB failed, while sending it over a silver link cable succeeded. It's strange that this problem doesn't happen with any of the apps produced by the old version of TI-Boy, but hopefully someone who knows more about USB linking can look into this.


If you get an error like the one below, try sending the application over a serial link cable instead if you have one.

And can people who have received errors like this when sending confirm that their errors happened over USB protocol so I know I'm not just making this USB thing up? And if you have a serial cable, can you confirm that sending the same application over that works?
« Last Edit: April 19, 2011, 08:03:05 pm by Runer112 »

Offline jnesselr

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Re: TI-Boy SE Beta pre-release
« Reply #104 on: April 19, 2011, 07:55:32 pm »
No, fraid not.  Or at least, it shouldn't be.