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SirCmpwn

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Re: Portal X
« Reply #765 on: May 01, 2011, 04:58:09 pm »
Every time I give you a kick about this, you post here ;)
Keep up the good work, and try not to let school get in the way of Portal X :P

Offline leafy

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Re: Portal X
« Reply #766 on: May 01, 2011, 05:10:16 pm »
Yeah, don't let school interfere with your education xD
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SirCmpwn

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Re: Portal X
« Reply #767 on: May 01, 2011, 05:12:16 pm »
Yeah, don't let school interfere with your education xD
It's been months since I've actually learned anything in school.

Offline DJ Omnimaga

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Re: Portal X
« Reply #768 on: May 03, 2011, 12:57:33 am »
* DJ_O hopes this gets finished
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Offline leafy

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Re: Portal X
« Reply #769 on: May 03, 2011, 01:30:04 am »
^Doesn't everyone? :P
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Offline DJ Omnimaga

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Re: Portal X
« Reply #770 on: May 03, 2011, 01:46:59 am »
Those who wants the entire real game ported in grayscale instead. :P
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Offline leafy

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Re: Portal X
« Reply #771 on: May 03, 2011, 02:11:51 am »
Yes, with high resolution textures and multiple portal render depth. Also, a physics system.
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Offline JosJuice

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Re: Portal X
« Reply #772 on: May 03, 2011, 08:33:58 am »
Yes, with high resolution textures and multiple portal render depth. Also, a physics system.
Not even my computer can handle multiple portal render depth without lagging D:

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Re: Portal X
« Reply #773 on: May 03, 2011, 11:40:25 am »
Yes, with high resolution textures and multiple portal render depth. Also, a physics system.
Not even my computer can handle multiple portal render depth without lagging D:
Looks like you're gonna need a slightly faster calculator to run that port then :P
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Offline leafy

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Re: Portal X
« Reply #774 on: May 04, 2011, 12:17:34 am »
Nah, it'll just render a frame every other hour or so.
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Re: Portal X
« Reply #775 on: May 07, 2011, 10:49:59 pm »
This discussion reminds me of that pure TI Basic raycaster calc84 made long ago.  I believe it was slower than 1 frame per minute.

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Re: Portal X
« Reply #776 on: May 09, 2011, 02:35:18 pm »
ROFL. A raycaster in basic?;D
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SirCmpwn

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Re: Portal X
« Reply #777 on: May 09, 2011, 05:17:58 pm »
ROFL. A raycaster in basic?;D
Yeah, it was just about the most awesome thing I'd ever seen.

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Re: Portal X
« Reply #778 on: May 11, 2011, 12:23:56 am »
Eye candy bump!




And progress is moving slowly, but it is moving at a definite greater than zero finite rate!

Offline leafy

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Re: Portal X
« Reply #779 on: May 11, 2011, 12:27:11 am »
/watches again
and again
and again
and again
eyegasm.
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