This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Ti-newb
Pages: 1 2 3 [4] 5 6 ... 13
46
« on: January 10, 2010, 11:46:12 am »
Geek, Atm, im planning the sprites to go on the Right of the Words.. This Prgm is not done but for the sake of showing u =D i will post it
47
« on: January 10, 2010, 12:25:11 am »
wow, this is amazing
48
« on: January 09, 2010, 11:53:01 pm »
Yes, i cant wait till we get screenies of crimson too T_T. Btw Geek!!! The Menu is only a Menu, dont worry about my menu, just work on Crimson lmao, and ask me for help if needed. or anyone else
49
« on: January 09, 2010, 10:21:45 pm »
ROL4? is that a Game?
50
« on: January 09, 2010, 01:10:02 pm »
Here it is.. -Without Sprites function-...
***Runs on CelticIII*** !!!!!!!!!!!
To use: Type in your Coordinates into List1.. so if u wanted the menu to appear at.. x=5 and y=7.. you'd do.. {5,7... After that, put in the Mode you'd like the Menu to do.. Mode 1: Clr Draw and display a Box around your Options Mode 2: Clr Draw and Dont display Box around your options (More Dos-ish) Mode 3: Dont Clr Draw and Display Box
so basically, you'd need.. {Xcoordinate,Ycoordinate,Mode->L1
Then, you need to type down your options that need to be displayed into Str1.. but seperated options with a comma.. Example:
"START,CREDITS,QUIT->Str1
BTW This is a Subprgm, so ur supposed to stick it into ur Main Prgm..
-Your Codes- -More of your Codes- {Xcoordinate,Ycoordinate,Mode->L1 "START,CREDITS,QUIT (Yes, you dont have to do ->Str1 AS LONG AS ITS RIGHT b4 PrgmMenu!!! PrgmMenu -Your Codes -More of your Codes
Then just Run the prgm and ur good.
!! IMPORTANT !! The option you have selected will be saved in the Variable A and E. So if u picked the 2nd option, A would = 2
51
« on: January 03, 2010, 01:29:35 am »
1 word, wow. I'd like to help but I have almost no experience with computer programming and I might be lacking the time as my break will end tomorrow.. But I like how this game has so many functions and just.. So awsome!
52
« on: December 28, 2009, 10:47:31 pm »
This is a very un "SAD" (lol had to to it) game. . Itssss soooo awsomenesss I wanna hug it and play it LOL. And I love the link game option. I think that deserves an award: I mean.. Rts? AND link =awsome. Welcome I omni!! And I look forward I ur game. Edit: I look Forward to your game!
53
« on: December 02, 2009, 11:26:38 pm »
i am so excited. like over the top oh em gee type of excitement =OOOO
54
« on: November 27, 2009, 12:00:27 am »
Eeems answered it
55
« on: November 26, 2009, 01:07:21 am »
ic ic!!! thank you Eeems
56
« on: November 26, 2009, 12:13:04 am »
so.. InString(Str1,",")->B //tells me how many ","'s ther are.. and.InString(Str1,",",B+1) // tells me... ? i really cant tell what that b is really doing.. OH CRAP, i thought it tells me how many"," there were... =P okay, now i know what InString does.. but i still dunno what the 3rd arguement is.. (B+1)
57
« on: November 25, 2009, 11:14:06 pm »
k, i just tried reading the manaul, and i cant figure out what the inString(Str1,",",-->B<--) i cant figure out what the B does.. X_X can u plz explain =D thanks Eeems! now i can continue the menu hehe.. Many thanks again.
58
« on: November 25, 2009, 07:12:45 pm »
Lol, this was the first game i helped out with too =D. and uhm.. couldn't u just do.. inString(Str1,",")->B ... to clear up my question.
Say... i have.. the words "Hello,4,option1,1,option2,2->Str1. How would i be able to find out how many letters or characters are between the first and 2nd comma.. the 2nd and 3rd comma.. ect. (if this cannot be done, il have to make my Menu with Strings and Lists again.) T_T
59
« on: November 25, 2009, 12:33:54 am »
me too =D, but i think we're getting our motivations up, all we need is to get some time (lots of hw atm) to do so.
60
« on: November 24, 2009, 11:29:31 pm »
Hey Guys, I will be remaking a CrimsonMenu, and hopefully i will finish X_X. (ive attempted like 4 times =P).
Current idea: Im taking away the Anoying List. and just keeping the Str1.. The syntax would be similar to the Menu( Function except.. mine is CrimMenu(Xcoordinate,Ycoordinate,"Title",Sprite#,"Option#1",Sprite#,"Option#2,Sprite#.. ect.
Right now, I have InString(.. But i dont know how to get the # of words between them.. Any ideas?
Pages: 1 2 3 [4] 5 6 ... 13
|