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Messages - Sorunome

Pages: 1 ... 588 589 [590]
8836
Axe / Re: Axe Q&A
« on: October 03, 2011, 02:41:44 pm »
You need to remember, that the keys have different numbers, clear is 15.

8837
Introduce Yourself! / Hi
« on: October 03, 2011, 01:22:46 pm »
I forgot to introduce me! :S Well, I'm new here since a few days. Some of you may know me from cemetech. I am currently programming a RPG in Axe link! I programmed a lot in Basic with libs, but I don't know if I'll ever do that again, because Axe is so awesome! Well, what I do except of programming..... I am currently constructing a ball machine out of Knex (ok, I started that one last year in October Cheesy) Oh, and I am German! Smiley

8838
Axe / Re: Axe Q&A
« on: October 03, 2011, 10:41:09 am »
It shouldn't. To me it works normally.

8839
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 03, 2011, 05:58:42 am »
^Thank buttsfredkin^

Anyway, BIG UPDATE! I know, that I said that I wouldn't make the map scrolling, but I decided now different. I finished that, you can go into houses and you can read signs. I also started with the stats bar at the bottom of the screen. Check out the screenshot!

8840
Axe / Re: Axe Q&A
« on: October 02, 2011, 05:14:04 pm »
1. If {Str1}={Str2}
I think

8841
Miscellaneous / Re: Userbars: Do you make any?
« on: October 02, 2011, 04:29:05 pm »
Could you please link to the ubuntu one, since I use ubuntu?

8842
Miscellaneous / Re: Userbars: Do you make any?
« on: October 02, 2011, 02:10:31 pm »
I got a userbar idea: Linux user

8843
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 02, 2011, 01:55:34 pm »
Thanks for your comments! Well, I have already a intro, but I don't have to worry about the soty-line since my bro does that part. I just do the programming! :)

8844
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 02, 2011, 12:25:54 pm »
Thanks! I actually started on with this project in BASIC which can be read here but it was to slow and I found out that there is something better as Axe in the world so I re-programmed it. But I have now already more done than in the BASIC version. :)

8845
Axe / Re: Axe Q&A
« on: October 02, 2011, 07:48:14 am »
You need to do text(0,0,x>Dec

8846
TI Z80 / Re: Axe Syntax Highlighting (for Gedit)
« on: October 02, 2011, 03:04:26 am »
Looks nice! Is there any possibility to make it into a .8xp file?

8847
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 02, 2011, 02:15:03 am »
No, not at all. :) Here you go:

8848
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 01, 2011, 04:12:39 pm »
Oh no, the movement stays like it is.

8849
TI Z80 / Re: The Quest RPG: Programming progress
« on: October 01, 2011, 02:47:21 pm »
Sorry, what do you mean with scrolling? And I will make a storieline! :)

8850
TI Z80 / The Quest RPG: Programming progress
« on: October 01, 2011, 01:27:02 pm »
Hi there, some of you may have noticed back on cemetech, that I started to program a roll-playing game in axe with 3-shades of grey. Here's a screenshot:

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