Author Topic: Pokemon Purple  (Read 48117 times)

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Offline tifreak

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Pokemon Purple
« on: February 13, 2013, 06:19:57 pm »
Just posting up here that I'm still chipping away at things. I know Omnimaga has focused more on the Nspire, not really sure how many people still look forward to BASIC 84+ games anymore.

Anyways, pokeball catching is nearly ready to be tested. Everything is written except for the actual catch.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #1 on: February 13, 2013, 06:27:08 pm »
Heya and nice to see you around again :)

In fact the TI-84 Plus is still dominating hardcore here, although more Axe and less ASM. The Nspire is still popular but it was way more popular when Lua and Ndless were still new. Nowadays the only Nspire project that still seems regularly active is Linucx. I guess TI is to blame, though, because when they constantly tried to block downgrades and Ndless software it pretty much alienated all the causal programmers.

Anyway glad to hear that the game is still progressing. :)
« Last Edit: February 13, 2013, 06:28:47 pm by DJ_O »
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Offline Sorunome

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Re: Pokemon Purple
« Reply #2 on: February 13, 2013, 06:42:00 pm »
since how long are you making it now O.O
but glad to hear it isn't dead! :D

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Offline tifreak

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Re: Pokemon Purple
« Reply #3 on: February 13, 2013, 06:57:01 pm »
Sorunome, I think the project is 8 years old now? Though I do keep getting distracted by life and not working on it for a couple of months at a time.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline TIfanx1999

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Re: Pokemon Purple
« Reply #4 on: February 13, 2013, 07:39:55 pm »
Yea, Z80's are still really popular here, I'd say more so than Nspires. Good to see you around and still working tifreak. :)

Offline Hayleia

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Re: Pokemon Purple
« Reply #5 on: February 14, 2013, 01:13:02 am »
Just posting up here that I'm still chipping away at things. I know Omnimaga has focused more on the Nspire, not really sure how many people still look forward to BASIC 84+ games anymore.
??? Where did you see that ? Omnimaga is not anti-Nspire but it is not pro-Nspire either, it is just that people have projects and present them, whether they are in 84+ Basic or in Axe or in Lua or in ASM or in C. And in the new posts, I only see two Nspire projects from Omnimaga: Linux and DD2X. The other things (like Ndless+ or the custom bootscreen) are crossposted news from TI Planet.
« Last Edit: February 14, 2013, 01:14:33 am by Hayleia »
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Offline Radical Pi

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Re: Pokemon Purple
« Reply #6 on: February 14, 2013, 12:50:09 pm »
I'm glad to see this project is still alive! I'm still looking forward to it, regardless of how long it's been (wow, 8 years already?) or how much longer it will take.
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Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #7 on: February 14, 2013, 04:16:51 pm »
If I remember, Omnimaga had a Pokémon Purple sub-forum since September 2005. It started a while before, though.
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Offline Sorunome

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Re: Pokemon Purple
« Reply #8 on: February 14, 2013, 07:03:43 pm »
That is pretty impressive, I don't think I'd be able to work so long on the same project.

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Offline TIfanx1999

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Re: Pokemon Purple
« Reply #9 on: February 14, 2013, 07:04:06 pm »
Radical Pi? Wow, I haven't seen you in...
* Art_of_camelot checks last post date...
over a year. Wow, how are you? You going to start stopping by annually now? :P
« Last Edit: February 14, 2013, 07:05:04 pm by Art_of_camelot »

Offline tifreak

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Re: Pokemon Purple
« Reply #10 on: March 04, 2013, 07:15:33 am »
Thanks for all the encouragements :) I've taken a slight pause on this to work on something else in preparation for the release of the 84+C. It's nothing huge, and shouldn't take long to have completed and ported across all the calcs. You can read about that one here: http://ourl.ca/18460/340560;topicseen#new

The pokeball code is ready to be tested, I think. I just have to create a program that allows me to manipulate the lists and such like statuses and hp points, and of course to make sure that all the needed programs are there :p Though I might cheat and have a Return in a certain part so I don't have to worry too much about that.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #11 on: March 06, 2013, 03:37:10 am »
Do you plan to make a TI-84+CSE version of Pokemon purple (without the scrolling)? :P
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Offline tifreak

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Re: Pokemon Purple
« Reply #12 on: March 06, 2013, 04:31:29 am »
As of now, no. Just want to get the normal version finished.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: Pokemon Purple
« Reply #13 on: March 06, 2013, 04:39:33 am »
Ok I see but yeah i understand lol. Maybe afterward it would be nice, although I wouldn't mind if it was just to fix the screen size issues and remove the scrolling for speed reasons, without bothering about colors :P

Also for people who wondered how long it has been since this project was discussed on Omni, here is the original Pokémon Purple thread from October 2005: http://www.omnimaga.org/index.php?topic=-2016.0 (Mind the glitchy posts)
« Last Edit: March 06, 2013, 04:40:45 am by DJ_O »
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Offline tifreak

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Re: Pokemon Purple
« Reply #14 on: March 06, 2013, 05:00:48 am »
Heh, yeah, that was a looooong time ago. I didn't realize what it was I was getting myself into :p It's undergone 2 complete rewrites since then.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%