Author Topic: [Axe] Faces, a 3D space shooter  (Read 5885 times)

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Offline Matrefeytontias

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[Axe] Faces, a 3D space shooter
« on: October 28, 2013, 09:38:13 am »
Hey guys,

I've been reluctant about making a thread for this as I wanted it to be my secret project, but tifreak convinced me, so here it is :P

Faces is a 3D space shooter taking place in a distant (and much unlikely to happen) future where a rebel armada took over many planets of the universe to do rebellion-related stuffs. Your mission, as an agent sent by the official government, is to free these planets by destroying the turrets the rebellion put on them.

The game is far from finished and not really enjoyable as the enemies don't have sprites, don't fire and die with one shot, I have only one planet (although the level format/loading is working) among other things.

BUT ! All the 3D rendering is done, XY rotations are working, planets are solid, I have a beautiful stars background, 3D collisions between your laser and the faces of the planet and the enemies are done, score with custom font is working (thanks Keoni29 from Omnimaga for the font), everything running at 20 FPS at 6 MHz on my TI-83+.fr. :D

So, let's have a little screenshot, shall we ?



I don't post a demo for now because I don't think it's really worth it, but if you want to try anyway with the few things you can do with it, just ask and I'll post it :P

Share comments :)

Offline Streetwalrus

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Re: [Axe] Faces, a 3D space shooter
« Reply #1 on: October 28, 2013, 09:48:11 am »
It sure looks epic. O.O

Offline Sorunome

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Re: [Axe] Faces, a 3D space shooter
« Reply #2 on: October 28, 2013, 10:31:30 am »
^that, it just looks amazing

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Offline Matrefeytontias

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Re: [Axe] Faces, a 3D space shooter
« Reply #3 on: October 28, 2013, 10:36:59 am »
Thanks :) I started it like 3 months ago :P

Offline Eiyeron

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Re: [Axe] Faces, a 3D space shooter
« Reply #4 on: October 28, 2013, 11:14:45 am »
New subtitle : "Ph34r m4h l4z0r"
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Offline TheMachine02

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Re: [Axe] Faces, a 3D space shooter
« Reply #5 on: October 28, 2013, 01:23:06 pm »
especially love the cubish planet  :P  and the background is cool
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Offline DJ Omnimaga

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Re: [Axe] Faces, a 3D space shooter
« Reply #6 on: October 28, 2013, 03:22:38 pm »
Wow this is really cool. To make it more realistic, though, you should make the background scroll faster.
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Offline Keoni29

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Re: [Axe] Faces, a 3D space shooter
« Reply #7 on: October 28, 2013, 03:36:39 pm »
Wow this is really cool. To make it more realistic, though, you should make the background scroll faster.
That wouldn't look as good on calc I think because of the blurry screen.
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Offline Spyro543

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Re: [Axe] Faces, a 3D space shooter
« Reply #8 on: October 28, 2013, 04:12:39 pm »
Crosshairs would be a nice addition, as you seem to be missing a lot in the screenshot. :P

Offline Keoni29

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Re: [Axe] Faces, a 3D space shooter
« Reply #9 on: October 28, 2013, 04:19:39 pm »
That would make it too easy. Keep it this way. Maybe add momentum. That would look cool. Not too much though, so it does not get annoying and impossible to control.
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Offline Matrefeytontias

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Re: [Axe] Faces, a 3D space shooter
« Reply #10 on: October 28, 2013, 04:25:16 pm »
Well, since we're in space, it should be impossible to control ... I might think of non-reducing momentum, since there is no friction to slow the ship down, that'd be fun :P

Offline Keoni29

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Re: [Axe] Faces, a 3D space shooter
« Reply #11 on: October 28, 2013, 04:26:54 pm »
Can you make it so enemies fly towards you from the planet?
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Offline Matrefeytontias

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Re: [Axe] Faces, a 3D space shooter
« Reply #12 on: October 28, 2013, 04:35:53 pm »
Turrets don't fly ::) but they will be shooting at you, sure.
« Last Edit: October 28, 2013, 04:40:59 pm by Matrefeytontias »

Offline tr1p1ea

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Re: [Axe] Faces, a 3D space shooter
« Reply #13 on: October 28, 2013, 05:05:57 pm »
Looks magnificent :).
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Offline Sorunome

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Re: [Axe] Faces, a 3D space shooter
« Reply #14 on: October 28, 2013, 05:11:24 pm »
Turrets don't fly
Give 'em wings!

But yeah, maybe they can launch like spaceships to shoot at you from unexpected angles?

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