Author Topic: Cage Match #1: Tunnel  (Read 15204 times)

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Offline ztrumpet

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Re: Cage Match #1: Tunnel
« Reply #45 on: October 26, 2010, 06:02:32 pm »
I tried on hardware and it was still fast for me :(
same here. :-\

Offline DJ Omnimaga

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Re: Cage Match #1: Tunnel
« Reply #46 on: October 27, 2010, 02:12:09 am »
Wow. I didn't expect Collision Course to be that hard... I'll have to add an easier difficulty in.
As a question though, those who found Collision Course extremely hard, did you play in Wabbit or on real hardware? I'm just wondering, because I don't think it's too fast on hardware (but then again, I made it, so...), but on Wabbit, I have to slow it down to play easily.
Personally I found it a bit hard, but not too bad on that point. I enjoyed it at its current speed. :)

Multiple speeds would be nice, though.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline Madskillz

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Re: Cage Match #1: Tunnel
« Reply #47 on: October 27, 2010, 03:57:42 am »
Wow two pretty impressive games given the time limit. Well done to both of you. I can't wait to see what the next cage match is going to be,

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Re: Cage Match #1: Tunnel
« Reply #48 on: October 27, 2010, 07:22:09 am »
wow... two days ago collision course was even with recoil cuz' I voted for it, now it's 3 votes behind...

oh well, finaleTI.  I thought yours was best anyways.  Maybe I can give you peanuts for good effort :D

Not to say Nemo's isn't good - in fact, <60% of the community thinks it's the best.  Which shows the power of contest democracy!

Well, nice job both of you -- both of your games are pretty cool.

Offline Raylin

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Re: Cage Match #1: Tunnel
« Reply #49 on: October 27, 2010, 09:34:19 am »
I believe the people have spoken. Since there is no tie, I void my vote.

nemo, Congratulations. You are the winner. You may edit your userbar and host it.
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Offline FinaleTI

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Re: Cage Match #1: Tunnel
« Reply #50 on: October 27, 2010, 10:47:38 am »
Congratulations Nemo! Recoil was truly a good game. ;) I enjoyed facing a worthy opponent such as yourself.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Raylin

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Re: Cage Match #1: Tunnel
« Reply #51 on: October 27, 2010, 03:21:07 pm »
Topic locked.

tl;dr : nemo wins!
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline DJ Omnimaga

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Re: Cage Match #1: Tunnel
« Reply #52 on: October 27, 2010, 03:26:14 pm »
Congrats! We should continue doing those really.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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