Author Topic: PIRATES!  (Read 10377 times)

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BCTurk

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PIRATES!
« on: December 04, 2005, 01:30:00 pm »
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"...Announcing a new BASIC game for the TI-83+ Series, Pirates!  This Action/RPG game will feature 4 classes, 13 completly different ships, 11 upgrades, and 6 different ports.  Gameplay will include duels, swordfighing, ship-to-ship battles, the ability to attack ports, boarding, plundering, and even stealing ships.  With GTA-style gameplay, Pirates! has unlimited replay value.  Buy the largest boat possible, and raid Port after Port?  Or pick up a small vessel, upgrade it, and terrorize the high seas?  It's your choice in Pirates!"

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PIRATES!
Version 0.4.8.1

Ok, this is a semi-graphical, free roaming RPG that is being coded by myself (BCTurk).  I'm currently working on an alpha bulid for personal testing, but their will be a beta version that will be avaible for testers sometime soon.

Screenshots
Pre-Alpha Build (v0.4)

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Comments? Questions? Emotional outbursts?

dragon__lance

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PIRATES!
« Reply #1 on: December 04, 2005, 01:42:00 pm »
looks cool :)smile.gif

Offline DJ Omnimaga

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PIRATES!
« Reply #2 on: December 04, 2005, 02:54:00 pm »
that reminded me KermMarian WOrld Domination game at first, sound pretty nice so far :)smile.gif


nice avatar/sig btw. :)smile.gif
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BCTurk

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PIRATES!
« Reply #3 on: December 04, 2005, 03:11:00 pm »
Thanks.  I had never played World Domination until today, it's a cool game.

And thanks about the ava/sig.  The avatar I found somewhere a long time ago.  The sig is ok, until you get to the image, which is kickbutt, and all the thanks go to Tikiman.

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PIRATES!
« Reply #4 on: December 04, 2005, 03:19:00 pm »
yeah tiki makes awesome sigs on CH, I wish I was that good :(sad.gif

[off-topic]for staff not being allowed to have avatars this issue will be prbly fixed soon as ppl are set as staff because I might use the forum as the front page now and no longer use the portal, since I have issues making it look good with skins and http://omnimaga.dyndns.org doesnt always redirect to it. so staff avatars might be reenabled soon :)smile.gif [/off-topic]
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tenniskid493

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PIRATES!
« Reply #5 on: December 04, 2005, 03:23:00 pm »
wow..this game looks really good...hope progress continues

[offtopic]Yay for staff avatars...I have the perfect one for my Goldensun project (even though its not Goldensun anymore LOL)[/offtopic]

EDIT:  [evenmoreofftopic]KEVIN...what'd you do to the Homepage??????[/evenmoreofftopic]

dysfunction

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PIRATES!
« Reply #6 on: December 05, 2005, 06:35:00 am »
Looks great, will you be using xLib?
Hmm, I had the idea for a pirate game a while ago, based on the PC game Redjack: Revenge of the Brethren, which I think I will start after I finish Defilers.

BCTurk

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PIRATES!
« Reply #7 on: December 05, 2005, 11:36:00 am »
Possibly.  I still don't know how I'm going to do the movement while you are at sea.  If I need it, I will use it.  I'm also planning on using FlashGorden.

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PIRATES!
« Reply #8 on: December 05, 2005, 01:44:00 pm »
btw is pirate based on a old game? Because I heard of a similar game for PC I think that sounded cool.


@teeniskid: i fixed the portal, but its no longer the home page, the forum is the home page now
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BCTurk

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PIRATES!
« Reply #9 on: December 05, 2005, 02:37:00 pm »
No, not really.  It is going to be somewhat like the computer/Xbox game only because they both are free-roaming Pirate games ;)wink.gif.

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PIRATES!
« Reply #10 on: December 05, 2005, 02:45:00 pm »
a new xlib will be coming out soon with flash gordon like features, you may want to check it out...
~~~~~~~~~~~~~~~~~~~~
will we see any sword fighting/ship boarding mini games?  Also, will you be able to privateer, smugle, sellsword, or act as a trader in the game as well as raiding ports and atacking other ships?  Well, it sounds good regardless.
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BCTurk

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PIRATES!
« Reply #11 on: December 05, 2005, 03:11:00 pm »
So I have heard.  I will wait and see, it would be really nice if I only used one tag-along program, as that was the main reason I didn't want to use xLIB, because I didn't want to have xLIB and FG and all of my programs.

Sword Fighting - In ports and at sea, not really a mini-game, although I suppose you could call it that.

Ship Boarding - For sure, don't know exactly what it will look like yet though.

Privateer - No, you don't have any interaction with governers or their daughters.

Smugling/Trading - Nope, I just don't have the time/room to do the whole trading thing.  You will however be able to plunder gold and maybe some kind of resource from ports and other ships.

The main point of the game is not fully decided yet, but it will have something to do with taking out some powerful pirates and other things that are undecided as of now.

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PIRATES!
« Reply #12 on: December 05, 2005, 03:26:00 pm »
sound nice, and I hope tr1p can implement FG/resource stuff in xlib so we will only use one single asm lib :Dbiggrin.gif
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« Reply #13 on: December 06, 2005, 03:17:00 am »
privateering means getting hired by a government to pirate another countries ships, and share part of your profits with the king/queen in exchange for a safe port and weapon/resource support
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BCTurk

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PIRATES!
« Reply #14 on: December 06, 2005, 06:07:00 am »
Right, so in order to privateer, you would need to have some interaction with some local official, which isn't included in the game.