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Messages - boot2490

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76
News / Re: Introducing "Programming the TI-83+/84+"
« on: March 02, 2012, 09:20:50 pm »
Wait, it's 30 bucks...
AND 50% OFF???

Uhm...

I think most people will just want to go to omnimaga instead... 60 bucks is a lot of money for free knowledge...

77
TI Z80 / Re: YES I'M BACK (With QuizGen Beta)
« on: February 26, 2012, 04:34:31 pm »
Why, thank you. I'm flattered. Glad to be programming again.

78
Elimination / Re: Elimination Screenshots
« on: February 23, 2012, 06:12:28 pm »
Hey, sorry I totally dropped out while promising wall textures. Do you still need art to be drawn?

79
TI Z80 / Re: YES I'M BACK (With QuizGen Beta)
« on: February 23, 2012, 06:07:02 pm »
I just realized that this program does not work at all. It always gives the wrong answers. Oh well, I don't feel like fixing it.

80
The Axe Parser Project / Re: Features Wishlist
« on: February 23, 2012, 05:55:16 pm »
Line clipping support!

81
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 22, 2012, 07:45:14 pm »
That's what my ENTIRE last post was about. I guess I am bad at explaining things.... Points closer to the wide end of the trapezoid get squished in. That is why it is a trapezoid. The trapezoid is transformed into the rectangle view. Like, if you cut out the part with the trapezoid, and then squished the ends so it was a rectangle, it would look like a rudimentary mode seven.

82
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 22, 2012, 07:01:06 pm »
So, it would calculate a trapezoid, and find all of the lines that show up in that trapezoid. At the bottom of the trapezoid, or the "camera", the points remain the same, relatively speaking, and they are drawn on the bottom of the screen. However, points that show up at the top are moved in towards the middle of the trapezoid, width-wise, according to how far they are away from the viewer, or how close to the top of the "perspective cone", and are drawn closer to the horizon line.

Like this:

83
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 21, 2012, 09:01:46 pm »
Probably with a pixel test of sorts, but what about offroad, is the question..

84
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 21, 2012, 08:56:47 pm »
I have no idea how it would translate the line data onto a mode7 style 3d plane. Like, no idea almost. almost... I think I got it... not quite. Something to do with it finding the points within that view cone thing... lost it. How does yours work?

85
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 21, 2012, 08:47:46 pm »
I was thinking, for the one I actually made, that the line positions would be predetermined, like 20 or so possible track pieces.

86
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 21, 2012, 08:39:44 pm »
It would look better when it was animated.
And it would be SO much faster!

How would it work, though? How would it know how to translate the points from the lines on to a plane sort of thing?

87
Other Calc-Related Projects and Ideas / Re: Psuedo mode 7 with lines?
« on: February 21, 2012, 07:24:32 pm »
Probably AXE.

88
Other Calc-Related Projects and Ideas / Psuedo mode 7 with lines?
« on: February 21, 2012, 07:21:41 pm »

What do you think?


...Mario Kart on the 83...?

89
News / Re: Cemetech contest ends tonight. Hurry!
« on: January 24, 2012, 06:04:35 pm »
I really wish I had heard about this earlier. I only just logged back on and I missed it. :(
I totally could have won (or at least contended) with my golf game if I finished a beta.

90
TI Z80 / Re: YES I'M BACK (With QuizGen Beta)
« on: January 24, 2012, 05:53:11 pm »
It's not that I lost interest permanently, it's that my busy schedule and fixational tendencies forced me to take a break for a while. I am still interested in programming, but I just don't do it as much. I go through my phases and I will start programming again sooner or later.


Oh, and I kinda realized that Quizgen doesn't really work. It gives the wrong answers for questions entirely. Sorry, if you want to actually use it, just download the first post version. Or debug it. But I am busy at the moment.

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