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Topics - Runer112

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Axe / MOVED: Small Font Program Editor
« on: December 15, 2015, 10:30:41 am »

The Axe Parser Project / MOVED: Reading programs in Axe
« on: October 27, 2015, 05:26:35 pm »

ASM / School of Grayscale
« on: August 24, 2015, 04:59:21 pm »
Reserved for future use.

OmnomIRC Development / Color code bug
« on: August 23, 2015, 01:58:02 pm »
It seems that some recent change has introduced a bug in color code parsing. It appears that using a color code immediately followed by another color/formatting code results in the color code's number being printed instead of being used as a color.

For example: "{color}7{bold}test" appears as "7test" instead of the correct "test". This bug can also be noticed in most of RunerBot's output, which is where it was noticed.

In case it's a browser-specific issue, I see the issue on Chrome 44.

Gaming Discussion / SGDQ 2015
« on: July 28, 2015, 09:41:14 pm »
For those of you who may not know, SGDQ (Summer Games Done Quick) is a big annual speedrunning event. It started on Sunday and will be running through the rest of the week. The best speedrunners from around the world come together to show off their 1337 skillz. If you like games at all, or even if you don't, I'd highly recommend you check it out. And it's also a charity event, so consider donating!

So, which runs have you watched so far? How awesome were they? Which runs are you planning on watching and would recommend others watch?

I've looked at their schedule and already picked out the runs I really want to see. They're mostly games I've played, really enjoyed, and feel I'd most appreciate and understand seeing be brutalized. And then there's the TASBot block, none of the games in which I've played, but TASes are usually awesome to watch, especially when commentated.
  • The Legend of Zelda: Twilight Princess (completed)
  • Halo 3
  • The Legend of Zelda: Ocarina of Time
  • Fallout 3
  • Elder Scrolls IV: Oblivion
  • Super Mario: Sunshine
  • TASBot plays Mega Man
  • TASBot plays Sonic Advance
  • TASBot plays Ikaruga
  • Super Mario 64

If anyone is interested in watching the stream with a much less crazy chat, and possibly with others from the community (like me!), I'll be hosting the stream on my twitch channel.

By the way, if you're picking games out of the schedule that you want to watch ahead of time, be warned that blocks often run long and push the whole schedule back a bit over time. So make sure to check back with the schedule when the block you want to see is closer to get a better estimate of when it will begin.

Gaming Discussion / Hearthstone
« on: July 18, 2015, 06:45:29 pm »
Do you play it? Do you want to connect with others here who play it? Do you think it sucks? Talk about it here!

I've played it for on and off for about a year now. I can't quite remember, but I've either never spent a dime of real money on it or I spent like $5 once for some limited-time thing, so I'm fairly happy that I haven't fallen into the pay-to-win trap. I mainly play to complete daily quests and arenas, the gold from which fund packs or adventures. Between playing and watching lots of Hearthstone videos (mainly Trump), I think I'm actually pretty good now; top 25%, anyways.

Anyone want to let me spectate them to knock out the quest for a free pack? :) I've never been able to complete this because my friends list is very lonely... Would also be nice to have someone to chat or play casually with once in a while. My tag is Runer112#1930.

Axe / MOVED: Tunnel Game: MetroSiberia
« on: June 02, 2015, 02:44:18 pm »

Axe / MOVED: Boost: A 3D tunnel game
« on: June 02, 2015, 02:43:44 pm »

The Axe Parser Project / Axe Library, Axiom, and Tool Collection
« on: March 12, 2015, 11:32:35 pm »
Axe Libraries

  • Bezier Curves : Draws Bezier curves.
  • YAAM : Somewhat flexible scrolling 2D tilemapper.
  • GrayLib ★ High-quality interrupt-based grayscale and supporting commands like improved masked grayscale sprite and grayscale text drawing.
OS Interfacing
  • Clock Library : Read and write the time and date available on the 84+.


  • AxeJH3D : 3D math, projection, and rendering.
  • gLib ★ 3D math, projection, and rendering.
External Interfacing
  • LCDKit : Extra LCD control and direct reading/writing.
  • SpeedKey : Read the state of the arrow keys as a single number.
OS Interfacing
  • RunPrgm : Run external assembly programs, which may be archived.
  • Detokenize Axiom : Detokenize strings of tokens (like those returned by the input command) and a few related commands.
  • Alphabetical Memory Kit : Read VAT (Variable Allocation Table) information and traverse it alphabetically with optional filtering by variable type.
Source Management
  • Pucrunch Decompression ★ Decompress Pucrunch-compressed data. Includes a Windows compression utility.
  • Fullrene ★ Enable execution of programs with more than ~8KB of code. May not work on 83+.
  • PageSwap : Control the memory page mapped to the $4000-$7FFF space. Allows rough emulation of multi-page applications. (Tutorial)
  • DCS Axiom : Interface with DCS's GUI stack.
  • AxiomGUI : Simple GUI stack that supports a cursor, modal alerts, buttons, and progress bars.
  • Menu Axiom : Display OS-style menus

On-Calc Tools

  • tileIt! ★ Monochrome and grayscale 8*8 tileset and tilemap editor designed with Axe in mind.
  • zStart ★ Run/edit archived programs, jump to labels, compilation hotkeys, accidental line clear undo, and much, much more. (Small font editor beta)

Off-Calc Tools

  • Wabbitemu ★ Windows-based emulator. Best animated screenshot creating capability, among other strengths.
  • jsTIfied ★ Browser-based emulator.
  • SourceCoder : Browser-based TI-BASIC editor and image converter. Directly links with jsTIfied.
  • TokenIDE ★ Windows-based TI-BASIC editor with an Axe token set and sprite/image editor. Works on Linux with Mono.
  • IES : Browser-based TI-BASIC editor with an Axe token set and simple picture editor.
  • Pixelscape : Browser-based monochrome and grayscale 8*8 tileset and tilemap editor designed with Axe in mind. Compatible with tileIt!

If you believe any library, Axiom, or tool should be added to this list, let me know.

TI Z80 / [Axe] Tiny Bird, a compact Flappy Bird
« on: March 16, 2014, 07:12:34 pm »
Since every Axe coder and their grandmothers were making Flappy Bird clones, I decided I should get mine out of the way. Naturally, I had to try to make a very optimized version. So I present to you a complete implementation of Flappy Bird, weighing in at a fairly petite 647 bytes! (when compiled for Ion)

Partially because I'm lazy, and partially because I knew it was already a good, working implementation, I started with a compact Flappy Bird implementation that Matrefeytontias was kind enough to let me steal borrow. That weighed in at 898 bytes and didn't have scoring, so I'm pretty happy with myself for managing to cut out 250 bytes while also adding scoring. That said, I think Matrefeytontias created graphics and coded his whole version from scratch in just over half an hour, which is very impressive. My adjustments took about an hour and a half.

Source and compiled programs attached.

It has always bothered me a bit that Cemetech echoes post notifications in chat whenever I make a small edit to touch up some wording or spelling. And on the flip side, it bothers me that I can make a substantial edit on Omnimaga without people noticing it.

What if a checkbox was added to the edit screen that allowed you to specify that an edit is an important edit? If it is unchecked, the edit goes through with no notification in any chat; if it is checked, an edit notification is produced, and perhaps the thread is also bumped.

Computer Projects and Ideas / RunerBotPlaysPokemon
« on: February 17, 2014, 11:38:50 pm »
Following the popularity of the sweeping TwitchPlaysPokemon fad, RunerBot wanted to get in on the fun. But it wanted more control over the inputs so decided to control a game all for itself! Of course, it's just a stupid bot and doesn't know the strategy of playing Pokemon, so it isn't very good and provides randomized inputs. But it's very fast, and currently playing three runs at once, each at about 30x speed! Will it ever make it to Viridian City in one of them? Who knows!

Watch RunerBot supply pseudorandom inputs to three runs of Pokemon Red at a collective speed of over 9000% here:

Site Feedback and Questions / Cookie Pickup Bug?
« on: January 12, 2014, 10:55:58 am »
For me, the most useful page on Omnimaga is Latest Activity, so when I got my new computer, I made sure that's always the page I start at when navigating to Omnimaga. But when I started doing this, I noticed that navigating straight to that URL and not getting there by clicking the "NEW POSTS" link on another page results in my account not being logged in. This results in annoyances like the post times not being adjusted to my locale, so I have to then click the "NEW POSTS" link to reload the page and pick up my account.

Browser version: Chrome 32.0.1700.72 m. I don't notice this issue when directly navigating to any other pages on Omnimaga. This issue also doesn't seem to occur at all in my quick test with Internet Explorer 11.0.9600.16476. So the fact that it only occurs on one page suggests to me that it's a site bug, but the fact that it doesn't occur in another browser counters with the suggestion that it's a browser bug.

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