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Messages - boot2490

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61
Axe / Re: Appvars, and referring to a certian point in one?
« on: March 03, 2012, 07:19:52 pm »
so the pointer is a number? and the appvar name can be typed in?
so, in
Quote
GetCalc("appvarNAME",SIZE)->POINTER

Then to access bytes of that appvar, use:
{POINTER+ENTRY}

I would type:
GetCalc("appvarAXELIST",20)->1
wait, what is pointer+entry? I'm still confused.

62
Axe / Re: Appvars, and referring to a certian point in one?
« on: March 03, 2012, 05:57:25 pm »
I want to store numbers, in sequence, to be reffered to later, but without filler like in OS lists.

63
Axe / Appvars, and referring to a certian point in one?
« on: March 03, 2012, 05:43:57 pm »
Currently, I am using OS lists, so they are extremely large. I would like to use an appvar instead, to save space. So basically, I want to store a list in an appvar, and through AXE, refer to a certian entry in that "list" to be used in calculations. Is this possible?

64
TI Z80 / Re: Mario Kart (faux mode seven)
« on: March 03, 2012, 02:39:02 pm »
Updated! I accidentally uploaded an old version.

65
TI Z80 / Re: Mario Kart (faux mode seven)
« on: March 03, 2012, 01:10:24 pm »
Updated!!! It works now.

66
Other Calculators / Re: The difference between a Port and a Clone
« on: March 02, 2012, 11:56:22 pm »
Wait, I thought "Coders of tomorrow" was the slogan... it's an actual title?

Oh, and I clarified my language on my previous post for whoever downvoted me.

67
TI Z80 / Re: Mario Kart (faux mode seven)
« on: March 02, 2012, 11:42:11 pm »
Yeah, I'll do that. I was too lazy to put it in.

68
Miscellaneous / Re: What is your avatar?
« on: March 02, 2012, 11:27:52 pm »
Now, mine is me.

I'm sexy and I know it..

69
Other Calculators / Re: The difference between a Port and a Clone
« on: March 02, 2012, 11:12:22 pm »
I'd say remake is more lenient than port but is more positive sounding a word than clone.

70
TI Z80 / Mario Kart (faux mode seven)
« on: March 02, 2012, 10:36:00 pm »
So, guys, I made a mode seven engine on my TI 83+ that I plan to later port to AXE and make into a Mario Kart game.

It reads from matrix A. Matrix A, being 5x4, contains coordinates for five lines, each row being X1,Y1, X2, Y2. The lines must be within 0 to 94 and 0 to 62.

Reading those lines, it first draws the lines on the screen normally, then after you press enter, it flattens them à la mode seven. The closer the "Perspective Factor" is to 62, the more intense the perspective transformation is. The closer to numbers upwards to about 4000, the more it is like top-down.

Here are some screenies, which show a few different perspective factors and how they transform the same image. Tested on a TI 83+ BE.






And here is the program, and the sample matrix used during testing.

71
Miscellaneous / Re: What is your avatar?
« on: March 02, 2012, 10:17:34 pm »
Mine is a comment as to how the SOPA bill would have given totalitarian power to the government (in one respect). Maybe I should change it soon.

72
Other / Re: Raspberry PI now available
« on: March 02, 2012, 09:47:55 pm »
Makes sense. But $35? I could buy dinner for $35! (Assuming I wasn't the only one eating)

73
TI Z80 / Re: YES I'M BACK (With QuizGen Beta)
« on: March 02, 2012, 09:47:17 pm »
Noap. But I am about to make a topic about my planned Mario Kart game...

74
Other / Re: Raspberry PI now available
« on: March 02, 2012, 09:37:53 pm »
How is this even possible?

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