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Messages - boot2490

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46
There will be no platforms, only flat ground like the original MK. As they say, "Keep It Simple, Stupid." It will be a themeless fighting game, no special or supernatural moves (like streetfighter) but diverse enough to have room for creative use of the moves, i.e. jump kicks, leg sweeps, epic dodges and parries. I will explain my idea for the movement engine tomorrow if I get the chance.

47
I'll get working on a one player movement demo soon I guess.

48
Exactly what I was thinking. Basically, just where the players are, what they are doing, and their health would be all we would need. This would be so awesome...

So what are the bare essentials for a fighting game to be fun in your opinion? I want it to be small and simple but fun, addicting, and replayable.

49
I was thinking it could be more of a DS Download Play kinda thing. You get the full version on your calc, with all the characters and stuff, and single player mode, and other extras, and for multiplayer, it is a simpler version with fewer characters for link speed and transfer size.

50
Could it be possible? If you can send variables, you can make the engine simple enough to only need a few in order to send and receive. Could AXE do this? Could it be fast enough to be greyscale? Could it run on an nSpire with an 84 keyboard? (All of the school calcs are nSpires, I want to see how far it could spread around the school XD)

51
TI Z80 / Re: Mario Kart
« on: March 16, 2012, 11:41:34 am »
I am currently working on mario kart...

52
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: March 14, 2012, 10:11:36 pm »
Quote
leafy   lol phoenix wright isn't even fun
boot2490   it is in his sig
leafy   if you want a better game
leafy   play ghost trick
calc84maniac   LEAFY I BURN YOU AT THE STEAK
*   boot2490  slaps leafy
boot2490   I think they are bth fun
calc84maniac   well okay, I'll give you ghost trick
parser padwan   steak? where?
leafy   lol
boot2490   lol
*   Mighty Moose  noms steak

Quote
leafy   we'll see who's laughing in about 10 seconds
*   parser padwan  throws pi at leafy
parser padwan   sploosh
boot2490   #threestooges

53
Site Feedback and Questions / Re: Inconsistency with Posts per day.
« on: March 13, 2012, 07:00:53 pm »
A lot of cool stuff seemed to happen in the mid-90's that I missed being negative one years old...

(born in 97)

54
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: March 13, 2012, 06:57:21 pm »
My interests are the shit.

55
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: March 13, 2012, 06:55:33 pm »
Um,
anyway,

2612:
You have four or more graphing calculators, all of which you use for programming... And two of them are TI84+SE's.

56
TI Z80 / Re: Mario Kart (faux mode seven)
« on: March 08, 2012, 11:19:47 am »
Mario Kart is on hold until further notice, as I am finalizing the actual mode seven engine, which I will be making a topic for before the week is over.

57
Site Feedback and Questions / Re: Inconsistency with Posts per day.
« on: March 06, 2012, 07:45:22 pm »
You are?

58
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: March 06, 2012, 07:17:18 pm »
Quote
[17:10:31] <+OmnomIRC> (O)<boot2490> my interests shift sporadically
[17:10:34] <+OmnomIRC> (O)<DJ_O> so I could still update it
[17:10:46] <+OmnomIRC> (O)<DJ_O> boot2490 yeah I noticed the latter due to you vanishing for months once
[17:10:56] <+OmnomIRC> (O)<boot2490> yep
[17:10:59] <+OmnomIRC> (O)<DJ_O> then you came back for one single day before vanishing again
[17:11:03] <+OmnomIRC> (O)<DJ_O> then finally returned
[17:11:16] <+OmnomIRC> (O)<DJ_O> kinda like tbo_yeong and aeTIos
[17:11:16] <+OmnomIRC> (O)<boot2490> fisch and yeong thought it was because they scared me away :D
[17:11:27] <+OmnomIRC> (O)<DJ_O> actually i think Yeong's interests do not shit as much

59
TI Z80 / Re: YES I'M BACK (With QuizGen)
« on: March 05, 2012, 06:21:54 pm »
I am no longer working on this program because it is really messed up and hard to edit. Obviously, it is open source, so you can use it if you want, but be warned that it is incapable of giving correct answers in its current state.

Stay tuned for my mode seven engine, I think it is almost done...

60
Axe / Re: My first axe picture
« on: March 04, 2012, 10:29:20 pm »
Wow! That is exactly what I have been trying to figure out how to do for my mode seven engine demo (which you can check out my clicking on the link in my signature) for the past day or so.. and you didn't even get any help! Much better than my first contribution..

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