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Messages - Sorunome

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Reuben Quest / Re: Reuben Quest: Lost Between Times [Color Remake]
« on: December 12, 2020, 09:33:20 am »
@Sorunome Is there any way to play the color version via the Gamebuino emulator offline? Because for some reasons the original link now shows an error. D:
no idea, sorry :/

News / Re: Dropping support for OmnomIRC and Efnet
« on: June 02, 2020, 05:14:49 am »
You can also join on matrix via `` and on slack via

Art / Re: Complete sprite sheets for Fruit Ninja fruit
« on: May 13, 2019, 03:01:44 am »

So, e.g.

Reuben Quest / Re: Reuben Quest: Lost Between Times [Color Remake]
« on: October 23, 2018, 08:01:41 am »
Hey Sorunome, congrats on the release. It looks really nice! Has DJ_O seen it yet? I'm sure he'll be thrilled! Also, remind me again, what are the specs on the Gamebuino Meta? I'm also curious about the size, how big is that thing? It looks pretty tiny.
Thank you! Soru isn't sure if xlibman (DJ_O) has seen it yet.

The Gamebuino Meta has the same specs as the Arduino Zero: ARM Cortex-M0+ / 32K RAM / 256K Flash / 48MHz. In addition it also has an SD-card for stuff.
Physical dimensions see to be about.... grabs ruler 10.3cm x 5.4cm x 1.6cm

Reuben Quest / Re: Reuben Quest: Lost Between Times [Color Remake]
« on: October 22, 2018, 07:09:35 am »
And after about a year of development the color remake is finally done, including music, sound effects etc.!

Here's a trailer:

And go here for more information and download!

Axe / Re: More dynamic variables?
« on: March 14, 2018, 11:13:56 am »
That is in most cases not desirable: saving temporary data that you will erase later is wasteful, and you could end up with unpredictable initial state in your program because of that.
Hmmm couldn't you solve that in theory by clearing your temp. areas upon program start and upon program exit?

News / Slack now also linked to IRC
« on: February 28, 2018, 05:35:59 pm »
Do you perhaps prefer slack for communicating? Come join us on slack! The chat is linked with IRC, matrix, discord and the webchat!
Join Slack

Reuben Quest / Re: Reuben Quest: Lost Between Times [Color Remake]
« on: February 28, 2018, 11:31:05 am »
That is so freaking cool! How can I get or make a gamebuino?
You can currently order them from the store on the site. Be sure that you actually order the META, so that you can run this game ^^

Audio only comes out of the right speaker :(
Looking good though :)
yeah the sound is only mono

Reuben Quest / Reuben Quest: Lost Between Times [Color Remake]
« on: February 28, 2018, 07:17:52 am »
Did you read the title correctly? Yes you did! I am re-making Reuben Quest: Lost Between Times in color! Now, what platform is that for? It is being developed for the Gamebuino META.

Enough talking, do you like screenshots? I like screenshots!

This re-make also utilizes sound and changing ambient light!

I am currently working on translations and general polishing

Here is the topic on the gamebuino forums:

News / Re: Discord and Matrix linked to IRC.
« on: February 09, 2018, 04:24:41 am »
Basically. OmnomIRC isn't actually doing all of the linking, we are using a couple other technologies instead of rolling our own. I believe @Sorunome does have plans for integrating it into OIRC in the future though.
I couldn't have worded it better.
The basic idea is to add an OmnomIRC "network" type which is a matrix appservice for linking and has virtual networks so that omnomirc can still differentiate between discord and matrix even though it receives both of those via matrix

News / Re: Reuben Quest: Lost Between Times
« on: January 12, 2018, 04:21:27 pm »
Woohoo, thank you to everybody who voted for me in the POTY!

The Axe Parser Project / Re: Convert Number to String
« on: November 25, 2017, 08:48:48 am »
Axe has you covered!

You can do something like

Code: [Select]
:Text "You found # "
:Text 25>Dec

TI Calculators / Re: Flash apps for TI-89 series
« on: July 29, 2017, 07:59:30 pm »
I think a large factor is that the community for the 68k calculators is pretty much non-existant and thus people don't write things for's sad, i really like my 89

The Axe Parser Project / Re: Breaking the 8K limit
« on: June 17, 2017, 11:07:00 am »
The axiom Fullrene should allow you to bypass the 8KB program code limit. There are mixed reports of its efficacy, though. Also, the program needs to be launched from a shell, as the OS simply refuses to launch programs this large.

Alternatively, compile your code as an application to get a bit under 16KB of room, although this may not be desirable for other reasons.

Interrupts being enabled or not should have no bearing on this.
Fullrene uses interrupts to disable the limit. If you read the source, you will see that it uses the I register for interrupts. I know that zStart has a hack to disable the limit, but I don't know if it simply removes the limit firm the OS itself. I don't know about crabcake. I couldn't find a download for it anywhere. Compiling as an app is not an option for me currently for various reasons.

It uses the i register as part of the logic to disable the code limit, but it does use interrupts or the i register after that. The limit is not removed permanently; it is only removed for the remainder of the program's execution.
I thought it sent some magical number to some magical port? I remember a really old news article about this by 'thepenguin' (?).
You are probably talking about

Which limit the CPU execution in the upper and the lower direction. Now, as you can see on wikiti, both ports are protected. That means that you can't simply change their value, you first have to "unlock" your calculator, so-to-say. The TIOS itself can unlock the calculator but, well, re-locks it before a program has control again.
Crabcake, zstart and thelike use TIOS bugs to gain access to the protected ports while running.

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